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Internship Remote Unity Developer Jobs in Alameda, CA

Exceptional new grads with strong internships, co-ops, or projects may be considered Prior ... Remote available for exceptional candidates * Relocation and visa sponsorship available Why Join?

Exceptional new grads with strong internships, co-ops, or projects may be considered Prior ... Remote available for exceptional candidates * Relocation and visa sponsorship available Why Join?

Product Engineer

San Francisco, CA · On-site +1

$150K - $250K/yr

A track record of shipping products or features to real users (strong internships and substantial ... Hybrid, in-office Monday to Thursday, remote Friday * Compensation: $150,000-$250,000 + equity

We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... Unity). You have a strong working knowledge of game engine systems. You can partner with engineers ...

Human Resources Intern

Oakland, CA · On-site +1

$30 - $35/hr

Internship Summary: As a Human Resources Intern, you will gain structured, hands-on exposure to the ... energy engineering firm. Working under the direct supervision of experienced HR staff, you'll ...

Showing results 21-40

Internship Remote Unity Developer information

See Alameda, CA salary details

$13

$25

$44

How much do internship remote unity developer jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for internship remote unity developer in Alameda, CA is $25.95, according to ZipRecruiter salary data. Most workers in this role earn between $20.96 and $27.50 per hour, depending on experience, location, and employer.

What is an internship remote Unity developer?

An Internship Remote Unity Developer is a student or early-career professional who works remotely, often from home, to gain practical experience in developing applications or games using the Unity engine. This role typically involves assisting with coding, testing, and debugging Unity projects under the supervision of experienced developers. As a remote intern, communication and collaboration are usually done online, allowing flexibility while learning real-world skills relevant to the gaming and interactive media industry.

What are the key skills and qualifications needed to thrive as an internship remote Unity developer?

To thrive as an Internship Remote Unity Developer, you need a solid understanding of C# programming, Unity engine fundamentals, and basic software development principles, often supported by coursework or personal projects. Familiarity with version control systems like Git and experience with Unity’s development tools, such as the Inspector and Scene Editor, are typically expected. Strong communication, problem-solving abilities, and self-motivation are standout soft skills, especially for remote collaboration. These competencies ensure effective contribution to team projects, efficient workflow, and successful delivery of interactive applications in a distributed environment.

What types of projects and responsibilities can an internship remote Unity developer expect to work on?

As a remote Unity Developer intern, you can typically expect to assist with tasks such as developing and testing interactive features, fixing bugs, and collaborating with designers and other developers to implement new game mechanics or VR/AR experiences. You'll likely participate in regular team meetings via video calls, use version control systems like Git, and receive guidance from senior Unity developers. This role offers valuable hands-on experience with the Unity engine, and you'll have the opportunity to contribute to real projects, build your portfolio, and gain insights into professional software development workflows.

What is the difference between Internship Remote Unity Developer vs Remote Game Designer?

AspectInternship Remote Unity DeveloperRemote Game Designer
Required SkillsUnity, C#, scripting, basic 3D modelingGame mechanics, storytelling, level design, Unity familiarity
Work EnvironmentRemote, collaborative teams, project-basedRemote, creative-focused, iterative design process
Industry UsageGame development studios, indie projectsGame studios, entertainment companies, freelance

While both roles often work remotely and require Unity knowledge, an Internship Remote Unity Developer focuses on coding, scripting, and technical development, whereas a Remote Game Designer emphasizes creative design, storytelling, and gameplay mechanics. The roles complement each other but serve different aspects of game creation.

What are popular job titles related to Internship Remote Unity Developer jobs in Alameda, CA?

For Internship Remote Unity Developer jobs in Alameda, CA, the most frequently searched job titles are:

What job categories do people searching Internship Remote Unity Developer jobs in Alameda, CA look for?

The top searched job categories for Internship Remote Unity Developer jobs in Alameda, CA are:

What cities near Alameda, CA are hiring for Internship Remote Unity Developer jobs?

Cities near Alameda, CA with the most Internship Remote Unity Developer job openings:

Infographic showing various Internship Remote Unity Developer job openings in Alameda, CA as of August 2026, with employment types broken down into 79% Full Time, 8% Part Time, and 13% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $53,971 per year, or $25.9 per hour.

Software Engineer

San Francisco, CA • On-site, Remote

Full-time

Posted 17 days ago


Job description

Full-Stack / Backend Engineer — Construction Technology

The Opportunity

Our client is building the financial infrastructure layer for construction, a $12T global industry still powered by fragmented, legacy software.

Fresh off a $15M Series A led by Accel, with $20M+ in total funding, the company is profitable, cash-flow positive, and serving 550+ customers.

They’re hiring a high-ownership Full-Stack / Backend Engineer who enjoys simplifying complex systems, building 0→1 products, and solving hard infrastructure problems.

What You’ll Work On

  • Unify dozens of fragmented construction systems behind one clean API and data model
  • Build integrations with legacy and on-prem systems that may have limited APIs or documentation
  • Scale a platform handling millions of API requests per day
  • Improve performance, caching, reliability, testing, and observability
  • Build customer-facing products that run on top of the company’s own APIs
  • Ship production code quickly and work directly with customers and founders

What We’re Looking For

  • Roughly 1–10 years of software engineering experience
  • Strong backend or full-stack engineering ability
  • Familiarity with cloud infrastructure such as AWS
  • Strong systems thinking and comfort with ambiguity
  • High ownership, low ego, and a bias toward shipping
  • Exceptional new grads with strong internships, co-ops, or projects may be considered

Prior experience with construction tech, B2B SaaS, APIs, or the exact stack is not required.

Tech Stack

TypeScript, React, PostgreSQL, Redis, AWS, CDK, EC2

Location

  • Bay Area: In-office in San Francisco 5 days/week
  • Outside Bay Area: Remote available for exceptional candidates
  • Relocation and visa sponsorship available

Why Join?

You get the ownership and upside of an early-stage startup with much less early-stage risk:

  • 550+ customers
  • Profitable and cash-flow positive
  • $20M+ raised
  • Backed by Accel and Y Combinator
  • Massive, underserved market
  • Small, highly technical team
  • Direct access to experienced founders

This is a strong fit for an engineer who wants to solve durable technical problems, simplify messy systems, and help build a category-defining company.