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Internship Unity Vr Developer Jobs in Iselin, NJ

Research Scholar

New York, NY · On-site

$26.37/hr

Description PART TIME RESEARCH SCHOLAR New York University Tandon School of Engineering The ... VR and AR). In particular, candidates will design and conduct experiments with Unity engine ...

Senior Manager, UX

New York, NY

$127K/yr

Partner closely with Marketing, Commercial, Product, and Engineering leaders to align design goals ... Previous product design experience in AR/VR or 3D environments. * Familiarity with Unity or other ...

Previous experience on virtual reality simulations (e.g., Unity, C#, VR headsets) or user-interface ... Qualifications Candidates should have a PhD in computer engineering, computer science, human ...

Job Requirements Quest Global delivers world-class end-to-end engineering solutions by leveraging ... Internship or project experience related to smart glasses, AR/VR headsets, or similar products Pay ...

Job Requirements Quest Global delivers world-class end-to-end engineering solutions by leveraging ... Internship or project experience related to smart glasses, AR/VR headsets, or similar products Pay ...

Job Requirements Quest Global delivers world-class end-to-end engineering solutions by leveraging ... Internship or project experience related to smart glasses, AR/VR headsets, or similar products Pay ...

Job Requirements Quest Global delivers world-class end-to-end engineering solutions by leveraging ... Internship or project experience related to smart glasses, AR/VR headsets, or similar products Pay ...

Job Requirements Quest Global delivers world-class end-to-end engineering solutions by leveraging ... Internship or project experience related to smart glasses, AR/VR headsets, or similar products Pay ...

Job Requirements Quest Global delivers world-class end-to-end engineering solutions by leveraging ... Internship or project experience related to smart glasses, AR/VR headsets, or similar products Pay ...

VDC Engineer (NYC)

New York, NY · On-site

$92K - $126K/yr

... VR/AR), facilities management, drawing creation, pursuit modeling). * Understand potential value ... and Unity) experience a plus * Familiar with Reality Capture workflows (e.g., Autodesk ReCap, 3D ...

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Internship Unity Vr Developer information

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How much do internship unity vr developer jobs pay per hour?

As of Aug 24, 2026, the average hourly pay for internship unity vr developer in Iselin, NJ is $23.25, according to ZipRecruiter salary data. Most workers in this role earn between $18.80 and $24.66 per hour, depending on experience, location, and employer.

What does an Internship Unity VR Developer do?

An Internship Unity VR Developer assists in creating and developing virtual reality applications using the Unity game engine. Interns typically work under the guidance of experienced developers to design, code, and test immersive VR experiences for platforms like Oculus Rift or HTC Vive. Their responsibilities can include writing scripts in C#, optimizing VR performance, and troubleshooting bugs. This role helps interns gain practical experience in VR development and teamwork, while building a portfolio of projects.

What kinds of projects can I expect to work on as an Internship Unity VR Developer, and how collaborative is the development process?

As an Internship Unity VR Developer, you will typically work on a variety of projects such as interactive VR simulations, game prototypes, or immersive training modules. The development process is highly collaborative, often involving close coordination with designers, artists, and senior developers to bring concepts to life in Unity. You may be responsible for tasks like scripting gameplay mechanics, optimizing performance for VR devices, or integrating assets into the environment. Regular team meetings and code reviews are common, providing valuable learning opportunities and feedback. This collaborative atmosphere helps interns quickly develop technical and soft skills relevant to the VR industry.

What are the key skills and qualifications needed to thrive as an Internship Unity VR Developer, and why are they important?

To thrive as an Internship Unity VR Developer, you generally need a foundational understanding of Unity, C# programming, and basic 3D math concepts, often supported by coursework or personal projects. Familiarity with VR SDKs (such as Oculus or SteamVR), version control systems (like Git), and Unity development tools is typically expected. Creativity, problem-solving ability, and effective communication help you collaborate with teams and bring immersive experiences to life. These skills and qualities are crucial for efficiently developing, testing, and refining interactive VR applications in a fast-evolving field.

What is the difference between Internship Unity Vr Developer vs Junior Unity Developer?

AspectInternship Unity Vr DeveloperJunior Unity Developer
CredentialsBasic knowledge of Unity and VR development, often pursuing or recent graduatesProven experience with Unity, some VR projects preferred
Work EnvironmentInternship programs, entry-level projects, mentorship includedFull-time or part-time employment, more independent responsibilities
Industry UsageCommon in gaming, training, and simulation sectorsWidespread across gaming, AR/VR, and enterprise applications

The main difference is that an Internship Unity Vr Developer is typically a student or recent graduate gaining initial experience, often in a mentorship setting, while a Junior Unity Developer has more hands-on responsibilities and proven skills, working independently within the industry.

Machine Learning Engineer, Next-Generation Recommendation Systems

Unity

Manhattan, NY • On-site

Full-time

Re-posted 22 days ago


Job description

Job Summary:
Unity's Vector AI team builds machine learning systems for ad targeting across billions of users. They are seeking a Machine Learning Engineer to develop next-generation recommendation systems that leverage advanced techniques such as reinforcement learning and large language models.
Responsibilities:
• Design, build, and evaluate next-generation ranking and recommendation models that incorporate LLMs, RLHF, and preference learning to improve ad relevance and user experience.
• Develop user understanding systems — conversion prediction, behavioral modeling, and value estimation — that operate across billions of impressions.
• Apply reinforcement learning and optimization techniques to bidding strategy, auction dynamics, and real-time ad delivery.
• Design and run rigorous experiments using causal inference, A/B testing, and offline evaluation frameworks to measure and improve model quality.
• Partner with engineering to bring research ideas into production, working across the full pipeline from training data to deployed model.
• Communicate findings clearly to technical and non-technical stakeholders across engineering, product, and business teams.
Qualifications:
Required:
• PhD in Computer Science, Machine Learning, Statistics, or a related field (graduating 2026 or recent graduate).
• Strong research foundations in one or more of: recommendation systems, reinforcement learning, LLM post-training or alignment, human-AI collaboration, probabilistic modeling, or optimization.
• Experience working with large-scale data and ML systems, whether through research or industry internships.
• Fluency in Python; familiarity with ML frameworks such as PyTorch or TensorFlow.
• A track record of rigorous, high-quality research — publications at top venues (NeurIPS, ICML, ICLR, KDD, RecSys, ACL, WWW, or similar) are a strong signal.
• Strong written and verbal communication skills — able to make complex ideas accessible across technical and non-technical audiences.
Preferred:
• Industry experience in ads, recommendation, or user understanding systems (internship experience counts).
• Hands-on experience with production ML pipelines — training at scale, feature engineering, or experimentation infrastructure.
• Experience applying LLMs or generative models to ranking, retrieval, or structured prediction problems.
• Familiarity with agentic AI approaches — multi-step reasoning, tool use, or human-AI collaboration frameworks.
• Exposure to causal inference, uplift modeling, or A/B testing at scale.
• Genuine curiosity about applied research and the drive to see ideas through to impact.
Company:
Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. Founded in 2004, the company is headquartered in San Francisco, USA, with a team of 5001-10000 employees. The company is currently Late Stage.