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Intern Look Development Artist Jobs (NOW HIRING)

CGI Lead

Manhattan, NY · On-site

$20.75 - $28.25/hr

Lead, mentor, and develop a multidisciplinary team of CGI artists, including modeling, texturing, rigging, animation, lighting, look development, FX, and rendering. * Assign work based on project ...

CGI Lead

Manhattan, NY

$20.75 - $28.25/hr

Lead, mentor, and develop a multidisciplinary team of CGI artists, including modeling, texturing, rigging, animation, lighting, look development, FX, and rendering. * Assign work based on project ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

A successful candidate should have a deep knowledge in look development, lighting and complex game ... Work with engineers and artists to optimize content for many platforms * Own gameplay and engine ...

Intern

Atlanta, GA · On-site

$14.50 - $19.25/hr

Woodruff Arts Center employees play an integral role in creating and supporting great art and ... Senior Director, Sales and Audience Development FLSA: United States of America (Non-Exempt ...

Senior Level Artist

Novato, CA · On-site

$149K - $178K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the ... Participate in look development, creating visual benchmark environments and level layouts to ...

Senior Level Artist

Novato, CA · On-site

$149K - $178K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the ... Participate in look development, creating visual benchmark environments and level layouts to ...

Storyboard Artist- Ink

Los Angeles, CA · On-site

$74.52/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Position Summary We are seeking a Storyboard Artist to join our pioneering team in developing ... Drive look development and visual experimentation efforts by pioneering new approaches to blend ...

Story Artist- Ink

Los Gatos, CA · On-site

$74.52/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Position Summary We are seeking a Storyboard Artist to join our pioneering team in developing ... Work closely with leadership to resolve issues and address notes Drive look development and visual ...

Story Artist- Ink

Los Angeles, CA · On-site

$74.52/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Position Summary We are seeking a Storyboard Artist to join our pioneering team in developing ... Drive look development and visual experimentation efforts by pioneering new approaches to blend ...

Showing results 21-40

Intern Look Development Artist information

See salary details

$8

$17

$24

How much do intern look development artist jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for intern look development artist in the United States is $17.04, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What is an intern look development artist?

Intern Look Development Artists are entry-level professionals or students who assist in the process of defining the visual appearance of 3D assets in animation, film, or gaming projects. Their responsibilities typically include helping to create and refine textures, shaders, and materials to ensure models look realistic or match the desired artistic style. Interns often work under the guidance of senior artists to learn industry-standard tools and techniques, gain hands-on experience, and contribute to the visual storytelling of a project.

What does an intern look development artist do?

As an Intern Look Development Artist, you can expect to assist with creating and refining the visual style of assets such as characters, props, and environments by working closely with senior look development artists and supervisors. You'll often be tasked with applying textures, developing shaders, and rendering test images to ensure assets meet artistic and technical standards. Collaboration with modeling, lighting, and compositing teams is common, providing valuable exposure to multiple stages of the production pipeline. This hands-on experience not only builds your technical skills but also offers insight into the creative decision-making process within a professional studio environment.

What skills and qualifications are needed to be an intern look development artist?

To thrive as an Intern Look Development Artist, you need a solid understanding of 3D modeling, texturing, lighting, and shading, often supported by a background in computer graphics or digital art. Familiarity with industry-standard software such as Maya, Houdini, Substance Painter, and rendering engines like Arnold or RenderMan is typically required. Strong attention to detail, creativity, and effective communication skills are highly valued for collaborating with other artists and departments. These skills ensure that visual assets are both technically sound and artistically appealing, contributing to the overall quality of animation or visual effects projects.

What is the difference between Intern Look Development Artist vs Intern Character Artist?

AspectIntern Look Development ArtistIntern Character Artist
Primary FocusCreating materials, shaders, and surface qualities for assetsModeling and designing characters and character assets
Skills & ToolsShader programming, texturing, rendering software3D modeling, sculpting, anatomy knowledge
Work EnvironmentCollaborates with art and technical teams in animation or game studiosWorks closely with character designers and modelers in similar settings

While both roles are entry-level and involve 3D art, the Intern Look Development Artist specializes in creating surface qualities and materials, whereas the Intern Character Artist focuses on modeling characters. Understanding these distinctions helps aspiring artists choose the right path in the industry.

More about Intern Look Development Artist jobs

What cities are hiring for Intern Look Development Artist jobs?

Cities with the most Intern Look Development Artist job openings:

What are the most commonly searched types of Look Development Artist jobs?

The most popular types of Look Development Artist jobs are:

What states have the most Intern Look Development Artist jobs?

States with the most job openings for Intern Look Development Artist jobs include:

Infographic showing various Intern Look Development Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 83% Full Time, 14% Part Time, and 2% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $35,436 per year, or $17 per hour.

3D Game Artist - Platform Architecture

Apple Inc.

Santa Clara, CA • On-site

$194.88 - $324.80/hr

Other

Medical, Dental, Retirement

This job post has expired today. Applications are no longer accepted.


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Santa Clara, California, United States Hardware

Have you shipped AAA games? Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing 3D environments to life? Then our small multi‑disciplinary team of veteran game developers is curious to talk to you about how you could contribute to projects utilizing our proprietary cross‑platform game engine and tools.

Description

As an Artist on the Tools & Technology team, you will contribute with your strong 3D artistic background and talents to developing content, features and workflows for all phases of production using the bespoke engine and its tools in collaboration with designers and engineers.

Responsibilities
  • Adopt a broad range of styles from realistic to highly stylized based on goals and direction for a given project in order to produce art in all phases of production with an appropriate sense of color, drama, shape language, personality, and design.
  • Perform research necessary to support visual development.
  • Develop and concept visual styles and build prototypes.
  • Create and compose believable 3D environments that run smoothly.
  • Collaborate closely with the artists, designers and engineers to define the look of our projects.
Minimum Qualifications
  • Bachelor’s degree or equivalent job‑related experience.
  • Experience as a 3D artist in the games industry including experience modeling, sculpting, material creation and/or lighting.
  • Experience with look development.
  • Experience with industry‑standard 3D software packages.
  • Experience with physically based material workflows.
Preferred Qualifications
  • 10+ years of experience working as a 3D artist in the games industry.
  • Contributed to the development of two or more shipped games, PC or console.
  • Strong artistic foundation in design, composition, color and lighting.
  • Strong understanding of asset workflows in all stages of production.
  • Strong narrative and environmental story telling skills with regards to set dressing and world building.
  • Passion for games.
Compensation & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.

At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.

Learn about accessibility in Apple’s workplace.

Learn about reasonable accommodations for job applicants.

Apple accepts applications to this posting on an ongoing basis.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976