1

Internship Audio Software Developer Jobs in Seattle, WA

Game Audio Engineer (Oculus) Duration: 6+ Months (possibility of extension) Duties ... Implement software infrastructure for audio techniques in areas such as spatial audio, room ...

Intern Software Development

Seattle, WA

$22 - $28.75/hr

Software Developer Intern DeepHealth is seeking a Software Developer Intern for Summer 2026 to join ... with engineering and product teams * Deliver a high-impact project by the end of the internship ...

C++ Developer(Senior Level)

Redmond, WA · On-site

$55 - $74/hr

The purpose of this team is to manage Windows audio system certification tests for industry ... The main function of a Software Engineer is to design, develop, implement, test, and maintain ...

Hands-on engineering experience through internships, personal projects, work, or teams * Ability to manage a complex technical project and take it through execution * Ability to learn and apply ...

next page

Showing results 1-20

Internship Audio Software Developer information

See Seattle, WA salary details

$13

$26

$44

How much do internship audio software developer jobs pay per hour?

As of Jun 21, 2026, the average hourly pay for internship audio software developer in Seattle, WA is $26.05, according to ZipRecruiter salary data. Most workers in this role earn between $21.06 and $27.64 per hour, depending on experience, location, and employer.

What does an Internship Audio Software Developer do?

An Internship Audio Software Developer assists in designing, coding, and testing software related to audio processing, editing, or generation. Their responsibilities may include working with audio plugins, digital signal processing (DSP), and integrating audio features into applications. Interns often collaborate with senior developers, learn industry-standard tools, and help troubleshoot bugs in audio software. This role provides hands-on experience in both software development and audio engineering, preparing interns for future careers in the field.

What are the key skills and qualifications needed to thrive as an Internship Audio Software Developer, and why are they important?

To thrive as an Internship Audio Software Developer, you generally need a solid foundation in programming (often C++ or Java), digital signal processing (DSP) concepts, and a relevant academic background in computer science or audio engineering. Familiarity with audio development frameworks like JUCE, DAW integration, and version control systems such as Git is typically expected. Strong problem-solving skills, creativity, and the ability to collaborate effectively are standout soft skills in this role. These competencies are crucial for building reliable audio applications, innovating audio solutions, and contributing meaningfully to technical teams.

What types of projects do Internship Audio Software Developers typically work on, and how do these projects contribute to their learning experience?

Internship Audio Software Developers often assist in developing, testing, and debugging audio plugins, digital signal processing tools, or music software applications. They may work on tasks like optimizing audio algorithms, improving user interfaces, or integrating third-party libraries. These projects allow interns to gain practical experience with industry-standard tools, collaborate closely with experienced engineers, and receive constructive feedback on their code. This hands-on exposure helps interns build a strong technical foundation and prepares them for more advanced roles in audio software development.
What are the most commonly searched types of Audio Software Developer jobs in Seattle, WA? The most popular types of Audio Software Developer jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Internship Audio Software Developer jobs? Cities near Seattle, WA with the most Internship Audio Software Developer job openings:
Infographic showing various Internship Audio Software Developer job openings in Seattle, WA as of June 2026, with employment types broken down into 30% Internship, 50% Full Time, and 20% Contract. Highlights an 70% In-person, 10% Hybrid, and 20% Remote job distribution, with an average salary of $54,194 per year, or $26.1 per hour.

Contractor

Posted 29 days ago


Job description

Company Description

Job Title: Game Audio Engineer (Oculus) 

Duration: 6+ Months (possibility of extension)

Job Description


Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate audio technologies in commercial and proprietary engines  • Maintain, test and debug existing software codebase, as well as adding new features.Work alongside art team to prototype new game demos and experiences Skills:
  • 5+ years of experience in C/C++ programming.
  • 3+ years of experience in audio middleware software such as FMOD, AudioKineticWise, XAudio, etc.
  • 3+ years of experience in Unity and Unreal 
  • 3+ years of experience in game audio software development 
  • In-depth understanding of DSP systems, signal processing algorithms, convolution, FIR/IIR filters, DSP frameworks and DSP integration
  • Prior experience in MATLAB programming preferred but not required

Additional Information

If you are interested, please send me your updated resume with the following details.

Thanks,
Saradhi
padmast(at)aditistaffing.com