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Intermediate Frontend Developer Jobs in Seattle, WA

Senior Software Engineer, DL Compilers

Redmond, WA

$137.20K - $180.90K/yr

This team builds a code generation backend that connects frontend ML compilers to NVIDIA's GPU ... them through intermediate representations, and producing efficient code targeting NVIDIA's GPU ...

Senior Software Engineer, DL Compilers

Seattle, WA

$139.40K - $183.80K/yr

This team builds a code generation backend that connects frontend ML compilers to NVIDIA's GPU ... them through intermediate representations, and producing efficient code targeting NVIDIA's GPU ...

Software Engineer II

Seattle, WA · On-site +1

$111K - $151.90K/yr

... developer, QA, product, and UX teams. You will play a key role in advancing a platform that ... Operating as an intermediate-level professional, you will begin taking ownership of software ...

Software Engineer II

Seattle, WA

$111K - $151.90K/yr

... developer, QA, product, and UX teams. You will play a key role in advancing a platform that ... Operating as an intermediate-level professional, you will begin taking ownership of software ...

Intermediate Frontend Developer information

See Seattle, WA salary details

$48.4K

$125.7K

$177K

How much do intermediate frontend developer jobs pay per year?

As of May 29, 2026, the average yearly pay for intermediate frontend developer in Seattle, WA is $125,652.00, according to ZipRecruiter salary data. Most workers in this role earn between $118,400.00 and $137,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Intermediate Frontend Developer, and why are they important?

To thrive as an Intermediate Frontend Developer, you need solid proficiency in HTML, CSS, JavaScript, and modern frameworks such as React or Vue, typically supported by a degree in computer science or related experience. Familiarity with version control systems like Git, build tools (Webpack, npm), and understanding of responsive design are essential technical requirements. Strong problem-solving, attention to detail, and effective communication skills help you collaborate with teams and deliver high-quality user interfaces. These skills ensure that you can create efficient, maintainable, and user-friendly web applications that meet both user needs and business objectives.

What are the typical challenges an Intermediate Frontend Developer faces when collaborating with backend teams?

Intermediate Frontend Developers often encounter challenges related to integrating frontend interfaces with backend APIs, such as handling inconsistent data structures or unclear API documentation. Clear and proactive communication with backend teams is essential to resolve these issues efficiently. Additionally, they may need to negotiate timelines or prioritize tasks to ensure smooth development cycles, all while maintaining high code quality and user experience standards.

What are Intermediate Frontend Developers?

Intermediate Frontend Developers are professionals who build and maintain the user-facing parts of web applications, typically possessing a few years of experience beyond entry-level roles. They are proficient in core technologies like HTML, CSS, and JavaScript, and often work with frameworks such as React, Angular, or Vue.js. These developers are responsible for translating design mockups into interactive interfaces, optimizing application performance, and ensuring cross-browser compatibility. At the intermediate level, they are expected to contribute to code reviews, collaborate with backend developers, and solve more complex technical challenges compared to junior developers.

What is the difference between Intermediate Frontend Developer vs Junior Frontend Developer?

AspectIntermediate Frontend DeveloperJunior Frontend Developer
Experience2-4 years of experience0-1 year of experience
SkillsProficient in HTML, CSS, JavaScript, frameworks like React or Angular, and basic version controlBasic understanding of HTML, CSS, JavaScript, and some frameworks
ResponsibilitiesDeveloping features, debugging, collaborating on projects, code reviewsAssisting in development, learning codebases, fixing minor bugs
Work EnvironmentIndependent task handling, team collaboration, project ownershipSupervised tasks, learning from senior developers, support roles

The main difference between an Intermediate Frontend Developer and a Junior Frontend Developer lies in experience, skill level, and responsibilities. Intermediate developers handle more complex tasks independently and contribute significantly to projects, while juniors focus on learning and supporting senior team members.

What are the most commonly searched types of Frontend Developer jobs in Seattle, WA? The most popular types of Frontend Developer jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Intermediate Frontend Developer jobs? Cities near Seattle, WA with the most Intermediate Frontend Developer job openings:
Senior Software Engineer, DL Compilers

Senior Software Engineer, DL Compilers

Nvidia

Redmond, WA

$137.20K - $180.90K/yr

Full-time

Posted 19 days ago


Job description

NVIDIA's GPUs are at the core of modern AI infrastructure, from training large-scale models to running inference in production. That position depends on software as much as hardware, and compiler engineering is a big part of what makes it work.

We're hiring senior software engineers for a compiler team within NVIDIA's deep learning software organization. This team builds a code generation backend that connects frontend ML compilers to NVIDIA's GPU compilation and execution stack, targeting high-performance kernel generation for deep learning workloads.

What you'll be doing:

You'll work on the compiler infrastructure responsible for generating high-performance GPU kernels from frontend compiler representations. This spans the full codegen pipeline: taking in high-level graph operations, lowering them through intermediate representations, and producing efficient code targeting NVIDIA's GPU compiler backends. You may work at any layer of this stack, from the interface with compiler frontends down to the tile-level IR and code generation machinery underneath.

  • Designing and implementing compiler passes, IRs, and lowering pipelines for GPU kernel generation for DL compiler and framework integration.

  • Building MLIR-based transformations and compiler infrastructure connecting frontend representations to backend code generation.

  • Working within and contributing to the backend compilation stack itself, including tile-based IRs and their associated optimization and lowering infrastructure.

  • Performance analysis and optimization across the codegen pipeline, targeting both compute-bound and memory-bound GPU kernels against competitive baselines.

  • Making architectural decisions about how the codegen backend integrates with compiler frontends, GPU libraries, and NVIDIA's broader compilation ecosystem.

  • Setting technical direction for your area: scoping multi-quarter work, defining abstractions that hold up as the stack evolves, and influencing roadmap priorities.

  • Collaborating across teams, including hardware architects, framework teams, library teams, and external partners.

What we need to see:

  • BS, MS, or PhD in Computer Science, Computer Engineering, or a related field (or equivalent experience).

  • 6+ years of relevant work or research experience in compilers, with focus on code generation, IR design, or optimization passes.

  • Strong C/C++ skills, including debugging, performance profiling, and designing for maintainability.

  • Ability to work independently and drive projects with increasing scope and ambiguity.

  • Strong interpersonal and communication skills, including the ability to work across teams and with external partners.

Ways to stand out from the crowd:

  • Hands-on MLIR experience: designing dialects, writing passes, and reasoning about abstraction boundaries in a compilation pipeline.

  • Track record of owning and delivering complex compiler infrastructure end to end.

  • Working experience with GPU or other high-performance accelerator architectures and execution models.

  • Contributions to open-source compiler projects (MLIR, LLVM, XLA, TVM, OAI Triton).

  • History of mentoring engineers and raising the technical bar on a team.

With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous program manager with a real passion for technology, we want to hear from you.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until April 13, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993