Internship Substance Painter information
See Bothell, WA salary details
$13.17 - $15.41
1% of jobs
$15.41 - $17.66
10% of jobs
$19.79 is the 25th percentile. Wages below this are outliers.
$17.66 - $19.91
15% of jobs
$19.91 - $22.16
20% of jobs
The median wage is $22.68 / hr.
$22.16 - $24.41
16% of jobs
$26.17 is the 75th percentile. Wages above this are outliers.
$24.41 - $26.65
16% of jobs
$26.65 - $28.90
9% of jobs
$28.90 - $31.15
5% of jobs
$31.15 - $33.40
4% of jobs
$33.40 - $35.64
2% of jobs
$35.64 - $37.89
1% of jobs
How much do internship substance painter jobs pay per hour?
As of Aug 21, 2026, the average hourly pay for internship substance painter in Bothell, WA is $24.40, according to ZipRecruiter salary data. Most workers in this role earn between $19.62 and $26.88 per hour, depending on experience, location, and employer.
An Internship Substance Painter is a trainee or entry-level position focused on learning and assisting with the use of Substance Painter, a 3D texturing software widely used in the gaming, film, and design industries. Interns typically help create and apply realistic textures and materials to 3D models under the guidance of experienced artists. This role provides hands-on experience with industry-standard tools, enhances artistic skills, and often involves tasks such as preparing assets, collaborating with other team members, and supporting the development of visual content. It's an ideal opportunity for students or recent graduates interested in digital art and 3D modeling.
As a Substance Painter intern, you'll typically assist with creating and texturing 3D assets for use in games, films, or other digital media. Your daily responsibilities may include preparing texture maps, collaborating with 3D modelers and environment artists, and optimizing materials for real-time engines. You'll often work under the guidance of senior artists, receive feedback to improve your skills, and may contribute to larger projects as part of a creative team. This hands-on experience is a great way to build your portfolio and gain industry knowledge.
To thrive as an Internship Substance Painter, you need a solid understanding of 3D modeling, digital texturing, and a portfolio demonstrating artistic ability, often supported by coursework or training in digital art or game design. Familiarity with Substance Painter software, Adobe Photoshop, and common 3D modeling tools like Maya or Blender is typically required. Strong attention to detail, creativity, and effective communication help interns collaborate with teams and interpret feedback. These skills and qualities are crucial for producing high-quality digital textures and integrating seamlessly into production pipelines.
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