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Internship Game Developer Jobs in Florida (NOW HIRING)

$35/hr

Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ... Scientific or technical disciplines preferred (e.g., Biomedical Engineering, Biological Sciences ...

New

$35/hr

Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ... Scientific or technical disciplines preferred (e.g., Biomedical Engineering, Biological Sciences ...

New

$35/hr

Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ... Scientific or technical disciplines preferred (e.g., Biomedical Engineering, Biological Sciences ...

New

$35/hr

Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ... Scientific or technical disciplines preferred (e.g., Biomedical Engineering, Biological Sciences ...

New

$35/hr

Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ... Scientific or technical disciplines preferred (e.g., Biomedical Engineering, Biological Sciences ...

New

$35/hr

Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ... Scientific or technical disciplines preferred (e.g., Biomedical Engineering, Biological Sciences ...

New

Showing results 41-60

Internship Game Developer information

See Florida salary details

$8

$17

$29

How much do internship game developer jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for internship game developer in Florida is $17.11, according to ZipRecruiter salary data. Most workers in this role earn between $13.85 and $18.12 per hour, depending on experience, location, and employer.

What is an internship game developer?

An Internship Game Developer job is a temporary position where aspiring game developers gain hands-on experience in the game development industry. Interns typically work with professional development teams, assisting in coding, game design, testing, or other creative aspects. They may use programming languages like C++ or Unity, contribute to gameplay mechanics, or help debug issues. This role allows interns to build a portfolio, expand their technical skills, and gain industry connections for future opportunities.

What types of projects or tasks can an internship game developer expect to work on?

As an Internship Game Developer, you may work on a variety of entry-level tasks such as prototyping gameplay features, fixing bugs, assisting with game testing, or creating assets under the supervision of experienced developers. Interns often rotate between tasks to gain exposure to different aspects of the game development process, including programming, design, and quality assurance. You will typically collaborate closely with other interns, full-time developers, artists, and designers, which helps build practical skills and understanding of team dynamics. This hands-on experience is designed to provide a well-rounded introduction to industry workflows and can help you build a strong professional portfolio for future career opportunities.

What are the key skills and qualifications needed to thrive in the internship game developer position, and why are they important?

To thrive as an Internship Game Developer, a strong foundation in programming languages (such as C++, C#, or Java), basic game design principles, and a relevant academic background are generally required. Familiarity with popular game engines like Unity or Unreal Engine, as well as version control systems (e.g., Git), is highly valuable, although formal certifications are rarely mandatory at the internship level. Creativity, problem-solving, enthusiasm for collaborative teamwork, and a willingness to learn are standout soft skills in this position. These skills and qualities are important because they enable interns to contribute effectively to real development projects while adapting quickly to industry workflows.

Are there game developer internships?

Yes, many companies and studios offer game developer internships for students and entry-level candidates. These internships typically focus on programming, design, or art, and often require knowledge of game engines like Unity or Unreal Engine. They provide hands-on experience and may be part-time or full-time during school breaks or summer periods.

What are the most commonly searched types of Game Developer jobs in Florida?

The most popular types of Game Developer jobs in Florida are:

What cities in Florida are hiring for Internship Game Developer jobs?

Cities in Florida with the most Internship Game Developer job openings:

Infographic showing various Internship Game Developer job openings in Florida as of August 2026, with employment types broken down into 10% Internship, 65% Full Time, 22% Part Time, 1% Temporary, and 2% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $35,587 per year, or $17.1 per hour.

Full-time

Re-posted 7 days ago


SAIC rating

7.6

Company rating: 7.6 out of 10

Based on 81 frontline employees who took The Breakroom Quiz

88th of 226 rated it services


Job description

The ATC Training Scenario Scripter is an entry-to-mid-level technical role responsible for supporting the development, modification, validation, and maintenance of Air Traffic Control (ATC) training scenarios for the FAA Tower Simulation System Enhancement 2 (TSS E2). Working under the direction of a senior ATC Training Scenario Developer, this individual transforms operational concepts, training objectives, and FAA-provided scripts into executable simulation scenarios.

This position focuses on implementing the senior Scenario Developer's vision by configuring aircraft, vehicles, weather, communications, operational events, and instructor actions within the simulation environment. The ideal candidate has a passion for aviation, simulation, game development, or flight simulation and enjoys creating realistic operational experiences.

Key Responsibilities

Scenario Development:

  • Build and modify ATC training scenarios using simulation authoring tools under the guidance of senior Scenario Developers.
  • Configure aircraft, ground vehicles, weather, runway configurations, communications, and operational events.
  • Implement traffic flows and sequencing based on FAA-provided scripts and training objectives.
  • Configure instructor-triggered events including emergencies, equipment failures, runway closures, and abnormal operations.
  • Support development of scenarios for Local Control (LC), Ground Control (GC), Flight Data (FD), Clearance Delivery (CD), Supervisor, and automated controller positions.

Scenario Scripting:

  • Configure aircraft routes, schedules, callsigns, aircraft types, and behavioral parameters.
  • Build scenario timelines, event triggers, conditional logic, and scripted sequences.
  • Configure weather transitions, visibility, runway changes, and operational conditions.
  • Implement instructor controls and configurable scenario options.
  • Support rapid modification of existing scenarios in response to customer requests.

Quality Assurance Support:

  • Execute scenarios to verify proper sequencing, timing, and operational behavior.
  • Identify and correct scripting errors, traffic conflicts, communication issues, and logic defects.
  • Participate in scenario reviews with senior developers and subject matter experts.
  • Document test results and support scenario validation activities.

Repository & Configuration Support:

  • Maintain scenario files within the program configuration management system.
  • Follow version control procedures for all scenario updates.
  • Maintain organized documentation of scenario configurations and revisions.
  • Support packaging and release of approved scenarios.

Collaboration:

  • Work closely with senior Scenario Developers, VDB Developers, software engineers, and systems engineers.
  • Participate in Agile sprint planning, backlog refinement, and technical reviews.
  • Support rapid implementation of scenario updates and demonstration requests.
SAIC is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.

We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

Required Education:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Aviation
    • Computer Science
    • Software Engineering
    • Game Development
    • Simulation Technology
    • Aerospace Science
    • Instructional Design
    • A related technical discipline
  • An Associate's degree, technical certification, military experience, strong portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:

  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, military experience, or personal project work in one or more of the following areas:

    • Flight simulation or air traffic control simulation
    • Game development or gameplay scripting
    • Mission design or scenario creation
    • Software scripting or automation
    • Aviation operations or flight planning
    • Simulation authoring tools or game engines
  • A strong portfolio, GitHub repository, published flight simulation modifications, or demonstrated technical ability may be considered in lieu of professional experience.

Required Clearance:

  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:

  • Microsoft Flight Simulator, X-Plane, Prepar3D, or DCS mission or scenery development
  • Unreal Engine or Unity development
  • Game scripting, mission design, or mod development
  • Aviation knowledge including airport operations and ATC procedures
  • Familiarity with FAA phraseology and controller operations
  • Experience with configuration management and version control systems
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:

  • Strong interest in aviation, simulation, and interactive training systems
  • Ability to translate operational concepts into executable simulation scenarios
  • Basic scripting or programming experience
  • Strong analytical and problem-solving skills
  • Excellent attention to detail and logical thinking
  • Ability to rapidly implement review feedback and scenario revisions
  • Strong written and verbal communication skills
  • Collaborative team player capable of working with Scenario Developers, VDB Developers, software engineers, systems engineers, and aviation subject matter experts

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