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Internship Video Game Streamer Jobs (NOW HIRING)

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Internship Video Game Streamer information

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$5

$14

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How much do internship video game streamer jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for internship video game streamer in the United States is $14.67, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $17.07 per hour, depending on experience, location, and employer.

What is the difference between Internship Video Game Streamer vs Content Creator?

AspectInternship Video Game StreamerContent Creator
CredentialsTypically no formal credentials, but may require basic gaming or streaming knowledgeNo formal credentials required, skills vary widely
Work EnvironmentStreaming platforms, gaming setups, home or studioVarious platforms including YouTube, TikTok, social media, home or studio
Industry UsageCommon in gaming and entertainment industries, often as a beginner roleUsed across multiple industries, including entertainment, marketing, and education

Internship Video Game Streamers focus on live streaming gameplay, often as a learning experience, while Content Creators produce a variety of gaming-related content for different platforms. Both roles involve engaging audiences but differ mainly in format and scope.

More about Internship Video Game Streamer jobs
What cities are hiring for Internship Video Game Streamer jobs? Cities with the most Internship Video Game Streamer job openings:
What are the most commonly searched types of Video Game Streamer jobs? The most popular types of Video Game Streamer jobs are:
What states have the most Internship Video Game Streamer jobs? States with the most job openings for Internship Video Game Streamer jobs include:
Infographic showing various Internship Video Game Streamer job openings in the United States as of July 2026, with employment types broken down into 64% Full Time, 26% Part Time, 2% Temporary, and 8% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $30,518 per year, or $14.7 per hour.
Senior Software Engineer, Data Engineering

Senior Software Engineer, Data Engineering

Rockstar Games

Carlsbad, CA • On-site

$125K - $166K/yr

Full-time

Re-posted 28 days ago


Job description

Job Summary:
Rockstar Games is a leading entertainment company known for creating world-class experiences. They are seeking a Senior Software Engineer in Data Engineering to build a cutting-edge game analytics platform and tools that enhance player experiences through data-driven insights.
Responsibilities:
• Design, build, and maintain high-throughput streaming and batch data processing services, with a primary focus on raw and bronze-level ingestion.
• Develop and operate stream–based applications responsible for real-time data transformation, enrichment, validation, and routing.
• Own and evolve event schemas and data contracts, including Avro schemas and Schema Registry governance.
• Ensure scalability, fault tolerance, and performance of streaming and ingestion pipelines under heavy load.
• Contribute to platform-level concerns such as deployment automation, observability, operational tooling, and CI/CD.
• Participate in the design and implementation of cloud-native data infrastructure supporting real-time and batch workloads.
Qualifications:
Required:
• 5+ years of professional experience building production software systems, preferably in a distributed or data-intensive environment.
• Strong experience with Java (and/or Scala) as well as Python, in backend or data processing applications.
• Experience designing and operating streaming systems using Kafka or Kafka Streams (or similar).
• Experience working with event-driven architectures, including schema evolution and compatibility.
• Experience building real-time and/or near-real-time data pipelines at scale.
• Solid understanding of distributed systems concepts (partitioning, fault tolerance, backpressure, exactly-once/at-least-once semantics).
• Familiarity with Avro, Protobuf, or similar serialization formats and schema governance practices.
Preferred:
• Experience with Databricks, particularly for ingestion, bronze-layer processing, or structured streaming.
• Experience deploying and scaling applications in containerized environments (e.g., Kubernetes, AKS).
• Experience working with artifact repositories (e.g., Artifactory, ProGet, Maven repositories).
• Experience with Infrastructure-as-Code (e.g., Terraform, Databricks Asset Bundles).
• Familiarity with the Microsoft Azure cloud ecosystem.
• Familiarity with Apache Spark.
• Familiarity with CI/CD pipelines, automated testing, and deployment workflows.
Company:
Rockstar Games is a multinational video game development and publishing company that provides a wide range of games. Founded in 1998, the company is headquartered in New York, USA, with a team of 1001-5000 employees. The company is currently Late Stage.