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Java Game Developer Remote Jobs (NOW HIRING)

Remote Become a part of our customer's team as a Game Engine Developer focusing on the Open 3D Engine (O3DE), contributing to the creation of high-performance, AAA-quality games. You will utilize the ...

Job Title-FIX developer REMOTE Contract Mandatory Areas Mandatory Skills FIX Protocol SQL Oracle ... Must have backend Java development design and testing experience with prior financial industry ...

Senior AEM Developer (Remote)

New York, NY · On-site +1

$59.50 - $78.75/hr

Must have recent experience with Java and Adobe Experience Manager. Be part of a world class ... Access to Employee Community Events, such as guest speakers, team building exercises, games ...

Senior AEM Developer (Remote)

New York, NY · Remote

$59.50 - $78.75/hr

Must have recent experience with Java and Adobe Experience Manager. Be part of a world class ... Access to Employee Community Events, such as guest speakers, team building exercises, games ...

Java Developer

GA · Remote

$80.08K - $104K/yr

Java Developer (Remote) Responsibilities: * This software engineering position entails designing, developing and providing support for entire software development life cycle for child supports ...

(Full stack) Java/react Developer

Jacksonville, FL · Remote

$48.75 - $62.75/hr

(Full stack) Java/react Developer - Remote ARC Group has an immediate opportunity for a(Full stack) Java/react Developer! This position is 100% remote. This is starting out as a contract position ...

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Java Game Developer Remote information

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$15

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How much do java game developer remote jobs pay per hour?

As of Jun 2, 2026, the average hourly pay for java game developer remote in the United States is $56.70, according to ZipRecruiter salary data. Most workers in this role earn between $49.04 and $63.46 per hour, depending on experience, location, and employer.
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What cities are hiring for Java Game Developer Remote jobs? Cities with the most Java Game Developer Remote job openings:
What are the most commonly searched types of Java Game Developer jobs? The most popular types of Java Game Developer jobs are:
What states have the most Java Game Developer Remote jobs? States with the most job openings for Java Game Developer Remote jobs include:
Infographic showing various Java Game Developer Remote job openings in the United States as of May 2026, with employment types broken down into 97% Full Time, 1% Part Time, and 2% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $117,931 per year, or $56.7 per hour.

Contractor

Posted 15 days ago


Job description

This role is for one of our clients
$50 - $120/hourpay
Job Type: Contract
Location: Remote
Become a part of our customer's team as a Game Engine Developer focusing on the Open 3D Engine (O3DE), contributing to the creation of high-performance, AAA-quality games. You will utilize the capabilities of a modular, open-source engine supported by the Linux Foundation to craft innovative entertainment experiences using industry-leading technology and flexible, scalable architectures.
Requirements
Key Responsibilities
  1. Design, develop, and enhance scalable game systems utilizing Open 3D Engine (O3DE) with C++ and Lua.
  2. Develop sophisticated 3D rendering pipelines and visual effects to deliver AAA-level graphical quality.
  3. Customize, extend, and integrate O3DE modules to meet specific project requirements and support dynamic, multiplayer-compatible environments.
  4. Work closely with designers, artists, and fellow developers to create reliable and maintainable gameplay and engine features.
  5. Diagnose, profile, and solve complex performance issues across a variety of hardware setups.
  6. Participate in technical documentation and code reviews to encourage best practices and facilitate knowledge sharing.
  7. Contribute to agile development workflows by offering technical expertise and fostering innovation within the team.

Required Skills and Qualifications
  1. Hands-on professional experience with Open 3D Engine (O3DE) and in-depth understanding of its modular framework.
  2. Advanced proficiency in C++ programming and competence in Lua scripting for gameplay or engine enhancements.
  3. Demonstrated success in creating, optimizing, and debugging extensive real-time 3D environments.
  4. Comprehensive knowledge of rendering techniques, graphics pipelines, and multiplayer/networking architectures.
  5. Strong verbal and written communication skills, with an ability to collaborate effectively across multiple disciplines.
  6. Experience using open-source tools, build systems, and version control software.
  7. Excellent problem-solving abilities combined with a proactive and ownership-driven mindset.

Preferred Qualifications
  1. Participation in open-source 3D engine projects or active involvement within the O3DE community.
  2. Experience in deploying games or simulations across multiple platforms, including Linux.
  3. Background in releasing AAA titles or managing large-scale multiplayer environments.