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Internship Computer Graphics Engineer Jobs in Boston, MA

Experience in computer graphics or physics-based simulation. * Background in setting up Prometheus ... engineering productivity across all steps of the design and manufacturing process. What we're ...

Experience in computer graphics or physics-based simulation. * Background in setting up Prometheus ... engineering productivity across all steps of the design and manufacturing process. What we're ...

EDA Workflow Optimization Engineer

Westford, MA · Hybrid

$115K - $136K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As an engineer in our EDA Workflow Optimization team, you will partner closely with our engineering ...

3D Graphics Advanced Software Engineer

Wilmington, MA · On-site

$153K - $189K/yr

Required : • Bachelor's degree in Computer Science, Computer Engineering, Robotics, or a related field (or equivalent experience). • Minimum of 5 years of professional experience developing 3D ...

Our goal is to utilize advanced AI, physics simulation, and computer graphics to reduce costs and improve engineering productivity across all steps of the design and manufacturing process. The Role ...

Our goal is to utilize advanced AI, physics simulation, and computer graphics to reduce costs and improve engineering productivity across all steps of the design and manufacturing process. The Role ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... NVIDIA is seeking a talented Software Engineer to join our small team building custom, high-impact ...

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Internship Computer Graphics Engineer information

See Boston, MA salary details

$5

$14

$21

How much do internship computer graphics engineer jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for internship computer graphics engineer in Boston, MA is $14.14, according to ZipRecruiter salary data. Most workers in this role earn between $12.55 and $15.67 per hour, depending on experience, location, and employer.

What is the difference between Internship Computer Graphics Engineer vs Junior 3D Artist?

AspectInternship Computer Graphics EngineerJunior 3D Artist
Required CredentialsEnrolled in or recent graduate of Computer Graphics, Animation, or related programsPortfolio showcasing 3D modeling and animation skills, often with relevant coursework
Work EnvironmentTech companies, gaming studios, animation firms, often in collaborative teamsCreative studios, gaming companies, advertising agencies, often in artistic settings
Employer & Industry UsageUsed in tech, gaming, and entertainment industries for developing graphics and visual effectsCommon in entertainment, gaming, and advertising industries for creating visual content

While both roles involve computer graphics, an Internship Computer Graphics Engineer focuses on technical development and programming, often in a collaborative tech environment, whereas a Junior 3D Artist emphasizes artistic skills in modeling and animation. The internship provides foundational experience, preparing for a full engineering role, while a Junior 3D Artist typically works on visual content creation.

What are popular job titles related to Internship Computer Graphics Engineer jobs in Boston, MA? For Internship Computer Graphics Engineer jobs in Boston, MA, the most frequently searched job titles are:
What job categories do people searching Internship Computer Graphics Engineer jobs in Boston, MA look for? The top searched job categories for Internship Computer Graphics Engineer jobs in Boston, MA are:
Principal Software Engineer - MATLAB Graphics

Principal Software Engineer - MATLAB Graphics

The Mathworks

Natick, MA • On-site

$160K - $257K/yr

Full-time

Posted 9 days ago


Job description

Job Summary
MathWorks has a hybrid work model that enables staff members to split their time between office and home. The hybrid model provides the advantage of having both in-person time with colleagues and flexible at-home life optimizations. Learn More: https://www.mathworks.com/company/jobs/resources/applying-and-interviewing.html#onboarding.
MATLAB Graphics team is looking for a Principal Software Engineer to help shape the evolution of MATLAB graphics. This role offers a unique opportunity to influence the design and direction of a graphics and data visualization platform used by millions of scientists, engineers, and educators worldwide to visualize and analyze data.
As a Principal Engineer, you will bring deep experience in cloud application development to modernize and extend MATLAB's graphics architecture. You will shape the long-term direction of the architecture spanning desktop and web. You will be partnering with, influencing, and coaching engineers who specialize in graphics systems and browser-based rendering. If you are motivated by solving challenging architectural problems, and delivering high customer impact, this role offers a rare opportunity to make a lasting contribution.
MathWorks nurtures growth, appreciates inclusivity, encourages initiative, values teamwork, shares success, and rewards excellence.
Responsibilities
  • Drive the technical evolution of the MATLAB Graphics architecture toward a cloud-native model, partnering with stakeholders to align on goals and priorities.
  • Mentor junior engineers through technical guidance and design reviews, supporting their technical growth and raising the quality bar across the team.
  • Apply modern cloud engineering practices to graphics and visualization systems (CI/CD, observability, scalability, security).
  • Deliver concrete enhancements to MATLAB graphics and interactive visualization(e.g., performance, rendering fidelity, interactivity, and new visualization capabilities).

Minimum Qualifications
  • A bachelor's degree and 10 years of professional work experience (or equivalent experience) is required.

Additional Qualifications
  • Understanding of cloud-native architecture patterns - including scalability, reliability, and observability - to guide the evolution of a graphics architecture toward a cloud native model.

  • Demonstrated ability to influence cross-functional stakeholders and drive alignment on technical direction and prioritization for complex systems.

  • Track record of mentoring and developing engineers through technical guidance, design feedback, and architectural reviews.

  • Experience with MATLAB or other scientific computation and data visualization software.

  • Familiarity with web graphics or charting frameworks such as D3.js, Three.js, or similar.

  • Familiarity with designing and implementing computer graphics and data visualization systems using browser-based rendering technologies (e.g., WebGL).