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Junior 3D Jobs (NOW HIRING)

Senior 3D Artist: Imerza is a digital twin and architectural visualization studio built on Unreal ... Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a ...

Senior 3D Artist: Imerza is a digital twin and architectural visualization studio built on Unreal ... Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a ...

Senior 3D Artist

Sarasota, FL · On-site

$80K - $90K/yr

Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a ... 3D production experience * Expert knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time ...

If you are comfortable with teaching, you may be called upon to aid the more junior members of the ... Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid ...

If you are comfortable with teaching, you may be called upon to aid the more junior members of the ... High-quality 3D modeling hard-surface assets * Physically-based Rendering (PBR) experience for game ...

If you are comfortable with teaching, you may be called upon to aid the more junior members of the ... High-quality 3D modeling hard-surface assets * Physically-based Rendering (PBR) experience for game ...

Smart 3D Designer

Kennesaw, GA · On-site

$65K - $130K/yr

Review and provide feedback on drawings produced by peers; mentor junior drafters/designers as ... Advanced proficiency SmartPlant 3D, Smart 3D, or Octave Forte 3D * A passion for creative ...

Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a ... 3D production experience * Expert knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time ...

Mentor junior team members on interpreting conceptual direction and translating it into 2D renderings, 3D CAD models, technical specs, and finished assortments * Train team on component breakout ...

Mentor junior team members on interpreting conceptual direction and translating it into 2D renderings, 3D CAD models, technical specs, and finished assortments * Train team on component breakout ...

The 3D Animation Lead role involves managing and guiding a team of animators on a show, acting as ... The lead also coaches junior artists, collaborates with other departments, and supports production ...

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Junior 3D information

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$33.5K

$71.8K

$109.5K

How much do junior 3d jobs pay per year?

As of Jun 9, 2026, the average yearly pay for junior 3d in the United States is $71,799.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,500.00 and $80,000.00 per year, depending on experience, location, and employer.

What types of projects and responsibilities can a Junior 3D artist expect in their first year on the job?

As a Junior 3D artist, you can expect to work on a variety of foundational tasks such as modeling assets, texturing, and assisting with scene assembly under the guidance of senior team members. You may contribute to larger projects by creating props, environmental elements, or simple character models. Collaboration is key, as you'll frequently coordinate with animators, designers, and other artists to ensure your assets fit project requirements. This role offers strong learning opportunities, and you’ll often receive feedback to help refine your technical and artistic skills.

What are Junior 3D artists?

Junior 3D artists are entry-level professionals who create three-dimensional models, animations, and visual effects for use in industries like video games, film, advertising, and architecture. They typically work under the guidance of senior artists, using specialized software to build and texture 3D assets according to project requirements. Junior 3D artists may assist in tasks such as modeling, rigging, lighting, and rendering, helping teams bring creative concepts to life while developing their technical and artistic skills.

What are the key skills and qualifications needed to thrive as a Junior 3D Artist, and why are they important?

To thrive as a Junior 3D Artist, you need a solid understanding of 3D modeling, texturing, and rendering, often supported by a relevant degree or certificate in digital art or animation. Proficiency with industry-standard software such as Autodesk Maya, Blender, or 3ds Max, and familiarity with game engines like Unity or Unreal Engine, is typically expected. Strong attention to detail, creativity, and the ability to collaborate and take feedback are essential soft skills in this role. These skills ensure the creation of high-quality assets, efficient workflow integration, and effective teamwork in fast-paced production environments.

What is the difference between Junior 3D vs 3D Artist?

AspectJunior 3D3D Artist
Required SkillsBasic 3D modeling, software familiarity (e.g., Maya, Blender)Advanced modeling, texturing, lighting, rendering
Experience LevelEntry-level, typically 0-2 yearsMid to senior level, 2+ years
Work EnvironmentInternships, junior roles in studios or agenciesFull-time professional roles in various industries
ResponsibilitiesAssisting with projects, learning workflowsCreating complete 3D assets, contributing to projects independently

The main difference between Junior 3D and 3D Artist lies in experience and responsibility. Junior 3D roles are entry-level positions focused on learning and supporting projects, while 3D Artists are more experienced professionals responsible for producing high-quality 3D assets independently.

More about Junior 3D jobs
What cities are hiring for Junior 3D jobs? Cities with the most Junior 3D job openings:
What are the most commonly searched types of 3D jobs? The most popular types of 3D jobs are:
What states have the most Junior 3D jobs? States with the most job openings for Junior 3D jobs include:
Infographic showing various Junior 3D job openings in the United States as of June 2026, with employment types broken down into 93% Full Time, 5% Part Time, and 2% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $71,799 per year, or $34.5 per hour.

Junior 3D Environment Artist

The One 23 Group

Herndon, VA • On-site

Full-time

Posted 23 days ago


Job description

Description:

At The One 23 Group, our mission is to set the benchmark for excellence in government services. We empower our clients in the Department of War, Intelligence Community, and Federal Civilian sectors to excel with our advanced capabilities. Our dedication lies in fostering a people-first culture, underpinned by steadfast ethical principles. Embracing innovative technologies and process improvements, we are steadfast in our journey toward a future that is both bright and transformative.


Our expertise spans Enterprise IT, Mission IT and Cyber. With our global footprint, we place a strong emphasis on nurturing our people and culture, which forms the core of our successful strategies in leadership and financial management. We pride ourselves on our extensive experience and effective approach, ensuring that we lead with both innovation and integrity.


We are seeking a motivated Junior 3D Environment Artist to support the development of visual simulation environments. This role will focus on creating and refining 3D models of real-world facilities and infrastructure based on CAD drawings, floor plans, and design documents.


The ideal candidate has a strong foundation in 3D modeling and is interested in applying their skills to real-world environments rather than game or entertainment content. You will work closely with experienced team members and Unity developers to prepare assets for use in simulation environments.


This is a hybrid position. Three days a week will be spent in our Hendon, VA office.

Requirements:

Key Responsibilities

  • Create 3D models of facilities and environments based on CAD drawings, floor plans, and reference materials
  • Assist in converting and refining CAD or design files into usable 3D assets
  • Apply materials, textures, and basic lighting to produce clear and accurate visual representations
  • Optimize models and assets for real-time performance in Unity
  • Ensure models are built to accurate scale and reflect real-world layouts
  • Collaborate with Unity developers to integrate assets into simulation environments
  • Support development of reusable assets and environment components
  • Incorporate feedback and iterate on models as requirements evolve
  • Proficiency in at least one 3D modeling tool such as Blender, 3ds Max, Maya, or similar
  • Basic understanding of 3D modeling fundamentals, including scale, topology, and geometry
  • Familiarity with UV mapping and texturing
  • Ability to interpret floor plans, drawings, or reference images
  • Strong attention to detail and willingness to learn
  • Ability to work collaboratively in a team environment
  • Interest in building real-world environments (facilities, infrastructure, etc.)

Preferred Skills

  • Exposure to CAD, Revit, or BIM files (academic or project experience is acceptable)
  • Familiarity with Unity or other real-time engines
  • Experience optimizing assets for real-time performance (even at a basic level)
  • Portfolio demonstrating environment modeling (academic or personal projects acceptable)
  • Interest in simulation, digital twin, or visualization environments

Requirements

  • Bachelor’s degree (or equivalent experience) in 3D Modeling, Visualization, Game Art, Architecture, or a related field
  • 0–2 years of relevant experience (internships or academic projects acceptable)
  • Ability to learn quickly and take direction from senior team members

Preferred Qualifications

Active DHS Public Trust BI or higher-level clearance within DHS.


Travel within the United States is required. Applicants selected will be subject to a government security investigation and must meet eligibility requirements for access to classified information. No H1B Visas sponsorship. US citizenship is required.