Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair. * Write scripts and use automation tools to streamline rigging ...
Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair. * Write scripts and use automation tools to streamline rigging ...
Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair. * Write scripts and use automation tools to streamline rigging ...
Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair. * Write scripts and use automation tools to streamline rigging ...
Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair. * Write scripts and use automation tools to streamline rigging ...
Quick apply
Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair. * Write scripts and use automation tools to streamline rigging ...
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$100K - $140K/yr
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Customer Application Content Specialist -- Content & Creative Focus
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Create storyboards, scripts, visual concepts, animations, demonstrations, and multimedia content ... Excellent writing and communication skills * Curious and comfortable learning new subjects * Strong ...
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Create storyboards, scripts, visual concepts, animations, demonstrations, and multimedia content ... Excellent writing and communication skills * Curious and comfortable learning new subjects * Strong ...
Quick apply
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Able to write scripts for film, animation or moving image content or concepts, and work with designers to produce clear storyboards that communicate an idea. * Storyteller, possessing excellent ...
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NBC Bay Area - News Internship - Fall 2026
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NVIDIA Spring 2027 Internships: Developer and Performance Technology
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NVIDIA Spring 2027 Internships: Developer and Performance Technology
Santa Clara, CA · On-site
$164K/yr
Writing scripts to improve data gathering through automation, designing efficient processes for ... Course or internship experience related to the following areas could be required: GPU-Enabled Deep ...
NVIDIA Spring 2027 Internships: Developer and Performance Technology
Santa Clara, CA · On-site
$164K/yr
... scripts on applications, and designing tools Course or internship experience related to the ... Aggregating, analyzing, and generating written and visual reports with testing data for internal ...
NVIDIA Spring 2027 Internships: Developer and Performance Technology
Santa Clara, CA · On-site
$164K/yr
... scripts on applications, and designing tools Course or internship experience related to the ... Aggregating, analyzing, and generating written and visual reports with testing data for internal ...
NVIDIA Spring 2027 Internships: Developer and Performance Technology
Santa Clara, CA · On-site
$163K/yr
Writing scripts to improve data gathering through automation, designing efficient processes for ... Course or internship experience related to the following areas could be required: GPU-Enabled Deep ...
NVIDIA Spring 2027 Internships: Developer and Performance Technology
Santa Clara, CA · On-site
$163K/yr
Writing scripts to improve data gathering through automation, designing efficient processes for ... Course or internship experience related to the following areas could be required: GPU-Enabled Deep ...
NVIDIA Spring 2027 Internships: Developer and Performance Technology
Santa Clara, CA · On-site
$164K/yr
Writing scripts to improve data gathering through automation, designing efficient processes for ... Course or internship experience related to the following areas could be required: GPU-Enabled Deep ...
NVIDIA Spring 2027 Internships: Developer and Performance Technology
Santa Clara, CA · On-site
$164K/yr
Writing scripts to improve data gathering through automation, designing efficient processes for ... Course or internship experience related to the following areas could be required: GPU-Enabled Deep ...
NVIDIA Spring 2027 Internships: Developer and Performance Technology
Santa Clara, CA · On-site
$163K/yr
Writing scripts to improve data gathering through automation, designing efficient processes for ... Course or internship experience related to the following areas could be required: GPU-Enabled Deep ...
NVIDIA Spring 2027 Internships: Developer and Performance Technology
Santa Clara, CA · On-site
$163K/yr
Writing scripts to improve data gathering through automation, designing efficient processes for ... Course or internship experience related to the following areas could be required: GPU-Enabled Deep ...
NBC Bay Area - News Internship - Fall 2026
San Jose, CA · On-site
$17.50 - $23.50/hr
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Interns assist assignment editors, show producers, package producers, writers, editors, and ...
NBC Bay Area - News Internship - Fall 2026
San Jose, CA · On-site
$17.50 - $23.50/hr
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Interns assist assignment editors, show producers, package producers, writers, editors, and ...
NBC Bay Area - News Internship - Fall 2026
$17.50 - $23.50/hr
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Interns assist assignment editors, show producers, package producers, writers, editors, and ...
Quick apply
NBC Bay Area - News Internship - Fall 2026
$17.50 - $23.50/hr
... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Interns assist assignment editors, show producers, package producers, writers, editors, and ...
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Story Artist- Ink
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Use knowledge of 2D and/or CG animation to ensure that posing, staging, and cutting is both inventive and producible. * Translate script pages and written or verbal descriptions into visual, ranging ...
Story Artist- Ink
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Use knowledge of 2D and/or CG animation to ensure that posing, staging, and cutting is both inventive and producible. * Translate script pages and written or verbal descriptions into visual, ranging ...
Story Artist- Ink
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Use knowledge of 2D and/or CG animation to ensure that posing, staging, and cutting is both inventive and producible. * Translate script pages and written or verbal descriptions into visual, ranging ...
Story Artist- Ink
Los Angeles, CA · On-site
$74.52/hr
Use knowledge of 2D and/or CG animation to ensure that posing, staging, and cutting is both inventive and producible. * Translate script pages and written or verbal descriptions into visual, ranging ...
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Expression of Interest - Rigging Artist
Los Angeles, CA • On-site, Remote
Temporary
Re-posted yesterday
Job description
About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Rigging Artist to join our Visual Effects (VFX) team. The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other team members to ensure that characters and creatures move realistically and convincingly within the context of the project.
This is an Expression of Interest role.
Key Responsibilities:
- Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems, deformations, and control setups.
- Prepare characters for animation by setting up skinning and weighting to ensure that the mesh deforms correctly as the character moves.
- Develop facial rigs that allow animators to create expressive facial animations, including lip-syncing, blinking, and emotive expressions.
- Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair.
- Write scripts and use automation tools to streamline rigging processes and improve efficiency.
- Troubleshoot rigging issues and provide creative solutions to technical challenges that may arise during the animation process.
- Collaborate closely with animators, modelers, and other team members to ensure rigs meet the artistic and technical requirements of the project.
- Maintain detailed documentation and guidelines for the rigs to facilitate smooth handovers to animators and other team members.
- Provide guidance and mentorship to junior rigging artists, sharing best practices and helping them develop their skills.
- Keep up-to-date with industry trends, tools, and techniques related to rigging and animation to ensure the team's work remains at the cutting edge of the field.
- Performs other duties as assigned.
Qualifications:
- Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience).
- 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong portfolio showcasing your rigging work.
- Proficiency in industry-standard 3D software, such as Maya or Blender.
- Solid understanding of anatomy, kinematics, and character movement.
- Strong problem-solving skills and the ability to work creatively within technical constraints.
- Excellent communication and collaboration skills.
- Leadership abilities and experience in mentoring junior artists is a plus
- Metahuman experience is a plus.
- Familiarity with scripting languages like Python for automation is a bonus.
Additional Information:
- This is a temporary position with the possibility of extension based on project needs.
- This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
- Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
- Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
- Please submit a portfolio or demo reel for consideration.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
Employment Type: TEMPORARY
About AGBO
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
11 - 50 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2020