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Internship 3D Architectural Rendering Jobs in Oregon

... 3D digital materials and complex procedural systems using Adobe Substance Designer and the Adobe ... Utilize real-time rendering engines and workflows to support interactive visualization and design ...

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

Autodesk 3DS Max Tutor

OR · Remote

$18 - $40/hr

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

Autodesk 3DS Max Tutor

Eugene, OR · Remote

$18 - $40/hr

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

Steele Associates Architects (STEELE) is seeking an interior designer with a passion and enthusiasm ... Proficiency in REVIT, digital and physical material presentations, and rendering software * Strong ...

New

Sketchup Tutor

Portland, OR · Remote

$18 - $40/hr

Deep knowledge of SketchUp 3D modeling including push-pull operations, follow me tool, groups and ... Emphasizes rapid design visualization and connects SketchUp to architecture, interior design ...

Sketchup Tutor

OR · Remote

$18 - $40/hr

Deep knowledge of SketchUp 3D modeling including push-pull operations, follow me tool, groups and ... Emphasizes rapid design visualization and connects SketchUp to architecture, interior design ...

Sketchup Tutor

Eugene, OR · Remote

$18 - $40/hr

Deep knowledge of SketchUp 3D modeling including push-pull operations, follow me tool, groups and ... Emphasizes rapid design visualization and connects SketchUp to architecture, interior design ...

Rhino Tutor

OR · Remote

$18 - $40/hr

... 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and ... Emphasizes precision in surface modeling and connects Rhino to architectural design, product ...

Rhino Tutor

Eugene, OR · Remote

$18 - $40/hr

... 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and ... Emphasizes precision in surface modeling and connects Rhino to architectural design, product ...

Be Seen First

Strong sense and knowledge of art, architecture, and design Hands-on experience in the arts and/or ... Writing and rendering instruments: Frequently, to communicate, keep records, and to illustrate ...

Rhino Tutor

Portland, OR · Remote

$18 - $40/hr

... 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and ... Emphasizes precision in surface modeling and connects Rhino to architectural design, product ...

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Internship 3D Architectural Rendering information

What is the difference between Internship 3D Architectural Rendering vs 3D Architectural Renderer?

AspectInternship 3D Architectural Rendering3D Architectural Renderer
CredentialsTypically students or entry-level with basic skillsProfessional certification or experience preferred
Work EnvironmentInternship setting, learning-focusedFull-time or freelance professional projects
Industry UsageUsed for training and skill developmentUsed for client projects and commercial work
Search IntentInternship opportunities, entry-level rolesProfessional job openings, freelance gigs

In summary, Internship 3D Architectural Rendering is an entry-level position focused on learning and skill development, often held by students or beginners. In contrast, a 3D Architectural Renderer is a professional role requiring experience and used for delivering high-quality visualizations to clients.

What are the most commonly searched types of 3D Architectural Rendering jobs in Oregon?

The most popular types of 3D Architectural Rendering jobs in Oregon are:

What are popular job titles related to Internship 3D Architectural Rendering jobs in Oregon?

For Internship 3D Architectural Rendering jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Internship 3D Architectural Rendering jobs in Oregon look for?

The top searched job categories for Internship 3D Architectural Rendering jobs in Oregon are:

What cities in Oregon are hiring for Internship 3D Architectural Rendering jobs?

Cities in Oregon with the most Internship 3D Architectural Rendering job openings:

Infographic showing various Internship 3D Architectural Rendering job openings in Oregon as of August 2026, with employment types broken down into 6% Internship, 66% Full Time, 24% Part Time, 1% Temporary, and 3% Contract. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution.

Color Materials and Graphics Designer

Nike

Beaverton, OR • On-site

Full-time

Posted 13 days ago


Nike rating

7.6

Company rating: 7.6 out of 10

Based on 274 frontline employees who took The Breakroom Quiz

7th of 104 rated fashion retailers


Job description

Color Materials and Graphics Designer - NIKE Inc., Beaverton, OR. Perform and apply specialized technical knowledge to design, create, and present high-quality, photorealistic 3D digital materials and complex procedural systems using Adobe Substance Designer and the Adobe Substance 3D Suite. Develop advanced parametric and algorithm-driven material systems to support scalable, non-destructive material authoring and design iteration. Execute look development, lighting, and rendering workflows by applying an advanced understanding of the interaction between color, materials, and light using physically based and path-tracing rendering engines. Utilize real-time rendering engines and workflows to support interactive visualization and design evaluation. Design, develop, and maintain custom tools and procedural workflows to accelerate internal design processes and improve efficiency, quality, and consistency of digital material creation. Define, document, and maintain technical standards, best practices, and reusable systems for digital material creation and visualization workflows. Analyze requirements and design, create, and present new technical workflows and tools that enable faster and more informed design decision-making. Share tools, workflows, and technical knowledge with internal partners to improve team-wide productivity and capability. Partner cross-functionally with design and development teams to recommend, define, and implement 3D and procedural design workflows. Influence design and development teams to adopt and collaborate using advanced 3D, procedural, and computational tools. Provide technical guidance, training, and mentorship by teaching new tools, techniques, and workflows to team members. Collaborate across project teams and technical environments to meet milestones and deliverables. Work iteratively and efficiently on innovative tools and workflows, providing feedback and technical input to improve systems and outcomes. Telecommuting is available from anywhere in the U.S., except from AK, AL, AR, DE, HI, IA, ID, IN, KS, KY, LA, MT, ND, NE, NH, NM, NV, OH, OK, RI, SD, VT, WV, and WY.
Must have a Master's degree in Science in Landscape Architecture, Art, Design, Science, Engineering and 1 years of experience in the job offered or a Design-related occupation.
Position requires:
  • Advanced procedural and parametric material creation

  • Algorithmic pattern generation and technical pattern systems for materials

  • Development and application of non-destructive, data-driven material workflow

  • Complex 3D material authoring using node-based material systems

  • Physically Based Material creation for photorealistic visualization

  • Look Development for digital materials across multiple lighting and rendering contexts

  • Iterative concept material development to support early design decision-making

  • Physically Based Rendering (PBR) theory and implementation

  • Path tracing and real-time rendering workflows

  • Optimization of materials for both offline and real-time rendering contexts

  • Advanced technical research skills applied to digital material systems

  • Exploration, evaluation, and adoption of emerging technologies in digital design and visualization

Apply at www.jobs.nike.com (Job# R-89939 )
#LI-DNI
We offer a number of accommodations to complete our interview process including screen readers, sign language interpreters, accessible and single location for in-person interviews, closed captioning, and other reasonable modifications as needed. If you discover, as you navigate our application process, that you need assistance or an accommodation due to a disability, please complete the Candidate Accommodation Request Form.

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