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Internship 3D Modeling Artist Jobs (NOW HIRING)

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... 3D modeling and 2D/3D texturing software (A plus if experienced with Flow ("Shotgrid") and Miro)

Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization * Create and refine photo-realistic 3D props and materials that meet both artistic and ...

We are looking for a highly capable 3D Artist to create high-quality, photo-realistic assets and ... Develop and revise models, materials, lighting, and compositions for interactive and rendered ...

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... What You'll Do: • Model new product ideas from sketches and scrap, including both hard surfaces ...

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... poly modeling, texturing, and visualization workflows. * Experience using post-production tools ...

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... poly modeling, texturing, and visualization workflows. * Experience using post-production tools ...

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... What You'll Do: • Model new product ideas from sketches and scrap, including both hard surfaces ...

Technical Artist

San Francisco, CA · On-site

$149K - $179K/yr

Interactive 3D worlds * World models * Real-time generation * AI infrastructure Moonlake is ... The Role We're looking for a Technical Artist / 3D Generalist who can create high-quality ...

Create models and set dress these landscapes to support the narrative * Collaborate with project ... Great artistic sensibility and excellent eye for design, color, lighting, composition, and ...

3D Character Artist

Herndon, VA · On-site

$124K - $130K/yr

... 3D Character Artists to work across client projects on a full time basis on-site in Herndon, VA ... modeling, sculpting and texturing expertise from scratch or scan data based on concept art.

3D Character Artist

Herndon, VA · On-site

$124K - $130K/yr

... 3D Character Artists to work across client projects on a full time basis on-site in Herndon, VA ... modeling, sculpting and texturing expertise from scratch or scan data based on concept art.

Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... business model that spans all owners in the full lifecycle of the vehicle. Canoo is starting ...

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Internship 3D Modeling Artist information

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How much do internship 3d modeling artist jobs pay per hour?

As of Jun 16, 2026, the average hourly pay for internship 3d modeling artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is the meaning of internship?

An internship is a temporary position that provides practical work experience in a specific field, such as 3D modeling art. It often serves as a learning opportunity for students or entry-level professionals to develop skills, gain industry knowledge, and build a professional portfolio. Internships typically last for a set period and may or may not be paid.

What is the difference between Internship 3D Modeling Artist vs 3D Modeler?

AspectInternship 3D Modeling Artist3D Modeler
Experience LevelEntry-level, internshipProfessional, often full-time
CredentialsTypically enrolled in or recent graduate of relevant programsPortfolio, relevant certifications or experience
Work EnvironmentInternship setting, supervised learningStudio or company environment, independent work
ResponsibilitiesAssisting in modeling tasks, learning workflowsCreating detailed 3D models, optimizing assets

The main difference between an Internship 3D Modeling Artist and a 3D Modeler is experience and responsibility level. Internships are designed for beginners gaining industry exposure, while 3D Modelers are experienced professionals responsible for producing high-quality models independently.

Is $30 an hour good for an intern?

For an internship as a 3D modeling artist, $30 an hour is considered above average, as many internships pay lower or are unpaid. However, pay rates can vary based on location, industry standards, and the complexity of the work involved. Interns should also consider the experience gained and opportunities for skill development when evaluating compensation.

What is the difference between an attachment and an internship?

An internship is a structured, temporary position where a person gains work experience and skills related to a specific field, such as 3D modeling. An attachment typically refers to a short-term or observational placement, often less formal, allowing individuals to observe or assist without the full responsibilities of an employee. For a 3D modeling artist internship, it usually involves hands-on work with software like Blender or Maya, while attachments may involve shadowing or assisting professionals.

Is a 3.4 GPA good for internships?

For an internship as a 3D modeling artist, a 3.4 GPA is generally considered acceptable, especially if complemented by a strong portfolio and relevant skills in software like Blender or Maya. Many employers prioritize practical experience and creativity over GPA, but a higher GPA can enhance your application if other qualifications are comparable.
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Other

Posted 19 days ago


Job description

Who are we hiring?

We are seeking an experienced 3D Generalist with passion for creating content for the largest screen in the world.

This 3D generalist role requires experience across every aspect of 3D: camera tracking and layout, modeling, texturing, rigging, animation, particles, dynamics, lighting, and rendering, with expert level skills in one or more of those areas. 

Expected to work closely with leadership in creative development, production, post-production, and playback, this position is ideal for good communicators with a positive attitude and experience at creative problem solving.  This role is part of a production artist group exploring and developing a unique visual and technical language for Sphere, in collaboration with the creative development team.  

What will you do? 

  • Work through the lifecycle of the content, advise on where efficiencies can be gained via current and advancing toolsets.
  • Collaborate in a production artist group exploring and developing a unique language for Sphere, in collaboration with a creative development team. 
  • Provide technical and artistic solutions to fulfill creative requirements, collaborating cross-department to achieve deliverable goals to studio standards. 
  • Utilize 3D capabilities to solve technical problems and create new workflows to fulfill creative needs. 
  • Stay up-to-date with trends in art, design, and advancing technology.
  • Work with supervisors to address notes from clients or creative teams to create content.
  • Document tools and techniques for departmental reference.
  • Collaborate with the team to solve complex challenges and contribute to best practices and workflows from development to compositing.
  • Additional responsibilities as assigned by the supervisor.
  • Provide exceptional experiences for our guests, partners, and team members, including by adhering to our appearance and presentation guidelines while on-site.  

Requirements:   

  • Proficiency equivalence to 5+ years of experience working as 3D/CG generalist. 
  • Proficient user of Cinema 4D and Adobe Suite plus working knowledge of other 3D software and tools. 
  • Knowledge of lighting and rendering, with experience in Redshift is desirable
  • Experience with Motion Graphics and Animation for events, commercials, or advertising. 
  • Working knowledge of real-time software toolsets, creation, and rendering of that content in those DCCs (Unreal Engine) is desirable.
  • Understanding and experience within 3D Pipeline from visualization to final render. 
  • Positive attitude and proven track record in creative problem solving with expressed interest in new technology and processes. 
  • Software agnosticism a plus; adaptability to new pipelines and utilization of provided tools is critical.
  • Exceptional problem-solving skills and the ability to think creatively under pressure.
  • Strong communication and interpersonal skills, with the ability to collaborate effectively with other departments and stakeholders.
  • Passion for innovation and a commitment to staying at the forefront of industry trends and technologies.
  • Ability to manage multiple projects simultaneously, balancing creative and technical demands.

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