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Internship Math Curriculum Developer Jobs (NOW HIRING)

Math Curriculum Designer, Grades 6-12

Raleigh, NC · On-site

$45K - $59K/yr

IXL Learning, developer of personalized learning products used by millions of people globally, is seeking an experienced, passionate educator to join our team as a Math Curriculum Designer. In this ...

Head of Mathematics, Physics, and Engineering

Miami, FL · On-site

$45K - $61K/yr

They should also be willing to support the design of Math curriculum and integrated learning ... Bring engineering thinking into instruction where relevant, especially in ways that support real ...

Head of Mathematics, Physics, and Engineering

Miami, FL · On-site

$45K - $61K/yr

They should also be willing to support the design of Math curriculum and integrated learning ... Bring engineering thinking into instruction where relevant, especially in ways that support real ...

Our curriculum creators will : * Participate in a weekly team reading group focused on research on ... Support the Chief Academic Officer in creating new math lessons (current examples) that connect ...

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Internship Math Curriculum Developer information

See salary details

$25.5K

$60.1K

$83K

How much do internship math curriculum developer jobs pay per year?

As of Jul 12, 2026, the average yearly pay for internship math curriculum developer in the United States is $60,124.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,000.00 and $64,500.00 per year, depending on experience, location, and employer.

What types of projects and responsibilities can I expect as an Internship Math Curriculum Developer?

As an Internship Math Curriculum Developer, you can expect to participate in a variety of hands-on projects, such as creating lesson plans, developing educational resources, and aligning materials with state or national standards. Your daily work may include collaborating closely with experienced educators, providing feedback on instructional materials, and assisting in the design of engaging classroom activities. This role also offers opportunities to gain experience with curriculum mapping and to learn best practices in educational content development, making it ideal for those interested in both teaching and instructional design.

What are the key skills and qualifications needed to thrive as an Internship Math Curriculum Developer, and why are they important?

To thrive as an Internship Math Curriculum Developer, you need a solid understanding of mathematics, knowledge of educational standards, and experience with lesson planning or instructional design. Familiarity with curriculum development software, learning management systems (LMS), and tools like Google Workspace or Microsoft Office is typically expected. Strong communication, creativity, and collaboration skills help in translating complex concepts into engaging, accessible learning materials. These skills are essential for creating effective, relevant curricula that support student learning and align with educational goals.

What does an Internship Math Curriculum Developer do?

An Internship Math Curriculum Developer assists in creating, revising, and improving math lesson plans, activities, and educational materials under the supervision of experienced curriculum developers or educators. They help research best teaching practices, align materials with educational standards, and may pilot lessons with students or gather feedback. Interns often work with a team to ensure that the curriculum is engaging, effective, and accessible to diverse learners. This role is ideal for individuals interested in education, math, and instructional design.
More about Internship Math Curriculum Developer jobs
What cities are hiring for Internship Math Curriculum Developer jobs? Cities with the most Internship Math Curriculum Developer job openings:
What are the most commonly searched types of Math Curriculum Developer jobs? The most popular types of Math Curriculum Developer jobs are:
What states have the most Internship Math Curriculum Developer jobs? States with the most job openings for Internship Math Curriculum Developer jobs include:
Infographic showing various Internship Math Curriculum Developer job openings in the United States as of July 2026, with employment types broken down into 56% Full Time, 42% Part Time, 1% Temporary, and 1% Contract. Highlights an 73% Physical, and 27% Remote job distribution, with an average salary of $60,124 per year, or $28.9 per hour.
STEAM Educator & Curriculum Developer

STEAM Educator & Curriculum Developer

Da Vinci Science Center

Allentown, PA

$45K - $50K/yr

Full-time

Posted 4 days ago


Job description

The STEAM Educator and Curriculum Developer will deliver programs integrating areas of science, technology, engineering, arts and math.  These programs will take place off-site and on-site for students, teachers, families, public visitors, and members across the Lehigh Valley and beyond.  Specific responsibilities include developing and delivering classroom programs, after school programs, science celebrations, summer learning programs, and science shows.  The Educator works closely with part time staff, interns, and volunteers as a mentor and trainer, always demonstrating quality and excellence in their own work, and setting an example for other team members.  The Educator delivers exemplary customer service and effectively collaborates with community partners.  Creativity, complex problem solving, initiative, and a productive relationship with team members are key to the Educator’s success.  The flexible schedule includes some evenings, weekends, and holidays. 

SPECIFIC JOB RESPONSIBILITIES 

Program Delivery (50%):

  • Deliver programs with a special focus on integrating areas of science, technology, engineering, arts and math as scheduled.

  • Demonstrate and work towards mastery of effective presentation techniques, inquiry-based pedagogy, project-based learning, design thinking, maker education, science content, and exemplary customer service. 

  • Learn the program you will be teaching and be able to answer questions about the topic (training materials will be provided)

  • Drive to and from the site where your program will take place, occasionally using a company vehicle (travel is usually within 25 miles of Da Vinci Science Center, but occasionally travel is between 25 and 150 miles from Da Vinci Science Center). Travel in personal vehicles is reimbursed at the then current federal IRS mileage rate.

  • Arrive at the site on time, with a strict adherence to program punctuality

  • Set up classroom and teach educational programs

  • Exhibit positive youth development in classroom management strategies that are appropriate to the physical, social, and emotional development of diverse guests

  • Follow the established schedule and program facilitation guides for the daily events

  • Actively engage all guests in learning experiences

  • Represent the science center professionally to school and community contacts

  • Incorporate feedback into future lessons

  • Clean classrooms after each program (put supplies away, wash goggles, wipe tables, sweep floor if needed)

  • Carry totes with materials (up to 50 pounds) from place to place

  • Proactively provide guests with information about the Center and its offerings

  • Deliver scheduled on-site programs including member nights, summer camps, public programs, and more as needed.  


Program Development and Training (40%):

  • Lead teams to develop and implement lessons that are engaging and relevant to participants aligned to Next Generation Science Standards and PA STEELS Standards

  • Seek new and innovative programs, strategies, and engaging teaching styles. 

  • Develop programs that consider the diverse needs of learners.

  • Attend and actively participate in training sessions to understand and implement the Da Vinci Science Center’s inquiry-based approach, next generation science teaching and learning, and effective presentation techniques.

  • Assist in the development of demonstrations, activities, media, and other program content.

  • Train volunteers, trainers, and staff on effective program techniques.  Topics may include but are not limited to next-generation science teaching and exemplary customer service.

  • Train volunteers, trainers, and staff in new education programming such as Classroom Programs, Science Celebrations, and Live Science Shows.


Administrative (10%):

  • Purchase materials, follow all budget and finance guidelines and policies.   

  • Make safety a priority.  Complete all safety training and follow all safety guidelines. Ensure customers follow safety routines and wear personal protective equipment.  Alert management of any safety issues.

  • Provide positive interactions with teachers, students, and other customers.  Deliver memorable programs.  Demonstrate cultural competency and welcome all customers.  Continuously improve Da Vinci Science Center products.

  • Assist with recruiting staff, volunteers, and interns.  Participate in coaching staff, supporting a culture of feedback, innovation, and growth.

  • Provide any requested feedback about programs including reflection forms.

  • Participate in evaluation of the impact of programs as needed.  Incorporate feedback into future programs.

  • Promote exemplary communication by actively participating in STEAM team meetings and represent the STEAM team in other cross departmental teams.  

  • Participate in future planning and development of new program initiatives.

  • Support the Science Center’s mission and values statement, support the mission to bring science to life and lives to science, and display a consistent commitment to fostering a respectful and inclusive workplace by treating all colleagues, clients, and stakeholders with dignity, actively listening to diverse perspectives, and contributing to a culture of fairness, empathy, and collaboration.

  • Other duties as assigned.


QUALIFICATIONS 
  • Minimum of three years’ experience in a similar education environment or experience working with the public and with children of all ages.

  • Experience teaching STEAM and training educators on STEAM teaching required.

  • Experience developing curricula for traveling science programs preferred.

  • Proficiency in MS Office (Word, Excel, Power Point, Outlook, and Publisher) required.

  • Ability to thrive in a fast-paced environment. 

  • Highly organized and self-motivated individual.