2

Internship Remote Unity Developer Jobs in Union City, CA

Databricks Architect

Pleasanton, CA · On-site +1

$72 - $94.50/hr

Remote • 10+ years experience in data eng, data platforms & analytics, 10+ years of consulting ... Data Engineering Professional certification & required classes • Hands-on experience in ...

We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... Unity). You have a strong working knowledge of game engine systems. You can partner with engineers ...

Showing results 21-40

Internship Remote Unity Developer information

See Union City, CA salary details

$13

$26

$44

How much do internship remote unity developer jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for internship remote unity developer in Union City, CA is $26.08, according to ZipRecruiter salary data. Most workers in this role earn between $21.11 and $27.64 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an internship remote Unity developer?

To thrive as an Internship Remote Unity Developer, you need a solid understanding of C# programming, Unity engine fundamentals, and basic software development principles, often supported by coursework or personal projects. Familiarity with version control systems like Git and experience with Unity’s development tools, such as the Inspector and Scene Editor, are typically expected. Strong communication, problem-solving abilities, and self-motivation are standout soft skills, especially for remote collaboration. These competencies ensure effective contribution to team projects, efficient workflow, and successful delivery of interactive applications in a distributed environment.

What is an internship remote Unity developer?

An Internship Remote Unity Developer is a student or early-career professional who works remotely, often from home, to gain practical experience in developing applications or games using the Unity engine. This role typically involves assisting with coding, testing, and debugging Unity projects under the supervision of experienced developers. As a remote intern, communication and collaboration are usually done online, allowing flexibility while learning real-world skills relevant to the gaming and interactive media industry.

What types of projects and responsibilities can an internship remote Unity developer expect to work on?

As a remote Unity Developer intern, you can typically expect to assist with tasks such as developing and testing interactive features, fixing bugs, and collaborating with designers and other developers to implement new game mechanics or VR/AR experiences. You'll likely participate in regular team meetings via video calls, use version control systems like Git, and receive guidance from senior Unity developers. This role offers valuable hands-on experience with the Unity engine, and you'll have the opportunity to contribute to real projects, build your portfolio, and gain insights into professional software development workflows.

What is the difference between Internship Remote Unity Developer vs Remote Game Designer?

AspectInternship Remote Unity DeveloperRemote Game Designer
Required SkillsUnity, C#, scripting, basic 3D modelingGame mechanics, storytelling, level design, Unity familiarity
Work EnvironmentRemote, collaborative teams, project-basedRemote, creative-focused, iterative design process
Industry UsageGame development studios, indie projectsGame studios, entertainment companies, freelance

While both roles often work remotely and require Unity knowledge, an Internship Remote Unity Developer focuses on coding, scripting, and technical development, whereas a Remote Game Designer emphasizes creative design, storytelling, and gameplay mechanics. The roles complement each other but serve different aspects of game creation.

What cities near Union City, CA are hiring for Internship Remote Unity Developer jobs? Cities near Union City, CA with the most Internship Remote Unity Developer job openings:

Full-Stack Product Engineer

Vertex Sigma Software

San Francisco, CA • On-site, Remote

Full-time

Posted 7 days ago


Job description

Turbine One is the frontline perception company. We deliver decision advantage, better situational awareness, and stronger force protection for customers who rely on timely, high-quality intelligence. Our customers value how we automate the right portions of the military intelligence cycle while keeping humans in the loop. We are a small, fast-moving, high-performance startup backed by leading DefenseTech venture capitalists.
This is a role for an experienced product engineer who wants to shape product direction as much as implementation. Working directly with technical leadership and in close partnership with design and product management, you will help define what gets built, how it gets built, and how it serves Intelligence and Security staff around the world. The environment is hands-on, autonomous, and built for people who are comfortable moving through ambiguity, making thoughtful tradeoff decisions, and building with urgency.
Responsibilities
  • Deliver product experiences built on the T1 Artificial Intelligence and Networking platforms, serving the needs of Intelligence and Security staff around the world.
  • Collaborate with Design and Product Management on feature design, delivery schedule and trade off decision points.
  • Be a product owner - there are no tickets to crunch here, be an active builder and designer, shaping the direction of T1's code and features.
  • Build and innovate on our front end architecture and design system which is a Vue 3 client on a Golang server, with a MongoDB storage layer.

Requirements
Desired Experience:
  • 8+ Years working in Product Engineering or Front End Client development positions.
  • Reactive framework experience (Vue, React, Unity etc)
  • Experience with Golang and MongoDB.
  • Experience with API design and best practices for REST and GraphQL
  • You have demonstrable experience working through ambiguity, navigating uncertain product domains, or becoming involved cross functionally.
  • You've been involved in technical design review processes, review boards, or similar thoughtful exercises on technical design considerations.
  • Experience collaborating with CTO or engineering leadership.
  • Experience in defense, military intelligence, security, or another regulated environment is a plus.
Startup Culture Expectations:
  • We're a small, fully remote, team and everything is our responsibility.
  • Our team thrives on autonomy, trust and solid communication.
  • Everyone on the Team needs to be very comfortable with constant change, moving fast, sharing failures, embracing grit, and building things themselves. Most startups fail and no one will come to save us.
Eligibility:
  • Must be eligible to obtain a clearance with the U.S. government.