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Internship 3D Product Visualization Jobs in San Ramon, CA

Reimagine neurosurgical planning through 3D, VR, AR, and AI-powered tools that support both pre ... You eat data visualization for lunch * You like reducing the friction between the end user and ...

Reimagine neurosurgical planning through 3D, VR, AR, and AI-powered tools that support both pre ... You eat data visualization for lunch * You like reducing the friction between the end user and ...

We're seeking a curious and driven Product Operations Analyst to help us operationalize our ... visualization tools like Tableau or Looker. * Internship or Project Experience: Previous ...

Job Summary We are seeking an experiencedCustomer-Facing Product Managerto lead the strategy ... Familiarity with tools like Jira, Confluence, CRM, and 3D visualization platforms. * Ability to ...

Internship start dates vary based on your academic calendar. • Semester System: May 24, 2027 ... or data visualization tools. • Coursework or projects related to AI, data, or software ...

Industrial Designer San Francisco, CA - Hybrid At IDEO, we use design to create new products ... Create prototypes at varying fidelities using tools such as 3D printing and other rapid prototyping ...

Currently, over 200,000 Falcon units are in use, and the product continues to be mass-produced ... Familiarity with tools like Jira, Confluence, CRM, and 3D visualization platforms. * Ability to ...

Currently, over 200,000 Falcon units are in use, and the product continues to be mass-produced ... Familiarity with tools like Jira, Confluence, CRM, and 3D visualization platforms. * Ability to ...

Showing results 21-40

Internship 3D Product Visualization information

See San Ramon, CA salary details

$18

$25

$46

How much do internship 3d product visualization jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for internship 3d product visualization in San Ramon, CA is $25.56, according to ZipRecruiter salary data. Most workers in this role earn between $21.49 and $24.71 per hour, depending on experience, location, and employer.

What is an internship in 3D product visualization?

An Internship in 3D Product Visualization is a temporary position for students or recent graduates to gain hands-on experience in creating digital 3D models and renderings of products. Interns typically use specialized software to visualize prototypes, concepts, or final products for marketing, design, or manufacturing purposes. This role helps interns develop technical skills in 3D modeling, rendering, and animation, while also learning how visualization supports product development and communication within a company.

What types of projects can an intern expect to work on during a 3D product visualization internship?

As an intern in 3D Product Visualization, you will typically work on projects that involve creating realistic 3D models and rendering product visuals for marketing, e-commerce, or design presentations. You may be tasked with transforming 2D sketches or CAD files into photorealistic images, creating animations to showcase product features, and assisting senior designers with visual storytelling. Collaboration with product designers, engineers, and marketing teams is common, providing valuable exposure to the full product development cycle and the opportunity to build a diverse portfolio.

What are the key skills and qualifications needed to thrive as an intern in 3D product visualization?

To thrive in an Internship 3D Product Visualization role, you need foundational knowledge of 3D modeling, rendering techniques, and a background in design or related fields. Familiarity with industry-standard software such as Autodesk 3ds Max, Blender, or Cinema 4D, as well as Adobe Creative Suite, is typically required. Strong attention to detail, creativity, and effective communication make candidates stand out in collaborative, fast-paced environments. These skills and qualities are crucial for producing visually compelling product presentations that support team goals and client needs.

What is the difference between Internship 3D Product Visualization vs 3D Artist?

AspectInternship 3D Product Visualization3D Artist
CredentialsTypically pursuing or recent graduate in design, art, or related fieldProfessional degree or extensive experience in 3D modeling and design
Work EnvironmentInternship setting, often collaborative teams in design or manufacturing companiesFull-time employment in creative studios, advertising, or gaming industries
Industry UsageEntry-level role for learning and skill development in product visualizationSpecialized role for creating detailed 3D models and visual assets

While both roles involve 3D modeling, an Internship 3D Product Visualization is an entry-level position focused on learning and supporting product rendering projects, whereas a 3D Artist is a professional responsible for creating detailed 3D assets across various industries.

What are popular job titles related to Internship 3D Product Visualization jobs in San Ramon, CA?

For Internship 3D Product Visualization jobs in San Ramon, CA, the most frequently searched job titles are:

What job categories do people searching Internship 3D Product Visualization jobs in San Ramon, CA look for?

The top searched job categories for Internship 3D Product Visualization jobs in San Ramon, CA are:

What cities near San Ramon, CA are hiring for Internship 3D Product Visualization jobs?

Cities near San Ramon, CA with the most Internship 3D Product Visualization job openings:

Infographic showing various Internship 3D Product Visualization job openings in San Ramon, CA as of June 2026, with employment types broken down into 6% Internship, 70% Full Time, and 24% Part Time. Highlights an 88% In-person, 6% Hybrid, and 6% Remote job distribution, with an average salary of $53,163 per year, or $25.6 per hour.

Senior Product Engineer

Vizcom Technologies, Inc.

San Francisco, CA • On-site

$195K - $225K/yr

Full-time

Re-posted 19 days ago


Job description

Agency Notice: We are not currently working with recruiting agencies for this role. Please do not contact Vizcom employees regarding this position. Any resumes submitted without a prior agreement will be considered unsolicited.
Why Vizcom
Our mission is to reshape design by streamlining the path from concept to creation, bringing more impactful ideas into the physical world.
We're well-funded (Series B $51m to date), growing double-digits MoM, and expanding the core engineering team in SF. The surface area is big: realtime collaboration, GPU inference at scale, a modern TypeScript stack, and serving real enterprise
The Role
As the Senior Product Engineer you'll own major product surfaces in Vizcom's real-time design environment - from our canvas rendering engine to collaborative UX systems. You'll work across React, WebGL, and GraphQL, shaping performance, interaction design, and developer experience. You'll partner closely with designers, AI engineers, and backend leads to make Vizcom's interface both beautiful and blazingly fast. Within your first 90 days you will: ship one new or re-architected user-facing feature that improves product performance or fidelity, establish a render or collaboration performance baseline (e.g., frame rate, latency, bundle size), propose or contribute to frontend tech direction (e.g., render pipeline abstraction, UI state model), and reduce one persistent performance or UX friction point across the frontend stack.
Compensation
$195,000 - $225,000 annually + Offers Equity

What You'll Do
  • Build rich interactive surfaces: own features that blend design, collaboration, and 3D visualization
  • Optimize performance: push React and WebGL rendering to feel instant under load
  • Craft developer ergonomics: shape component architecture, hooks, and state models that scale
  • Collaborate early with Design: prototype fast, test feel, and bring high-fidelity UX to life
  • Improve observability: instrument and debug perf metrics (FPS, React profiler, network traces)
  • Mentor teammates: review code for clarity, structure, and maintainability
The Problems You'll Tackle
  • High-fanout realtime collaboration with CRDT-style data models
  • Rendering pipelines in WebGL/WebGPU, balancing fidelity and speed
  • Bundle optimization, lazy loading, and Vite build performance
  • Complex interaction logic that must still feel intuitive and instant

Our Stack (today)
  • Frontend: TypeScript, React, Vite, WebGL; realtime collaboration.
  • API/Backend: TypeScript/Node, GraphQL (PostGraphile), Postgres, Redis, background workers.
  • Infra: Kubernetes, Pulumi, CI/CD with GitHub Actions, Datadog for observability, feature flags.
  • Security/Enterprise: SSO/SAML (WorkOS), SOC 2-minded practices.

*Experience with every item above is not required. What matters is that you are excited to shape it.
Qualifications
  • 5-8+ years building and shipping complex frontend systems (React/TypeScript)
  • Strong experience with WebGL, Canvas, or custom rendering engines
  • Deep understanding of UI performance, profiling, and memory management
  • Strong eye for design quality - you care about both pixels and milliseconds
  • As a colleague, you enjoy planning, executing, winning and celebrating as a team
  • Experience working remotely and/or in a startup environment
  • Bonus: experience with GraphQL, WASM, GPU pipelines, or 3D scene systems

How We Work
  • Small team, high ownership. Fewer people, more leverage.
  • Design-centric. We obsess over speed and feel; "fast enough" usually is not.
  • Write it down. RFCs, crisp decisions, living docs.
  • Operate what you build. Everyone takes on-call support; incidents drive improvement, not blame.
Interview Process
  • Intro (30m): mutual fit, role and impact.
  • Architectural deep-dive (45m): product and design collaboration.
  • Coding Session (45m):
  • Onsite Interview (half day)
  • References and offer.
Ready to Build?
If you want your work to be used daily by world-class designers and you like owning problems end to end, let's talk. Apply with links (GitHub, LinkedIn, notable projects) and a short note on something hard you shipped.