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Internship Remote Unity Developer Jobs in Little Falls, NJ

AI Intern - IP Operations Hybrid (Remote Considered) | Full-Time Internship | Wayne, PA At Novocure ... Strong programming skills in Python * Ability to work independently while collaborating with cross ...

AI Intern - IP Operations Hybrid (Remote Considered) | Full-Time Internship | Wayne, PA At Novocure ... Strong programming skills in Python * Ability to work independently while collaborating with cross ...

Senior Software Engineer

New York, NY · On-site +1

$134K - $176K/yr

Experience with web-based 3D rendering (e.g., Three.js) or real-time graphics tools (Unity/Unreal ... Integration of geospatial datasets, GIS data, remote sensing data, and environmental models into ...

Design Lead @ Big Human (Full-time, remote)

New York, NY · Remote

$11K/mo

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

You'll collaborate closely with Design, Product, Marketing, and Engineering teams to deliver ... Experience with Unreal Engine, Unity, Framer, Webflow, or similar tools * Curiosity about internet ...

Design Lead @ Big Human (Full-time, remote)

New York, NY · On-site +1

$11K/mo

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

You'll collaborate closely with Design, Product, Marketing, and Engineering teams to deliver ... Experience with Unreal Engine, Unity, Framer, Webflow, or similar tools * Curiosity about internet ...

Field Service Engineer

New York, NY · On-site +1

$76K - $125K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Job Purpose The Field Service Engineer provides remote and onsite technical support for pre-sales ... internship programs, and more. * We offer employee resource groups, volunteer paid time off ...

Team Lead (Remote)

New York, NY · Remote

$90K - $110K/yr

  • PTO

Supervise a team of Junior System Engineers and Interns * Act as an escalation point to your team for technical and non-technical issues * Approve PTO and time entry management for your team.

Principal Electrical Engineer

Manhattan, NY · On-site +1

$153K - $187K/yr

  • Medical

  • Retirement

Principal Electrical Engineer - New York, NY / Remote Our client is a Leading Engineering Design ... May direct / coordinate interns / other engineering and technical staff * Survey existing building ...

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Internship Remote Unity Developer information

See Little Falls, NJ salary details

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How much do internship remote unity developer jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for internship remote unity developer in Little Falls, NJ is $23.41, according to ZipRecruiter salary data. Most workers in this role earn between $18.94 and $24.81 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an internship remote Unity developer?

To thrive as an Internship Remote Unity Developer, you need a solid understanding of C# programming, Unity engine fundamentals, and basic software development principles, often supported by coursework or personal projects. Familiarity with version control systems like Git and experience with Unity’s development tools, such as the Inspector and Scene Editor, are typically expected. Strong communication, problem-solving abilities, and self-motivation are standout soft skills, especially for remote collaboration. These competencies ensure effective contribution to team projects, efficient workflow, and successful delivery of interactive applications in a distributed environment.

What is an internship remote Unity developer?

An Internship Remote Unity Developer is a student or early-career professional who works remotely, often from home, to gain practical experience in developing applications or games using the Unity engine. This role typically involves assisting with coding, testing, and debugging Unity projects under the supervision of experienced developers. As a remote intern, communication and collaboration are usually done online, allowing flexibility while learning real-world skills relevant to the gaming and interactive media industry.

What types of projects and responsibilities can an internship remote Unity developer expect to work on?

As a remote Unity Developer intern, you can typically expect to assist with tasks such as developing and testing interactive features, fixing bugs, and collaborating with designers and other developers to implement new game mechanics or VR/AR experiences. You'll likely participate in regular team meetings via video calls, use version control systems like Git, and receive guidance from senior Unity developers. This role offers valuable hands-on experience with the Unity engine, and you'll have the opportunity to contribute to real projects, build your portfolio, and gain insights into professional software development workflows.

What is the difference between Internship Remote Unity Developer vs Remote Game Designer?

AspectInternship Remote Unity DeveloperRemote Game Designer
Required SkillsUnity, C#, scripting, basic 3D modelingGame mechanics, storytelling, level design, Unity familiarity
Work EnvironmentRemote, collaborative teams, project-basedRemote, creative-focused, iterative design process
Industry UsageGame development studios, indie projectsGame studios, entertainment companies, freelance

While both roles often work remotely and require Unity knowledge, an Internship Remote Unity Developer focuses on coding, scripting, and technical development, whereas a Remote Game Designer emphasizes creative design, storytelling, and gameplay mechanics. The roles complement each other but serve different aspects of game creation.

What job categories do people searching Internship Remote Unity Developer jobs in Little Falls, NJ look for?

The top searched job categories for Internship Remote Unity Developer jobs in Little Falls, NJ are:

What cities near Little Falls, NJ are hiring for Internship Remote Unity Developer jobs?

Cities near Little Falls, NJ with the most Internship Remote Unity Developer job openings:

Infographic showing various Internship Remote Unity Developer job openings in Little Falls, NJ as of August 2026, with employment types broken down into 10% Internship, 71% Full Time, 16% Part Time, 1% Temporary, and 2% Contract. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $48,698 per year, or $23.4 per hour.

Senior Product Manager, Growth (Remote US)

Splice

New York, NY • Remote

$138K - $182K/yr

Full-time

Re-posted 9 days ago


Job description

WHO WE ARE:

Splice is a creative platform for people who make music. Serious producers choose Splice Sounds to bring their ideas to life. A subscription to Splice inspires and accelerates creative success for digital music creators with an industry-leading catalog of sounds and samples and an expanding AI stack. With a rent-to-own marketplace of DAWs and plugins, the Splice experience seamlessly integrates into any music production workflow, regardless of DAW (Digital Audio Workstation). Via Splice, an unparalleled team of sound designers and sample creators are fueling the success of a growing global community of chart-topping producers, students, and DIY creators.

HOW WE WORK:

At Splice, DISCO is a rallying cry for collaboration, accountability, and unity within our organization; Direct, Inclusive, Splice Together, Creator Centric, and Optimistic. Our shared success depends on our ability to support one another, work well together, and communicate directly. By embracing flexibility and a unified approach, we can navigate anything that's thrown at us.
Splice embraces a culture of remote work. You'll see your colleagues showing up from across the US and the UK. In order to keep us working well as a team, we have regular communication, including Town Halls, departmental all-hands and get-togethers.
When you join Splice, you join a network of colleagues, peers, and collaborators. Are you ready?

JOB TITLE: Senior Product Manager, Growth

LOCATION: REMOTE US

THE ROLE:

Splice INSTRUMENT launched in October 2025 to give music makers a new wave of best-in-class content and tooling that complements and supplements our human-made Sounds library to help creators land their next big hit. As the Senior Growth Product Manager, you will own the full growth ecosystem around INSTRUMENT end to end: how new creators become aware of it, how they discover and explore what it offers, how they activate and convert to paid, and how they stay. This is not a secondary layer bolted onto the product; it's what turns a great tool into a growing, durable business.

This role is equal parts strategic and hands-on. You'll shape how we raise awareness of INSTRUMENT and position it alongside Sounds, then get in the weeds with design, engineering, data, and marketing to ship the onboarding flows, experiments, and monetization mechanics that move the needle. You'll own the metrics across the full funnel — awareness, discovery, exploration, activation, monetization, and retention — and be accountable for the business outcomes that follow.

TEAM INFORMATION:

You'll be part of a cross-functional pod that partners closely with the INSTRUMENT product team, leveraging the best-in-class content and tooling they continually build to drive awareness, exploration, adoption, and engagement. You'll also partner tightly with Sounds Growth to build end-to-end customer journeys tailored to different cohorts of music makers meeting the needs of each based on who they are and what they're trying to create to drive free-to-paid conversion across both offerings.

WHAT YOU'LL DO:

  • Own the INSTRUMENT growth funnel end-to-end: acquisition (across paid and owned channels), onboarding/activation, free-to-paid conversion, and retention.
  • Define the growth hypotheses, design and run experiments (pricing, logged out web pages, onboarding, lifecycle messaging, in-product journeys), and combine quantitative and qualitative data to decide what scales.
  • Partner closely with design to shape flows from first concept through to shipped experience. You have a strong enough design eye to catch what is off before it reaches engineering.
  • Drive delivery alongside engineering: write crisp specs, run sprints, track progress, hold the quality bar.
  • Track performance across your surfaces using our analytics platform, own event instrumentation, and use data to make sharp prioritization calls.
  • Shape the product side of growth: identify the funnel gaps, propose the hypotheses and when to experiment vs when to ship, and surface the changes that move the needle.
  • Use modern tools: AI assistants, research synthesizers, internal tooling, as a core part of how you work.

JOB REQUIREMENTS:

  • 5–8 years of product management experience, ideally in B2C SaaS subscription-based products
  • Proven experience owning growth, lifecycle and funnel optimization initiatives with a strong track record of measurable business impact.
  • Deep understanding of experimentation frameworks, analytics, and metrics-driven decision-making (A/B testing, cohort analysis, LTV, ARPS, conversion, retention).
  • Strong product sense with the ability to balance customer experience, platform constraints, and business outcomes.
  • Solid understanding of subscription economics and hybrid/usage-based pricing models.
  • Excellent communication and cross-functional collaboration skills, with experience influencing without authority.
  • Familiarity with lifecycle marketing and value-prop messaging

NICE TO HAVES:

  • Experience in music tech, creative tools, or creator platforms.
  • Familiarity with credits, virtual-currency, freemium or usage-based monetization models.
  • Experience working with or adjacent to commerce platforms — billing, payments, pricing infrastructure, or checkout flows.
  • Exposure to AI-powered personalization or data-driven content discovery.

SPLICE BENEFITS:

  • Compensation & Equity: Competitive pay with annual reviews and equity opportunities.
  • Time Off: Unlimited PTO to recharge and thrive.
  • Health & Wellness: Comprehensive medical, dental, and vision coverage for you and your dependents.
  • Retirement Savings: 401(k) plan with immediate vesting and company match.
  • Parental Support: 12 weeks of fully paid parental leave for non-birthing parents, and 18-20 weeks for birthing parents.
  • Flexible Work Options: Work remotely or connect at our office hubs and creative spaces worldwide.
  • Professional Growth: Annual learning budget, leadership programs, and team ambassador opportunities.
  • Community & Connection: Inclusive events, team meet-ups, and vibrant Employee Resource Groups.

The national pay range for this role is $148,320 - $185,400. Individual compensation will be commensurate with the candidate's experience.

(#LI-Remote)

Splice is an Equal Opportunity Employer
Splice provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.