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Internship Rendering Programmer Jobs in Orange, CA

Internship Rendering Programmer information

What is the difference between Internship Rendering Programmer vs Junior Rendering Programmer?

AspectInternship Rendering ProgrammerJunior Rendering Programmer
Required CredentialsEnrolled in or recent graduate of relevant degree (Computer Graphics, Game Development)Bachelor's degree in related field, some experience preferred
Work EnvironmentInternship setting, supervised, learning-focusedEntry-level professional environment, more independent tasks
Employer & Industry UsageGame studios, animation companies, tech firmsGame studios, visual effects companies, 3D rendering firms
Common Search & Comparison IntentYesYes

The main difference between an Internship Rendering Programmer and a Junior Rendering Programmer lies in experience and responsibilities. Internships are typically temporary, learning-focused positions for students or recent graduates, while Junior roles are entry-level positions requiring some professional experience. Both roles are common in game development and visual effects industries, but internships emphasize training, whereas junior roles involve more independent work.

What are popular job titles related to Internship Rendering Programmer jobs in Orange, CA? For Internship Rendering Programmer jobs in Orange, CA, the most frequently searched job titles are:
What cities near Orange, CA are hiring for Internship Rendering Programmer jobs? Cities near Orange, CA with the most Internship Rendering Programmer job openings:

Game Research & Development Intern, Engine Research

Tencent

Los Angeles, CA

$28.27 - $60/hr

Full-time

Medical

Posted 25 days ago


Job description

Business UnitAbout the Hiring TeamLightspeed Tech Center is a R&D department under Lightspeed Studios which develop PUBG Mobile and other high-quality games. Our Tech Center leads the research, exploration, and discovery of innovative technologies and provides technical services for all games during all phases of life cycle, including engine, audio, QA, AI, next generation game, technical cooperation, etc.What the Role Entails

Working with scientists to research and develop advanced techniques in the following topics:

  • 3D geometric learning,
  • Re-meshing and UV optimization,
  • Physically-based animation and simulation
  • Machine learning for computer graphics
  • Motion planning in virtual city
  • Character locomotion and control
  • realistic image synthesis and real-time rendering techniques
  • Researching and developing tools and pipelines to facilitate the use of technologies in the game development environment
Who We Look For
  • Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
  • Solid knowledge in calculus, linear algebra, basic numerical analysis
  • A strong sense of responsibility and good communication skills

Plus:

  • Graduate students in a master or Ph.D. level program
  • Publications on computer graphics/vision, machine learning, and robotics
  • Familiarity with game engine, graphics APIs, and GPU programming

Location State(s)

US-California-Los AngelesThe expected base pay range for this position in the location(s) listed above is $28.27 to $60.00 per hour. Actual pay may vary depending on job-related knowledge, skills, and experience. This position will be eligible for 1 hour of paid sick leave for every 30 hours worked and up to 13 paid holidays throughout the calendar year. Subject to the terms and conditions of the applicable plans then in effect, full-time interns are also eligible to enroll in the Company-sponsored medical plan.Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.