1

Internship Game Simulation Programmer Jobs in Virginia

Support as a system engineer or network engineer the installation, configuration, operation, and maintenance of constructive simulations, Virtual/Gaming-based simulations, database preparation and ...

Senior Software Engineer

Fredericksburg, VA

$120K - $158K/yr

Experience with simulation frameworks, game engines (Unity/Unreal), or digital twins * 5+ years of programming with C#, Python, JavaScript/TypeScript, or similar * Experience with DevSecOps pipelines ...

The Work The Programmer II is responsible for programming and designing web-based and technology ... Develops learning games and simulators * Maintains up-to-date knowledge of new technologies in the ...

Programmer II

Blackstone, VA ยท On-site

$24.99/hr

The Work The Programmer II is responsible for programming and designing web-based and technology ... Develops learning games and simulators * Maintains up-to-date knowledge of new technologies in the ...

Programmer II

Blackstone, VA ยท On-site

$24.99/hr

The Work The Programmer II is responsible for programming and designing web-based and technology ... Develops learning games and simulators * Maintains up-to-date knowledge of new technologies in the ...

The Work The Programmer II is responsible for programming and designing web-based and technology ... Develops learning games and simulators * Maintains up-to-date knowledge of new technologies in the ...

As a OneArc Customer Success Engineer, you will ensure customers achieve success with OneArc ... simulation gaming. * Communication & Presentations: Excellent overall communication skills ...

As a OneArc Customer Success Engineer, you will ensure customers achieve success with OneArc ... simulation gaming. * Communication & Presentations: Excellent overall communication skills ...

next page

Showing results 1-20

Internship Game Simulation Programmer information

What types of projects and responsibilities can an Internship Game Simulation Programmer expect during their internship?

As an Internship Game Simulation Programmer, you can expect to work on coding and refining core simulation systems, such as physics, AI behaviors, and gameplay mechanics. Interns often collaborate closely with senior programmers, designers, and artists to implement features and troubleshoot issues within the game engine. Typical daily tasks may include writing and testing code, debugging simulation components, and participating in code reviews. This role provides valuable hands-on experience and exposure to the full game development pipeline, making it an excellent opportunity to learn industry standards and workflows.

What does an Internship Game Simulation Programmer do?

An Internship Game Simulation Programmer assists in developing and improving the systems that drive the behavior and mechanics of video games. Their work often involves writing code to simulate real-world phenomena, such as physics, AI, and character interactions, under the guidance of senior programmers. Interns typically help with debugging, optimization, and implementing new features or tools, gaining hands-on experience in the game development process. This role is ideal for students or recent graduates seeking practical experience in programming within the gaming industry.

What is the difference between Internship Game Simulation Programmer vs Game Developer Intern?

AspectInternship Game Simulation ProgrammerGame Developer Intern
Required skillsProgramming, physics, AI, simulation techniquesProgramming, game design, UI/UX, scripting
Work environmentGame studios, simulation companies, R&D labsGame studios, indie developers, entertainment industry
Typical tasksDeveloping physics models, creating realistic simulations, optimizing performanceImplementing game features, coding gameplay mechanics, testing

The main difference is that Internship Game Simulation Programmers focus on creating realistic simulations and physics models, often for training or research purposes, while Game Developer Interns work on broader game development tasks like gameplay, UI, and story elements. Both roles require programming skills but differ in their specific focus and application within the gaming industry.

What are the key skills and qualifications needed to thrive as an Internship Game Simulation Programmer, and why are they important?

To thrive as an Internship Game Simulation Programmer, a strong foundation in computer science principles, programming (especially C++ or Python), and knowledge of game development concepts is essential, often supported by coursework or relevant projects. Familiarity with game engines like Unity or Unreal Engine, source control systems (e.g., Git), and debugging tools is typically required. Creativity, problem-solving, and effective communication are standout soft skills in this role. These skills and qualities are crucial for building realistic game simulations, collaborating with team members, and adapting quickly to technical challenges in a dynamic development environment.
What are the most commonly searched types of Game Simulation Programmer jobs in Virginia? The most popular types of Game Simulation Programmer jobs in Virginia are:
What are popular job titles related to Internship Game Simulation Programmer jobs in Virginia? For Internship Game Simulation Programmer jobs in Virginia, the most frequently searched job titles are:
What cities in Virginia are hiring for Internship Game Simulation Programmer jobs? Cities in Virginia with the most Internship Game Simulation Programmer job openings:

Site Manager

CSA Global LLC

Virginia Beach, VA โ€ข On-site

Full-time

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Description:

CSA is looking for a Site Manager to support a program onsite at Kaiserlautern Germany.


The Site Managers, one at each at these sites, assist with exercise and training event planning, design, and evaluation using various Army and Joint Live, Virtual, Constructive, and Gaming capabilities provided via a network enclaves (e.g. Joint Land Component Constructive Training Capability (JLCCTC), JCATS, LOTS, Virtual Battle Space (VBS), etc.). The Spoke Site Manager supervises the setup, configuration, and use of Virtual, Constructive, and Gaming simulations, the integration of and training with mission command systems, the use of local and wide area network architectures to train and educate Soldiers, leaders, and military units. The Spoke Site Manager serves as the principal point of contact with the government site lead at the specific site for all requirements in the task order and the supervisor for contractor employees assigned to the site. The Site Manager also acts as the functional or technical expert and supports various tasks and deliverables as a โ€œworking Site Managerโ€. Locations include Grafenwรถhr, Kaiserslautern and Hohenfels, Germany; Vicenza, Italy.


For nearly 50 years, CSA has delivered integrated technology and operational support services to meet the defense and federal sector's most complex enterprise needs. Working from operations centers and shipyards to training sites and program offices, CSA deploys experienced teams, innovative tools and proven processes to advance federal missions.


*Onsite/Hybrid/Remote work schedules subject to change based on contract requirements.*Onsite/Hybrid/Remote work schedules subject to change based on contract requirements.


How Your Role Will Make an Impact:

  • Perform task order management at the spoke site, with full authority to act for the Contractor on all task order matters relating to daily operation of this task order
  • Manage the day-to-day workload for the team to ensure effective and efficient service is delivered
  • Work with Government Site Lead to execute requirements and contract deliverables while managing personnel across the project teams and functional areas
  • Work collaboratively and in concert with the PM, other contract Site Leads, and contract technical and functional support personnel at multiple locations to provide end-to-end technical and functional support for simulation and Mission Command Systems (MCS) supporting training events and exercises
  • Support as a system engineer or network engineer the installation, configuration, operation, and maintenance of constructive simulations, Virtual/Gaming-based simulations, database preparation and maintenance, scenario creation, simulation workstation operator training, network and system administration on simulation networks, and terrain, modeling and multi-media development
  • Support the installation, operation, and hardware/software maintenance for the JLCCTC and JLVC simulation federations.
  • Support set-up, transition, and break down for all simulation activities
  • Supervise contract staff to include surge support for all exercises and events. Tailor exercise support based on dynamic requirements and competing tasks.
  • Analyze hardware, software, scenario stimulation, data collection, and after action review (AAR) requirements necessary to meet JMSC, JMRC, and supported unit training objectives.
  • Responsible for technical operations, setup and tear down of servers, systems and integration tools; maintaining RMF compliance; providing input to exercise design and technical planning products.
  • Supports as needed other set-up, transition, and break down for all training and training support activities pertaining to this task order.
  • Participates in individual training, seminars, conferences, exercise/experiment planning events, site surveys, and exercise and training events and supports the planning and preparation processes and product development.
  • Augment other team members as required.
Requirements:

What You Will Need to Join Our Award-Winning Team:

  • Clearance: Must possess and maintain a U.S. Secret security clearance
  • Education: A bachelorโ€™s degree plus 3 years of recent related experience OR an associateโ€™s degree plus 7 years of recent related experience OR 11 years of recent related experience.
  • Outstanding work ethic and personal integrity.
  • Superior analytical and problem-solving skills.
  • Ability to document and update processes.
  • Ability to perform tasks under deadlines.
  • Ability to work with senior Government and Industry leaders.
  • Possess a very high degree of attention to detail.
  • Capable of working at a computer terminal for extended periods.
  • Ability to work 12-hour shifts, day or night, for consecutive days up to 4 weeks.
  • Outstanding interpersonal and written communication skills.
  • Must be able to travel to various locations throughout the USAREUR-AF Theater in Europe and Africa.

What Sets You Apart:

  • Bachelorโ€™s degree in Management, Business Administration, Computer Science, Mathematics, or related discipline. 11 years recent management of projects or programs of similar size, scope and complexity or similar experience may be substituted in lieu of a Bachelorโ€™s degree.
  • Three (3) years of experience on a US Military staff (Battalion or higher).
  • Three (3) years of experience in the management of projects or programs of similar size, scope and complexity
  • Two (2) years of experience with military gaming and/or simulations, within the last five (5) years.
  • Knowledge of and experience with Army constructive models and simulations:
  • Experience controlling medium to large unit training events and operations of MTC or similar organizations
  • Experience with military training and training support at the Brigade or higher level.
  • Experience in operations and training requirements at Division or higher level.
  • Experience executing Mission Command training at battalion command level or higher
  • Knowledge of virtual training simulators, constructive simulations, and with Army Games for Training
  • Familiarity with Army Mission command Systems/platforms: BCCS, CPOF, DCGS-A, AMDWS, AFATDS
  • Experience leading teams responsible for Engineering, Operating, Protecting, Maintaining, and Defending (EOPM&D) Government Information Systems and associated network enclaves
  • Experience with project management

Physical Requirements:


While performing the duties of this job, the employee is regularly required to:

  • Sit for extended periods of time and work at a computer workstation
  • Use hands and fingers to operate keyboards, mice, and other input devices
  • Communicate effectively, both verbally and in writing
  • Specific vision abilities required may include close vision, distance vision, depth perception, and the ability to adjust
  • Stand, walk, bend, or reach; Access equipment located in data centers, offices, or under desks
  • Lift and/or move equipment weighing up to 25 pounds

Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions, in accordance with the Americans with Disabilities Act (ADA).