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Junior Full Stack Developer Remote Jobs in Colorado

Remote Principal Software Engineer - Data Architecture and Engineering US-based only | No visa ... Your peers will be full-stack and backend engineers building products. You need to understand ...

Software Engineer

Westminster, CO · On-site +1

$105.60K - $145.20K/yr

... remote engineering teams on innovative feature enhancements, ensuring you remain at the pulse of ... Full Stack Developer, C#, Java, Python, Microservices, RESTful APIs, Agile, AWS, Cloud Computing ...

Full-Stack Prototyping: Build functional user interfaces and dashboards that make complex AI ... We are proud to be an equal opportunity workplace. #LI-Remote

The Senior Full Stack Engineer will be responsible for designing, developing, and supporting scalable, cloud-native applications. This role owns the technical design and evolution of our applications ...

Senior Software Engineer

Denver, CO · On-site +1

$126.10K - $166.20K/yr

Posting Type Hybrid/Remote Job Overview Who We Are Relativity is a leading legal data intelligence ... Design, develop, andoperatedistributed, scalable, secure full-stack cloud services, delivering ...

New

Senior Software Engineer

Boulder, CO · On-site +1

$140K - $185K/yr

In this role, you'll work across the full stack to deliver the platforms and applications that give ... remote. Responsibilities * Develop and maintain public API features and open-source SDKs for ...

Senior Software Engineer

Boulder, CO · On-site +1

$140K - $185K/yr

In this role, you'll work across the full stack to deliver the platforms and applications that give ... remote. Responsibilities * Develop and maintain public API features and open-source SDKs for ...

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Junior Full Stack Developer Remote information

What are the key skills and qualifications needed to thrive as a Junior Full Stack Developer (Remote), and why are they important?

To thrive as a Junior Full Stack Developer (Remote), you need a solid grasp of front-end and back-end programming languages (such as JavaScript, HTML/CSS, and Node.js or Python), and typically a relevant degree or coding bootcamp experience. Familiarity with version control systems like Git, databases (e.g., MongoDB, MySQL), and frameworks (like React or Express) is commonly required. Strong problem-solving abilities, self-motivation, and effective remote communication skills set standout candidates apart. These skills enable you to build and maintain robust applications, collaborate across distributed teams, and adapt to evolving technical requirements.

What are some common challenges faced by junior full stack developers working remotely, and how can they overcome them?

One of the most common challenges for junior full stack developers working remotely is effective communication and collaboration with their team. Without in-person interactions, it can be harder to ask quick questions or get immediate feedback. To overcome this, it's important to proactively participate in virtual meetings, make use of collaboration tools like Slack or Microsoft Teams, and regularly update progress on shared platforms. Additionally, remote junior developers should seek mentorship from more experienced team members and not hesitate to ask for help when needed. Building strong time-management habits and setting a structured work schedule also contribute to success in a remote environment.

What does a Junior Full Stack Developer do when working remotely?

A Junior Full Stack Developer working remotely is responsible for building and maintaining both the front-end and back-end components of web applications from a remote location. Their tasks typically include writing code, debugging issues, collaborating with team members via online tools, and learning new technologies. They often work under the guidance of more experienced developers and use communication platforms to stay in sync with the team. Remote junior developers must be proactive in seeking feedback and managing their workload independently. This role offers flexibility, but also requires strong self-discipline and communication skills.

What is the difference between Junior Full Stack Developer Remote vs Junior Front End Developer Remote?

AspectJunior Full Stack Developer RemoteJunior Front End Developer Remote
Required SkillsProficiency in both front-end and back-end technologies like HTML, CSS, JavaScript, and server-side languagesFocus on front-end technologies such as HTML, CSS, JavaScript, and frameworks like React or Angular
Work EnvironmentRemote, often collaborative with back-end and full-stack teamsRemote, primarily collaborating with UI/UX designers and front-end teams
Industry UsageCommon in startups, tech companies, and agencies seeking versatile developersPopular in companies emphasizing user interface and experience design

Both roles are remote entry-level positions requiring foundational coding skills. The main difference lies in scope: Junior Full Stack Developers handle both front-end and back-end tasks, while Junior Front End Developers focus solely on the user interface and client-side development. Your choice depends on whether you prefer working across the entire tech stack or specializing in front-end development.

What job categories do people searching Junior Full Stack Developer Remote jobs in Colorado look for? The top searched job categories for Junior Full Stack Developer Remote jobs in Colorado are:
What cities in Colorado are hiring for Junior Full Stack Developer Remote jobs? Cities in Colorado with the most Junior Full Stack Developer Remote job openings:
Senior Engineer - Studio Sirens

Senior Engineer - Studio Sirens

Snail Games USA

Loveland, CO • On-site, Remote

$105K - $135K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 29 days ago


Job description

About Studio Sirens
Founded in 2024 under Snail Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects. Blending technical precision with narrative ambition, the studio brings immersive worlds to life through a gameplay-first approach, supporting major releases while forging its own creative path within the Snail Games portfolio.

About the Role
We’re seeking a hands-on Senior Engineer with strong Unreal Engine expertise and a full-stack technical skillset. The ideal candidate has meaningful experience in console development and/or porting (Xbox, PlayStation, Switch) and is comfortable owning features end-to-end. Near-term work includes supporting console porting, performance optimization, platform compliance, and tooling improvements for both internal and co-development projects. Long-term, you will help build and ship new titles while working closely with the studio’s Technical Director and engineering team.

Job Type: Full-Time
Location: Hybrid in Loveland, Colorado (preferred 4 days/week onsite).

Responsibilities
  • Implement and maintain gameplay systems, tools, pipelines, and technical features across Unreal Engine projects.

  • Own console development workflows including optimization, platform-specific features, certification prep, and debugging across Xbox, PlayStation, Switch, and PC.

  • Support porting initiatives by profiling performance, addressing platform constraints, and ensuring compliance with TRCs/XRs.

  • Operate as a full-stack engineer: contribute to gameplay code, tools, build/CI improvements, and runtime systems as needed.

  • Collaborate with the Technical Director on architecture decisions, performance budgets, and risk assessment.

  • Work closely with design, art, and production to estimate tasks, scope technical needs, and maintain alignment across disciplines.

  • Conduct code reviews, uphold engineering standards, and contribute to improving workflows and pipelines.

Minimum Requirements

  • 5+ years professional software development experience (games preferred).

  • Strong Unreal Engine experience (UE4 or UE5), including Blueprints and C++.

  • Demonstrated experience with console development and/or porting projects.

  • Strong debugging, profiling, and performance optimization skills across multiple platforms.

  • Ability to work full-stack across gameplay, tools, build systems, and runtime features.

  • Clear communication skills and the ability to work effectively in a small, fast-moving team.

Nice to Have
  • Experience with Ark ASA or Atlas Modkit environments.

  • Multiplayer networking, matchmaking, backend services, or online systems experience.

  • Prior experience with console certification, compliance, or first-party submission processes.

  • Familiarity with CI/CD pipelines, automated testing, crash/metrics systems, or dev-ops tooling.

  • Experience shipping titles on multiple platforms or working on porting houses/co-dev teams.

Salary Range:

$105,000 – $135,000 Annually

Why Join the Studio Sirens Team?

  • True focus on work/life balance

  • Paid company holidays, vacation, and separate sick leave

  • Medical, dental, vision, and Life/LTD

  • 401k with company match

Work Authorization Requirements

Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).

Additional Information

As part of the Company’s activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as “Mature Content”). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.