Character locomotion and control * realistic image synthesis and real-time rendering techniques ... Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
Character locomotion and control * realistic image synthesis and real-time rendering techniques ... Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
Game Research & Development Intern, Engine Research
Los Angeles, CA · On-site
$28.27 - $60/hr
Character locomotion and control * realistic image synthesis and real-time rendering techniques ... Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
Game Research & Development Intern, Engine Research
Los Angeles, CA · On-site
$28.27 - $60/hr
Character locomotion and control * realistic image synthesis and real-time rendering techniques ... Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
Kia Design Center - Designer I
Irvine, CA · On-site
$75K - $112K/yr
... Engineering and brand related topics. WHAT YOU WILL DO * Create innovative and compelling design ... Strong ability to visually communicate design proposals in the form of sketches, rendering, 3D ...
Kia Design Center - Designer I
Irvine, CA · On-site
$75K - $112K/yr
... Engineering and brand related topics. WHAT YOU WILL DO * Create innovative and compelling design ... Strong ability to visually communicate design proposals in the form of sketches, rendering, 3D ...
Kia Design Center - Designer I
Irvine, CA · Hybrid
$75K - $112K/yr
... Engineering and brand related topics. WHAT YOU WILL DO * Create innovative and compelling design ... Strong ability to visually communicate design proposals in the form of sketches, rendering, 3D ...
Kia Design Center - Designer I
Irvine, CA · Hybrid
$75K - $112K/yr
... Engineering and brand related topics. WHAT YOU WILL DO * Create innovative and compelling design ... Strong ability to visually communicate design proposals in the form of sketches, rendering, 3D ...
Internship Rendering Programmer information
What is the difference between Internship Rendering Programmer vs Junior Rendering Programmer?
| Aspect | Internship Rendering Programmer | Junior Rendering Programmer |
|---|---|---|
| Required Credentials | Enrolled in or recent graduate of relevant degree (Computer Graphics, Game Development) | Bachelor's degree in related field, some experience preferred |
| Work Environment | Internship setting, supervised, learning-focused | Entry-level professional environment, more independent tasks |
| Employer & Industry Usage | Game studios, animation companies, tech firms | Game studios, visual effects companies, 3D rendering firms |
| Common Search & Comparison Intent | Yes | Yes |
The main difference between an Internship Rendering Programmer and a Junior Rendering Programmer lies in experience and responsibilities. Internships are typically temporary, learning-focused positions for students or recent graduates, while Junior roles are entry-level positions requiring some professional experience. Both roles are common in game development and visual effects industries, but internships emphasize training, whereas junior roles involve more independent work.
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$28.27 - $60/hr
Full-time
Medical
Posted 25 days ago
Job description
Working with scientists to research and develop advanced techniques in the following topics:
- 3D geometric learning,
- Re-meshing and UV optimization,
- Physically-based animation and simulation
- Machine learning for computer graphics
- Motion planning in virtual city
- Character locomotion and control
- realistic image synthesis and real-time rendering techniques
- Researching and developing tools and pipelines to facilitate the use of technologies in the game development environment
- Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
- Solid knowledge in calculus, linear algebra, basic numerical analysis
- A strong sense of responsibility and good communication skills
Plus:
- Graduate students in a master or Ph.D. level program
- Publications on computer graphics/vision, machine learning, and robotics
- Familiarity with game engine, graphics APIs, and GPU programming
Location State(s)
US-California-Los AngelesThe expected base pay range for this position in the location(s) listed above is $28.27 to $60.00 per hour. Actual pay may vary depending on job-related knowledge, skills, and experience. This position will be eligible for 1 hour of paid sick leave for every 30 hours worked and up to 13 paid holidays throughout the calendar year. Subject to the terms and conditions of the applicable plans then in effect, full-time interns are also eligible to enroll in the Company-sponsored medical plan.Equal Employment Opportunity at TencentAs an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
About Tencent Americas
Sourced by ZipRecruiter
Industry
Technology, communication and media
Company size
51 - 200 Employees
Headquarters location
Palo Alto, CA, US
Year founded
2013