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Internship Game Simulation Programmer Jobs in Florida

Our Engineering Team collaborates closely with Art, Design, and Quality Test to develop high ... Solve complex problems in real time systems using game engines, sensor fusion, simulation, and ...

Our Engineering Team collaborates closely with Art, Design, and Quality Test to develop high ... Solve complex problems in real time systems using game engines, sensor fusion, simulation, and ...

Our Engineering Team collaborates closely with Art, Design, and Quality Test to develop high ... Solve complex problems in real time systems using game engines, sensor fusion, simulation, and ...

Our Engineering Team collaborates closely with Art, Design, and Quality Test to develop high ... Solve complex problems in real time systems using game engines, sensor fusion, simulation, and ...

Software Engineer, Mid-Level

Orlando, FL ยท On-site

$85K - $95K/yr

Responsibilities Develop and implement simulation software using DiSTI VE Studio in support of VMT ... internships may be considered based on skills and experience * U.S. Citizenship required for the ...

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Internship Game Simulation Programmer information

What types of projects and responsibilities can an Internship Game Simulation Programmer expect during their internship?

As an Internship Game Simulation Programmer, you can expect to work on coding and refining core simulation systems, such as physics, AI behaviors, and gameplay mechanics. Interns often collaborate closely with senior programmers, designers, and artists to implement features and troubleshoot issues within the game engine. Typical daily tasks may include writing and testing code, debugging simulation components, and participating in code reviews. This role provides valuable hands-on experience and exposure to the full game development pipeline, making it an excellent opportunity to learn industry standards and workflows.

What does an Internship Game Simulation Programmer do?

An Internship Game Simulation Programmer assists in developing and improving the systems that drive the behavior and mechanics of video games. Their work often involves writing code to simulate real-world phenomena, such as physics, AI, and character interactions, under the guidance of senior programmers. Interns typically help with debugging, optimization, and implementing new features or tools, gaining hands-on experience in the game development process. This role is ideal for students or recent graduates seeking practical experience in programming within the gaming industry.

What is the difference between Internship Game Simulation Programmer vs Game Developer Intern?

AspectInternship Game Simulation ProgrammerGame Developer Intern
Required skillsProgramming, physics, AI, simulation techniquesProgramming, game design, UI/UX, scripting
Work environmentGame studios, simulation companies, R&D labsGame studios, indie developers, entertainment industry
Typical tasksDeveloping physics models, creating realistic simulations, optimizing performanceImplementing game features, coding gameplay mechanics, testing

The main difference is that Internship Game Simulation Programmers focus on creating realistic simulations and physics models, often for training or research purposes, while Game Developer Interns work on broader game development tasks like gameplay, UI, and story elements. Both roles require programming skills but differ in their specific focus and application within the gaming industry.

What are the key skills and qualifications needed to thrive as an Internship Game Simulation Programmer, and why are they important?

To thrive as an Internship Game Simulation Programmer, a strong foundation in computer science principles, programming (especially C++ or Python), and knowledge of game development concepts is essential, often supported by coursework or relevant projects. Familiarity with game engines like Unity or Unreal Engine, source control systems (e.g., Git), and debugging tools is typically required. Creativity, problem-solving, and effective communication are standout soft skills in this role. These skills and qualities are crucial for building realistic game simulations, collaborating with team members, and adapting quickly to technical challenges in a dynamic development environment.
What cities in Florida are hiring for Internship Game Simulation Programmer jobs? Cities in Florida with the most Internship Game Simulation Programmer job openings:

Teleoperation Software Engineering Internship

Persona AI

Pensacola, FL โ€ข On-site

Other

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Teleoperation Software Engineering Internship
Location: Houston, Texas or Pensacola, Florida
Duration: 12-16 weeks
The Mission
At Persona AI, the Teleoperation Team is the bridge between human intuition and artificial intelligence. We aren't just building a remote control; we are building a high-fidelity, low-latency "nervous system" for our humanoid fleet.
As a Teleoperation Intern, you will work across our entire hardware and software stack, integrating firmware, backend infrastructure, retargeting, and XR interfaces. You will solve the "unreliable transport" problem, ensuring our robots move fluidly even when the network doesn't want to cooperate. If you're obsessed with sub-millisecond latency, real-time rendering, and the future of robotics, we want you on the front lines.
What You'll Do
  • Architect Immersive Interfaces: Help develop our primary XR application used by operators to control humanoid robots.
  • Optimize Data Pipelines: Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and bluetooth networks.
  • Bridge the Stack: Develop software that interfaces directly with hardware SDKs for robot sensing, motion capture, and control.
  • Innovate in XR: Build frontend systems for AR devices (Android/Embedded Linux) using OpenXR and frameworks like StereoKit or Unity.
  • Scale and Monitor: Use Python to build test harnesses and automation scripts, ensuring our fleet remains reliable as it grows.
What We're Looking For
  • Education: Currently pursuing a BS, MS, or PhD in Computer Science, Robotics, or a related technical field.
  • Coding Prowess: Strong fundamentals in Rust and Python. Familiarity with C++ is a plus.
  • 3D & Networking Fluency: A solid grasp of 3D geometry (kinematics) and networking basics (TCP/UDP, bandwidth optimization).
  • Systems Thinker: Experience working in Linux environments and a passion for navigating complex open-source codebases.
  • The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a contribution to an open-source library.
Bonus Points
  • Experience with Unreal Engine (Blueprints/C++) or OpenXR.
  • Knowledge of custom shader writing or GPU profiling.
  • Familiarity with modern build systems like Nix or Bazel.
  • A history of contributing to open-source projects.
Program Details
We review applications on a rolling basis, so applying early is strongly recommended. Our internships are competitive, and early applicants often have the best chance to be matched with available projects.
Now reviewing applications for:
  • Fall 2026 (August-December)
  • Spring 2027 (January-May)