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Internship Remote Entry Level Software Developer Jobs in San Jose, CA

Application Software Engineer

Palo Alto, CA · On-site +1

$155K - $185K/yr

Remote and/or hybrid work will not be considered COMPENSATION AND BENEFITS: Pay Range: Software Engineer/Level I: $135,000.00 - $160,000.00/per year Software Engineer/Level II: $155,000.00 - $185,000 ...

Software Engineer 2

San Jose, CA · On-site +1

$65.32 - $81.65/hr

Software Engineer 2 Full-time San Jose, CA, US You'll be joining Adobe on a contract opportunity ... Experience working in a Scrum/Agile team and with remote teams. * Excellent written and verbal ...

Minimum experience of 1 year in a software engineering role * Advanced proficiency in any strongly typed language (such as C#, Java, C++, etc.) * Comfortable with SQL and NoSQL databases * Extremely ...

Showing results 21-40

Internship Remote Entry Level Software Developer information

See San Jose, CA salary details

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How much do internship remote entry level software developer jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for internship remote entry level software developer in San Jose, CA is $26.83, according to ZipRecruiter salary data. Most workers in this role earn between $21.68 and $28.46 per hour, depending on experience, location, and employer.

Is it possible to get a remote internship as an internship remote entry level software developer?

Yes, remote internships for entry-level software developers are common and often available through online job platforms. These internships typically require basic programming skills, familiarity with tools like Git, and a reliable internet connection, making remote work feasible for many candidates.

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RL Environment Software Engineer

talentpluto

San Francisco, CA • Remote

$220K - $400K/yr

Full-time

Re-posted 21 days ago


Job description

Location: Remote (United States)

Work Model: Remote

Industry: Applied AI / AI research data

Compensation: $180K-$220K base, ~$400K+ OTE (uncapped profit share)

About the Company

Our partner is a fast-growing applied AI research lab that builds high-quality reinforcement-learning environments and agents sold to the world's leading AI labs. In under two years they have scaled to a nine-figure revenue run rate and grown their team severalfold in a matter of months, backed by leading venture investors. Quality is their core differentiator, and they are rapidly expanding into new domains.

The Opportunity

As an RL Environment Software Engineer, you will sit at the intersection of research engineering and traditional software engineering, building the environments that simulate real-world workflows and the agents that automate them. This is forward-looking work, you will help research and predict what high-quality environments the frontier will need next, then build them from the ground up.

You will join a brand-new RL team being assembled with exceptional talent, with a clear path to grow alongside it as the function scales into industry pods.

Responsibilities
  • Design and build high-quality RL environments that simulate real working environments end to end.
  • Develop agents for the tasks within those environments and iterate until they are efficient and production-ready.
  • Partner with the research team to scope which environments to build and why, staying ahead of future demand rather than only meeting present needs.
  • Own the backend and infrastructure layers that make environments reliable and scalable.
  • Help set engineering standards for a zero-to-one team as the RL function grows.
Requirements
  • Strong machine-learning engineers who code heavily and build systems from scratch, with strong intuition for reinforcement learning.
  • Proficiency across a modern stack, Node.js and Python on the backend and React/TypeScript on the frontend, with strong Kubernetes and Docker skills.
  • Comfort operating in a fast-paced startup environment with high ownership and long hours.
  • A track record of meaningful tenure and impact at previous companies.
  • Reinforcement-learning experience or an RL research background is a strong plus, though not required.
  • Bachelor's degree in computer science or a related technical field, or equivalent practical experience.