1

Intern Video Game Animator Jobs in Oregon (NOW HIRING)

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... The generation and editing of video, sound, and 3D visual geometry (including 3D human motion)

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... The generation and editing of video, sound, and 3D visual geometry (including 3D human motion)

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... The generation and editing of video, sound, and 3D visual geometry (including 3D human motion)

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... The generation and editing of video, sound, and 3D visual geometry (including 3D human motion)

Intern Video Game Animator information

What is the difference between Intern Video Game Animator vs Intern Character Artist?

AspectIntern Video Game AnimatorIntern Character Artist
Required SkillsAnimation software, basic understanding of motion, storytellingDrawing, modeling, texturing skills, artistic ability
Work EnvironmentGame development studios, collaborative teamsDesign studios, game studios, collaborative teams
Industry UsageFocuses on bringing characters and objects to life through movementFocuses on creating character visuals and models

Intern Video Game Animators and Intern Character Artists often work within the same industry and environment, but their roles differ in focus. Animators specialize in motion and bringing characters to life, while Character Artists focus on designing and modeling characters. Both roles require artistic or technical skills and are essential in game development teams.

What are the most commonly searched types of Video Game Animator jobs in Oregon?

The most popular types of Video Game Animator jobs in Oregon are:

What are popular job titles related to Intern Video Game Animator jobs in Oregon?

For Intern Video Game Animator jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Intern Video Game Animator jobs in Oregon look for?

The top searched job categories for Intern Video Game Animator jobs in Oregon are:

What cities in Oregon are hiring for Intern Video Game Animator jobs?

Cities in Oregon with the most Intern Video Game Animator job openings:

Marketing Developer: Video & Playable Ads

Goodgame Studios

OR โ€ข On-site, Remote

Full-time

This job post hasย expired today.ย Applications are no longer accepted.


Job description

We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative-led. We acquire players through video and playable ads, and we hold our work to the standard of the best creative in the genre.
This is a hands-on role that runs from mechanic to shipped ad unit. You design the mechanic, build the 3D playable, build the Unity version of our video artist films, and package both for the networks. In this role you build the same mechanic twice, once for the browser and once in-engine, so you should be equally at home in a web 3D stack and in the Unity editor.
YOUR MISSION
  • Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns
  • Build lightweight minigames and prototypes in Unity
  • Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one's MRAID, size, and CTA rules
  • Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production
  • Comfort using AI tools in the production workflow (welcome and encouraged - just tell us where you used them)
YOUR BACKSTORY
  • Hands-on playable ad experience for mobile game
  • At least +3 years of experience in a similar role
  • Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser)
  • Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads
  • Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience
BIG PLUS
  • Node.js for build scripts and build automation
  • Experience in Idle Arcade genre mechanics
  • 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying
WHAT YOU CAN EXPECT
  • Full ownership of the ad units you build, from mechanic through build to delivery
  • A new game heading into launch, where your creative helps decide who tries it
  • An environment where AI tools are welcome and you can use them without justifying it
  • A collaborative, international team at one of Europe's leading mobile and live-service game studios
HOW WE HIRE
Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a teardown of a reference playable, a small playable built from our assets, and packaging that build to a named network's spec.
Please include links to playables or interactive work you have shipped. We need builds we can open, not only video captures.
About Goodgame Studios
Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group, one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.
Department Marketing & User Acquisition Locations Remote, Hamburg (BorselstraรŸe 20) Remote status Fully Remote Studios Goodgame Studios Employment types Permanent Employment contracts Full time