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Internship Xbox Software Engineer Jobs (NOW HIRING)

Work, internship, co‑op, academic project, open‑source contribution, or personal project ... Understanding of Agile software development methodologies and DevOps practices. * Experience with ...

Associate Software Engineer

Addison, TX · On-site

$80K - $90K/yr

Work, internship, co-op, academic project, open-source contribution, or personal project experience ... Understanding of Agile software development methodologies and DevOps practices. * Experience with ...

Associate Software Engineer

Atlanta, GA · On-site

$80K - $90K/yr

Work, internship, co-op, academic project, open-source contribution, or personal project experience ... Understanding of Agile software development methodologies and DevOps practices. * Experience with ...

Senior Software Engineer (C++)

San Mateo, CA · On-site

$139K - $183K/yr

... macOS, Windows, Xbox, Playstation and TV. We tackle the platform's most difficult technical ... software. * Exceptional communication skills to discuss technical trade-offs with both engineering ...

Senior Software Engineer, App Performance

San Mateo, CA · On-site

$139K - $183K/yr

... macOS, Windows, Xbox, Playstation and TV. We tackle the platform's most difficult technical ... software. * Exceptional communication skills to discuss technical trade-offs with both engineering ...

Do real, critical work with the engineers and customers building the future. Many of our interns find they want to stay - perhaps you will too. The Role Build software and deliver customer outcomes.

Software Engineer

Boise, ID · On-site

$120 - $140/hr

Internship experience during the bachelor's degree. Entry‑Level Roles * Technical support specialist * Quality assurance tester * Software test engineer * Junior software engineer Professional ...

Software Engineer Location : Remote Type : Full Time : We are seeking a motivated Junior Software ... Basic programming experience (e.g., internships, academic projects, or professional work)

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Internship Xbox Software Engineer information

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How much do internship xbox software engineer jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for internship xbox software engineer in the United States is $25.42, according to ZipRecruiter salary data. Most workers in this role earn between $20.67 and $28.85 per hour, depending on experience, location, and employer.

What does an internship Xbox software engineer do?

An Internship Xbox Software Engineer works with the Xbox development team to design, build, and test software for Xbox consoles and related services. Interns typically assist with creating new features, improving performance, and solving technical challenges under the guidance of experienced engineers. They may work on various projects, such as game development tools, user interface enhancements, or backend systems. The role provides hands-on experience with cutting-edge technology and an opportunity to learn about the gaming industry.

What types of projects do internship Xbox software engineers typically work on, and how do they contribute to the team's goals?

As an Xbox Software Engineer intern, you can expect to work on real-world projects that may include developing new features, improving system performance, or assisting with game integration on the Xbox platform. Interns often collaborate closely with full-time engineers, designers, and product managers, contributing code and ideas to ongoing initiatives. This hands-on experience allows you to learn agile development practices, participate in code reviews, and gain insight into the software development lifecycle at Microsoft. Your contributions, while guided and mentored, are meaningful and can directly impact the user experience for millions of gamers.

What are the key skills and qualifications needed to thrive as an internship Xbox software engineer, and why are they important?

To thrive as an Internship Xbox Software Engineer, you need a solid foundation in computer science principles, programming languages like C++ or C#, and coursework or experience related to software development. Familiarity with development tools such as Visual Studio, version control systems like Git, and possibly experience with game engines or Xbox SDKs is valuable. Strong problem-solving abilities, teamwork, and effective communication skills help interns contribute meaningfully to collaborative projects. These skills and qualities are crucial for delivering high-quality software, learning quickly, and integrating smoothly into the Xbox engineering environment.

What is the difference between Internship Xbox Software Engineer vs Xbox Software Engineer?

AspectInternship Xbox Software EngineerXbox Software Engineer
Required CredentialsCurrently pursuing or recently completed a relevant degree (e.g., Computer Science)Bachelor's or higher in Computer Science or related field, with some experience
Work EnvironmentTemporary, learning-focused, team collaborationFull-time, project-driven, development environment
Employer & Industry UsageInternship programs at Microsoft/Xbox, entry-level experienceFull-time roles at Microsoft/Xbox, professional development
Search & Comparison IntentUnderstanding internship opportunities and entry pointsCareer progression and full-time job roles

The Internship Xbox Software Engineer position is an entry-level, temporary role designed for students or recent graduates to gain industry experience. In contrast, the Xbox Software Engineer is a full-time professional role requiring more experience and responsibilities. Both roles are within the same industry and company, but they differ significantly in scope, expectations, and career stage.

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What are the most commonly searched types of Xbox Software Engineer jobs?

The most popular types of Xbox Software Engineer jobs are:

What states have the most Internship Xbox Software Engineer jobs?

States with the most job openings for Internship Xbox Software Engineer jobs include:

Infographic showing various Internship Xbox Software Engineer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 87% Full Time, 8% Part Time, and 4% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $52,867 per year, or $25.4 per hour.

Software Engineer (C#/.NET)

Rockstar Games

Carlsbad, CA

Full-time

Re-posted 11 days ago


Job description

At Rockstar Games, we create world-class entertainment experiences. 

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.

Rockstar is on the lookout for a passionate Software Engineer who considers software development to be a craft, and possess a passion for solving complex problems at scale.  

This is a full-time, in-office position based out of Rockstar's new state-of-the-art game development studio in Carlsbad, CA.

WHAT WE DO
  • The Rockstar Games Online Services team creates connected experiences that are found across our game franchises. 
  • We create online services for our games, including matchmaking, cloud saves, leaderboards, player inventory, player stats, bounties and more. 
  • We improve existing features as well as architect new solutions to support the development of the Online Services features. 
RESPONSIBILITIES
  • Develop high volume, highly scalable server-side features using Windows Server, SQL server, IIS, .NET, and C#. 
  • Develop web services supporting game console clients, browser clients, and external server clients. 
  • Develop highly reliable distributed server systems. 
  • Web performance optimization. 
  • Collaboration with other Rockstar technology teams across our worldwide studios. 
REQUIREMENTS
  • 4+ years of experience developing scalable distributed systems. 
  • Expert in C# and/or C++. 
  • Strong CS fundamentals, including excellent understanding of OO design patterns and concepts.  
  • Experience with API design and development. 
  • Knowledge of web service scalability, performance, and security practices. 
  • Database development experience (MSSQL). 
  • Experience with source control, preferably Perforce.  
PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Experience building online gaming systems, commerce systems, social networking systems, search systems. 
  • One or more titles shipped on console or PC; preferably on the Xbox and/or PlayStation consoles. 
  • Familiarity with networking systems and their components including DNS, NAT, firewalls, security methods, peer-to-peer and client server models. 
  • Experience with online game service APIs, particularly Xbox Live, Sony NP, and Games for Windows Live. 
  • Knowledge of Agile software development processes. 
ADDITIONAL INFORMATIONHOW TO APPLY

Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process.                             

If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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