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Junior Developer Jobs in San Ramon, CA (NOW HIRING)

You are a hands-on engineer at heart--someone who loves building complex, reliable systems. You balance rigor and documentation with a bias toward unconventional approaches and rapid iteration. You ...

About you: You are a hands-on engineer at heart-someone who loves building complex, reliable systems. You balance rigor and documentation with a bias toward unconventional approaches and rapid ...

Sr. DevOps Engineer

Milpitas, CA · On-site

$61.50 - $84.25/hr

Drive automation and mentor junior engineers on DevOps best practices. Requirements * 6+ years in DevOps or Release Engineering. * Hands-on experience with DevOps , InstallShield , Jenkins , and CI ...

Junior ios developer

Oakland, CA

$76.90K - $99.90K/yr

Be it core Java, full-stack Java, Web/UI designers, Big Data or Cloud or Mobility developers/architects, we have them all. Must have demonstrated ability to organize and manage multiple projects ...

We are seeking a proactive and technically skilled Quality Control Engineer to support incoming quality control processes for Fortinet network security products . This role involves guiding ...

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Junior Developer information

See San Ramon, CA salary details

$26.8K

$99.4K

$153.7K

How much do junior developer jobs pay per year?

As of May 29, 2026, the average yearly pay for junior developer in San Ramon, CA is $99,432.00, according to ZipRecruiter salary data. Most workers in this role earn between $74,900.00 and $97,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Junior Developer, and why are they important?

To thrive as a Junior Developer, you need a solid understanding of programming fundamentals, basic knowledge of software development life cycles, and ideally a degree in computer science or a related field. Familiarity with coding languages like JavaScript, Python, or Java, as well as version control systems such as Git, is commonly expected. Strong problem-solving abilities, eagerness to learn, and effective communication help you integrate into teams and adapt to new challenges. These skills are crucial for producing quality code, collaborating with colleagues, and growing within the fast-paced tech environment.

What are some common challenges faced by Junior Developers during their first year, and how can they overcome them?

Junior Developers often face challenges such as adapting to new codebases, understanding company workflows, and bridging the gap between academic knowledge and real-world applications. It’s common to feel overwhelmed by unfamiliar technologies or debugging complex issues. Overcoming these challenges involves proactively seeking mentorship, participating in code reviews, and consistently asking questions to clarify concepts. Building strong communication skills and collaborating with more experienced team members can also accelerate the learning process and help you grow more confident in your role.

What is a Junior Developer?

A Junior Developer is an entry-level software professional who assists in creating, testing, and maintaining software applications. They typically work under the supervision of more experienced developers, learning best practices and acquiring new technical skills on the job. Junior Developers are expected to write code, fix bugs, and contribute to project documentation while gradually gaining experience in software development processes. This role is ideal for recent graduates or individuals transitioning into the tech industry.

What job makes $10,000 a month without a degree?

A junior developer can potentially earn $10,000 a month through high-demand skills in software development, especially with experience in areas like web or mobile app creation, and proficiency in programming languages such as JavaScript, Python, or Java. Achieving this income often requires building a strong portfolio, freelance work, or working for companies that pay competitive salaries without requiring a formal degree.

What is the difference between Junior Developer vs Software Engineer?

AspectJunior DeveloperSoftware Engineer
Required CredentialsTypically an associate degree or bootcamp certificationBachelor's degree in Computer Science or related field
Work EnvironmentEntry-level, supervised tasks, learning-focusedMore complex projects, often with team leadership responsibilities
Employer UsageCommon in startups, small companies, internshipsUsed across industries, larger companies, and tech firms
Search & Comparison IntentUnderstanding entry-level roles, career startClarifying career progression, skill requirements

In summary, Junior Developers are entry-level roles focused on learning and supporting development tasks, often requiring minimal experience. Software Engineers typically have more experience, advanced skills, and handle complex projects, making them a step up in the software development career path.

What are the most commonly searched types of Developer jobs in San Ramon, CA? The most popular types of Developer jobs in San Ramon, CA are:
What are popular job titles related to Junior Developer jobs in San Ramon, CA? For Junior Developer jobs in San Ramon, CA, the most frequently searched job titles are:
What cities near San Ramon, CA are hiring for Junior Developer jobs? Cities near San Ramon, CA with the most Junior Developer job openings:
Infographic showing various Junior Developer job openings in San Ramon, CA as of May 2026, with employment types broken down into 80% Full Time, 12% Part Time, 1% Temporary, and 7% Contract. Highlights an 68% Physical, 6% Hybrid, and 26% Remote job distribution, with an average salary of $99,432 per year, or $47.8 per hour.

Junior Engineer, Bioreactors

Retro

Redwood City, CA

Full-time

Posted 17 days ago


Job description

Retro develops therapies for diseases driven by the biology of aging. We focus on cellular reprogramming and autophagy to rejuvenate cell and tissue function with the ultimate aim of adding 10 years to healthy human lifespan.


We’re building a mission-driven team of accomplished and kind individuals who embrace our startup culture of rapid iteration, transparency, and versatility.


We are hiring a new member of the team who will expand Retro’s capabilities by building, maintaining, and scaling custom bioreactor systems used for automated cell culture. This is a highly hands-on “builder” role at the intersection of precision assembly, fluidics, sensors, electronics, and automation. In this role, expect to be at the bioreactor—assembling hardware, improving designs, strengthening reliability, and enabling scientists to run more experiments confidently.

About you:


You are a hands-on engineer at heart—someone who loves building complex, reliable systems. You balance rigor and documentation with a bias toward unconventional approaches and rapid iteration.


You’ve likely worked in environments like precision manufacturing, instrument assembly, or hardware-heavy R&D where you were close to the hardware—not just designing it, but building it, debugging it, and improving it. Ideally, you have a track record of transforming prototype systems into closed, production-ready platforms, within cGMP environments.

What you’ll do in this role:
  • Assemble and maintain custom-built bioreactors producing cutting edge cell therapies (combination of fluidics, electronics).

  • Source and modify the right parts (fittings, electronics, fluidics) for bioreactor building and expansion.

  • Own pre-experiment setup readiness, including sterilization/autoclave workflows, sterile assembly, and end-to-end system preparation.

  • Develop repeatable build/assembly processes (fixtures, checklists, standards) to reduce setup time and variability across runs.

  • Troubleshoot and resolve hardware/software issues quickly (leaks, pressure/flow instability, sensor drift, electrical faults, controller errors).

  • Support in-experiment operations by monitoring sensors, pressure, weights, and media changes, and responding rapidly to deviations.

  • Implement and improve process monitoring and control strategies to maintain optimal cell culture environments.

  • Partner with process development scientists to integrate bioreactor systems into workflows and scale experimental throughput.

  • Train lab personnel on proper instrument use and best practices; update workflows and SOPs as systems evolve.

  • Produce and maintain rigorous documentation and records (maintenance logs, calibrations, QC checks, SOPs, and design documentation) to support internal knowledge sharing, regulatory submissions, and GMP transition.

You might thrive in this role if you have:
  • A degree in biomedical engineering, mechanical engineering, electrical engineering, mechatronics, or equivalent hands-on experience.

  • Proven experience building and assembling hardware systems (not only designing)—especially where precision and repeatability matter (instrumentation, precision manufacturing, hardware R&D, etc.).

  • Strong mechanical aptitude (comfortable reading manuals/schematics, diagnosing failures, working with fittings/tubing/fluid paths).

  • Comfort working across disciplines (fluidics, sensors, electronics, mechanical assemblies) and learning new skills quickly.

  • Great organizational skills and attention to detail—able to keep systems, logs, and procedures clean and reliable in a fast-moving lab environment.

  • A love of complex systems and machines, the ability to troubleshoot on the fly, and the desire to continuously improve processes.

  • Pride in your work - you don’t wait around for a work order when you notice a problem, you feel ownership of the labs’ well-being.

Bonus if you have:
  • Worked with bioreactors and/or automation equipment.

  • Worked with equipment in a GMP environment.

  • Experience sourcing parts and coordinating with vendors (e.g., McMaster-Carr and similar suppliers); ability to quickly find, evaluate, and procure the right components.

  • Basic programming or scripting skills for instrument control or data analysis.

  • Basic electronics skills (circuits, breadboards, microcontrollers, sensors, displays).

  • 3D printing and rapid prototyping experience.

  • Worked in startup or “scrappy build” environments where requirements evolve quickly.

 Total compensation also includes generous equity and benefits including:

  • Medical, dental, and vision insurance for you and your family

  • 401(k) plan with 4% matching.

  • Flexible time off and 10 company holidays per year.

  • Paid parental leave.

  • Annual learning & development stipend.

  • Monthly Longevity stipend.

  • Daily Retro-sponsored lunch and snacks.

*At Retro, we don’t use titles internally. New hires join as a “Member of X Team.”

We take pride in cultivating an environment that fosters collaboration, open communication, and authenticity. We believe that great results are best delivered by a highly creative team working in concert. We are an equal opportunity employer; we do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. We are diverse in background and singular in mission.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.