1

Internship Game Tools Programmer Jobs (NOW HIRING)

Architect and review systems across gameplay, tools, UI, integration, optimization, and platform support * Establish engineering best practices for code quality, performance, maintainability, and ...

Administer and evolve Unreal Game Sync (UGS)-streams, project definitions, and build configs-while surfacing UGS information clearly inside your C# tools and editor UIs. Improve developer workflows ...

Senior Tools & Build Engineer, Games

OR · On-site +1

$280K - $400K/yr

Administer and evolve Unreal Game Sync (UGS)-streams, project definitions, and build configs-while surfacing UGS information clearly inside your C# tools and editor UIs. Improve developer workflows ...

Administer and evolve Unreal Game Sync (UGS)-streams, project definitions, and build configs-while surfacing UGS information clearly inside your C# tools and editor UIs. Improve developer workflows ...

Senior Tools & Build Engineer, Games

OR · On-site +1

$280K - $400K/yr

Administer and evolve Unreal Game Sync (UGS)-streams, project definitions, and build configs-while surfacing UGS information clearly inside your C# tools and editor UIs. Improve developer workflows ...

... tools backgrounds • Internship length: 1 year- We are looking for interns who can commit to the ... Laidback office culture, including pool table, arcade games. * Meditation space, nap room, and ...

The Game Developer will act in both a project owner and project support role, working across ... Experience with modern build tools (Vite, esbuild, webpack) * Knowledge of BitBucket pipelines ...

... tools, tech‑art utilities, and workflows that accelerate development and reduce friction across teams. -Empower content creators by creating flexible, data‑driven systems that minimize ongoing ...

next page

Showing results 1-20

Internship Game Tools Programmer information

See salary details

$11K

$92.6K

$173.5K

How much do internship game tools programmer jobs pay per year?

As of Jun 2, 2026, the average yearly pay for internship game tools programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.
What cities are hiring for Internship Game Tools Programmer jobs? Cities with the most Internship Game Tools Programmer job openings:
What are the most commonly searched types of Game Tools Programmer jobs? The most popular types of Game Tools Programmer jobs are:
What states have the most Internship Game Tools Programmer jobs? States with the most job openings for Internship Game Tools Programmer jobs include:
Lead Generalist Programmer

Lead Generalist Programmer

Side

Remote

Full-time

Posted 9 days ago


Job description

Lead Generalist Programmer
North America
Side is a global game development partner helping studios bring games to life across co-development, art, audio, QA, player support, and more. We work alongside developers and publishers to solve production challenges at every stage, from active development through live operations.
We're looking for a Lead Generalist Programmer to help drive technical delivery across a range of game development engagements. This role is for a senior engineer who is equally comfortable leading people, collaborating with clients, and getting hands-on in code. You should bring strong technical depth in both Unity and Unreal, experience guiding teams through production, and the judgment to move between gameplay systems, tools, optimization, and platform-specific problem solving as projects demand.
What you'll do
  • Lead and mentor engineers across active co-development and game development projects
  • Act as a senior technical partner to production, design, art, and client stakeholders
  • Contribute hands-on to implementation in Unity and Unreal, depending on project needs
  • Architect and review systems across gameplay, tools, UI, integration, optimization, and platform support
  • Establish engineering best practices for code quality, performance, maintainability, and delivery
  • Help scope work, identify technical risk early, and provide realistic production recommendations
  • Support hiring, onboarding, and growth of engineering talent within the team
  • Communicate technical tradeoffs clearly to both technical and non-technical audiences
  • Partner with internal leadership and external clients to align technical execution with project goals

Requirements
What we're looking for
  • 5+ years of professional game programming experience
  • Experience leading or mentoring engineers in a production environment
  • Strong hands-on development experience in both Unity and Unreal Engine
  • Strong coding skills in C# and C++
  • Experience shipping games or major features on at least one of the following: PC, console, or mobile
  • Deep understanding of game architecture, pipelines, debugging, profiling, and optimization
  • Ability to work across multiple gameplay-adjacent domains such as gameplay systems, UI, animation systems, tooling, or integration
  • Strong understanding of technical risk, production tradeoffs, and scalable engineering practices
  • Excellent communication skills with the ability to work directly with clients, partners, and cross-functional teams
Nice to have
  • Experience in a co-development, outsourcing, or service-based studio environment
  • Experience with console development and certification constraints
  • Familiarity with backend or online systems integration
  • Experience building internal tools and workflows for designers, artists, or production teams
  • Exposure to AWS, CI/CD pipelines, or live-service workflows
  • Experience helping scope projects, write technical proposals, or support business development conversations

Benefits
This will be a contract role to start with the intent to convert to perm.