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Internship Computer Graphics Engineer Jobs in Florida

Graphics Software Content Engineer

Orlando, FL · On-site

$130K - $161K/yr

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation ... Relevant coursework/projects in Computer Graphics or Computer Architecture. B.S. degree and 0 years ...

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation ... Relevant coursework/projects in Computer Graphics or Computer Architecture. B.S. degree and 0 years ...

Graphics Software Content Engineer

Orlando, FL · On-site

$130K - $161K/yr

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation ... to computer graphics and / or ML. Architectural validation and design verification knowledge ...

... to computer graphics and / or ML. Architectural validation and design verification knowledge ... Excellent C/C++ programming skills. Knowledge of key graphics rendering algorithms. Expertise and ...

As a Senior Software Engineer, Applications on Stryker's Mako SmartRobotics team, you will help ... Experience with computational geometry, computer graphics, 2D/3D transformations, triangle meshes ...

We seek people who share our passion for real-time computer graphics and commitment to our mission ... As a member of the Quality Assurance team, the Senior QA SDET will help ensure the quality and ...

A OneArc Engineering Manager directs the development of an individual Development team within ... time computer graphics. Objectives: * Maintain a professional attitude during all stages of ...

A OneArc Engineering Manager directs the development of an individual Development team within ... time computer graphics. Objectives: * Maintain a professional attitude during all stages of ...

Senior Software Engineer C#/.NET

Winter Springs, FL · On-site

$107K - $141K/yr

NET , with 8+ years of experience graphics programming, and Windows desktop application development ... A Bachelor's or Master's (preferred) degree in Computer Science, Mathematics, Physics, or a related ...

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Internship Computer Graphics Engineer information

What is the difference between Internship Computer Graphics Engineer vs Junior 3D Artist?

AspectInternship Computer Graphics EngineerJunior 3D Artist
Required CredentialsEnrolled in or recent graduate of Computer Graphics, Animation, or related programsPortfolio showcasing 3D modeling and animation skills, often with relevant coursework
Work EnvironmentTech companies, gaming studios, animation firms, often in collaborative teamsCreative studios, gaming companies, advertising agencies, often in artistic settings
Employer & Industry UsageUsed in tech, gaming, and entertainment industries for developing graphics and visual effectsCommon in entertainment, gaming, and advertising industries for creating visual content

While both roles involve computer graphics, an Internship Computer Graphics Engineer focuses on technical development and programming, often in a collaborative tech environment, whereas a Junior 3D Artist emphasizes artistic skills in modeling and animation. The internship provides foundational experience, preparing for a full engineering role, while a Junior 3D Artist typically works on visual content creation.

What are the most commonly searched types of Computer Graphics Engineer jobs in Florida? The most popular types of Computer Graphics Engineer jobs in Florida are:
What are popular job titles related to Internship Computer Graphics Engineer jobs in Florida? For Internship Computer Graphics Engineer jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Internship Computer Graphics Engineer jobs in Florida look for? The top searched job categories for Internship Computer Graphics Engineer jobs in Florida are:
What cities in Florida are hiring for Internship Computer Graphics Engineer jobs? Cities in Florida with the most Internship Computer Graphics Engineer job openings:
Graphics Software Content Engineer

Graphics Software Content Engineer

Apple

Orlando, FL • On-site

$130K - $161K/yr

Full-time

Posted 17 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 667 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

Do you love problem solving and creating elegant solutions to highly complex technical challenges? As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this team means you'll be responsible for designing and building workloads that ensure Apple devices are best-in-class. Join us to help deliver the next groundbreaking product containing an Apple GPU! In this highly impactful role, you will be responsible for graphics workloads used by teams involved in all stages of the GPU development lifecycle, from early feature specification through silicon bring-up and beyond. You will work with other teams at engineering sites around the globe towards the shared goal of ensuring that Apple GPUs meet the highest quality and efficiency standards. This job involves designing, developing, and maintaining workloads for GPU architectural validation and design verification.
Description
Join the team to play a central role in developing upcoming Apple GPUs. You will have the opportunity to help develop the tools and techniques used to ensure the GPU is functional, performant, and within the expected power envelope. In this role, you will work alongside many other teams involved in GPU development, including but not limited to Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, Software, and Manufacturing. Core responsibilities of this highly collaborative role are: - Developing critical workloads for GPU validation (architecture, functionality, performance, power). - Working with the GPU hardware teams from design bring-up through post-silicon, to identify and debug architectural, logic, and silicon issues. - Working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues. - Create bit-accurate C/C++ models for hardware verification.
Minimum Qualifications
Experience with GPU APIs like Metal, OpenGL, DirectX, Vulkan, CUDA, or shading languages.
Excellent C/C++ programming skills.
Knowledge of key graphics rendering algorithms.
Relevant coursework/projects in Computer Graphics or Computer Architecture.
B.S. degree and 0 years of experience.
Preferred Qualifications
Expertise and knowledge of graphics rendering algorithms
Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML.
Architectural validation and design verification knowledge
Knowledge of hardware architecture and/or graphics hardware
Ability to work well in a team and be productive under aggressive schedules
Excellent communications skills, self-motivated and well organized

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976