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Internship Remote Unity Game Developer Jobs in Washington

Databricks Engineer (with Validation/Testing experience) Location: 100% remote (east coast hours ... Very strong with Databricks notebooks , Unity Catalog , Python , and PySpark * Ability to test and ...

Remote Type : Full Time : We are seeking a motivated Junior Software Engineer to join our team in ... Basic programming experience (e.g., internships, academic projects, or professional work)

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Internship Remote Unity Game Developer information

What does a remote Unity game developer intern do?

A remote Unity game developer intern assists in designing, developing, and testing video games or interactive experiences using the Unity engine, all while working offsite. Their tasks often include coding in C#, creating or modifying game assets, debugging, and collaborating with team members via online tools. They may also participate in meetings, contribute ideas, and learn industry-standard workflows to gain practical experience. The internship offers hands-on opportunities to apply programming knowledge and creative problem-solving in a real-world game development environment.

What are the key skills and qualifications needed to thrive as an internship remote Unity game developer?

To thrive as an Internship Remote Unity Game Developer, you need a solid grasp of C# programming, familiarity with Unity engine fundamentals, and a basic understanding of game development principles, often supported by coursework or personal projects. Experience with version control systems like Git and exposure to Unity's asset management, animation, and physics tools are commonly expected. Strong problem-solving skills, effective communication, and the ability to work independently in a remote setting help interns stand out. These skills and qualities are crucial for producing quality work, collaborating with distributed teams, and adapting to the fast-paced nature of game development.

What is the difference between Internship Remote Unity Game Developer vs Remote Unity Game Developer?

AspectInternship Remote Unity Game DeveloperRemote Unity Game Developer
Experience LevelEntry-level, internship-focusedMid to senior-level, professional
CredentialsLimited or no professional experience, often students or recent graduatesProven experience, portfolio, relevant certifications
Work EnvironmentRemote, often part-time or temporaryRemote, full-time or freelance
ResponsibilitiesAssisting in game development tasks, learning, supporting teamDesign, develop, optimize Unity games, lead projects

In summary, an Internship Remote Unity Game Developer is an entry-level position aimed at gaining experience, while a Remote Unity Game Developer is a more experienced professional responsible for developing and managing Unity projects independently.

What are the most commonly searched types of Remote Unity Game Developer jobs in Washington?

The most popular types of Remote Unity Game Developer jobs in Washington are:

What are popular job titles related to Internship Remote Unity Game Developer jobs in Washington?

For Internship Remote Unity Game Developer jobs in Washington, the most frequently searched job titles are:

What job categories do people searching Internship Remote Unity Game Developer jobs in Washington look for?

The top searched job categories for Internship Remote Unity Game Developer jobs in Washington are:

What cities in Washington are hiring for Internship Remote Unity Game Developer jobs?

Cities in Washington with the most Internship Remote Unity Game Developer job openings:

Databricks Engineer

Noblesoft Technologies

Adelphi, MD • Remote

Contractor

Re-posted 25 days ago


Job description

Role: Databricks Engineer (with Validation/Testing experience)

Location: 100% remote (east coast hours)

Duration: 3-year project

 

Notes/Job Description:

The team is seeing many resumes that mention Databricks superficially, but they are specifically looking for a true Databricks expert—someone who knows the platform end‑to‑end, not just an analyst or light user.

This is a hands‑on engineering role, not an analytics position. The ideal candidate should be comfortable building custom utilities, writing Python and PySpark code, and troubleshooting complex data movement and validation issues independently.

Key Requirements

  • Deep Databricks expertise (developer‑level), not just exposure
  • Strong hands‑on experience with Databricks Medallion Architecture
    • Bronze / Silver / Gold (also referred to as Raw / Silver / Mark layers internally)
    • Experience validating and testing data as it moves across layers
  • Experience ingesting data from 10+ source systems into data lakes
  • Very strong with Databricks notebooksUnity CatalogPython, and PySpark
  • Ability to test and report on curated data layers and clearly explain QA/testing approaches
  • Experience with CI/CD in Databricks, including promotion of code vs. developer workflows
  • Familiarity with Playwright and TypeScript for testing is nice to have
  • Certifications are a plus, but not mandatory

Team & Process

  • Role is embedded within the Enterprise Data & Analytics Platform team
  • Must align with established QA and governance processes

Overall Takeaway They want a Databricks‑first engineer who has designed, built, tested, and operatedDatabricks pipelines in complex, multi‑source enterprise environments—not someone with Databricks listed as a secondary skill.