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Interface Manager Jobs in British Columbia (NOW HIRING)

... manage UI performance and scalability, and use animation, scripting, and VFX to bring interfaces to life. You help define and maintain UI standards, pipelines, and technical workflows across the ...

UI/UX Designer

New Westminster, BC · On-site

CA$75K - CA$90K/yr

Strong time management skills and ability to meet deadlines in a fast-paced environment. * Ability to work with and adapt existing art assets into polished, production-ready UI elements within Unreal ...

Sr. UI Engineer

Vancouver, BC · On-site +1

CA$200K - CA$211K/yr

It uniquely integrates multiple industry-leading solutions including Unified Endpoint Management ... As a Senior UI Engineer, you will be responsible for enhancing our AWS-based cloud service with ...

UI/UX Designer

Vancouver, BC · On-site

CA$80K - CA$100K/yr

... manual case management. EviSmart is replacing that with an intelligent, unified platform. The ... As more of that UI gets built quickly - including with AI tools - the team needs someone embedded ...

The Junior Graphics & UI Designer works with the project teams to develop graphical interface ... Excellent time-management skills * The ability to work without supervision * Good customer ...

The Junior Graphics & UI Designer works with the project teams to develop graphical interface ... Excellent time-management skills * The ability to work without supervision * Good customer ...

Field execution is performed by the project's electrical subcontractor, making this role as much subcontract and interface management as engineering delivery. \n \n \n \n \n \n RESPONSIBILITIES: \n ...

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Showing results 1-20

Interface Manager information

See British Columbia salary details

$29.5K

$108K

$200K

How much do interface manager jobs pay per year?

As of Sep 5, 2026, the average yearly pay for interface manager in British Columbia is $108,022.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,500.00 and $131,500.00 per year, depending on experience, location, and employer.

What is the difference between Interface Manager vs Network Engineer?

AspectInterface ManagerNetwork Engineer
Required CredentialsBachelor's in IT, Computer Science, or related field; certifications like PMP or ITILBachelor's in Computer Science, Networking, or related; certifications like CCNA, CompTIA Network+
Work EnvironmentProject-based, coordinating between teams and clientsTechnical, focused on designing, implementing, and maintaining networks
Employer & Industry UsageIT consulting firms, large corporations, tech companiesTelecommunications, IT service providers, large enterprises

While both roles involve technology and communication, Interface Managers focus on coordinating project interfaces and stakeholder communication, whereas Network Engineers specialize in designing and maintaining network infrastructure. Understanding these differences helps in choosing the right career path or job search focus.

What is an interface manager?

An interface manager is a professional responsible for coordinating communication and collaboration between different teams, systems, or stakeholders within a project or organization. They ensure that technical and operational interfaces function smoothly, often requiring skills in project management, communication, and familiarity with relevant tools or standards. The role may involve overseeing integration processes, managing technical documentation, and facilitating problem resolution.
Infographic showing various Interface Manager job openings in British Columbia as of August 2026, with employment types broken down into 84% Full Time, 15% Part Time, and 1% Contract. Highlights an 79% Physical, 3% Hybrid, and 18% Remote job distribution, with an average salary of $108,022 per year, or $51.9 per hour.

UI Technical Designer (Contract)

Kabam

Vancouver, BC • On-site

CA$42 - CA$52/hr

Contractor

Re-posted 13 days ago


Job description

At Kabam, we're constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in...
As a User Interface Technical Designer, you are responsible for implementing, animating, and optimizing UI systems in the game engine. You partner with UX designers and UI artists to translate layouts, motion intent, and visual style into functional, performant, and player-facing UI. You ensure a high visual quality bar in the engine, manage UI performance and scalability, and use animation, scripting, and VFX to bring interfaces to life. You help define and maintain UI standards, pipelines, and technical workflows across the project.
In this role, you can expect to:
  • Work hands-on, in-engine to implement UX/UI prototypes and designs of the game team's ideas.
  • Work with a multidisciplinary team of designers, artists, programmers, and producers to create exciting moments, celebrations, and satisfying interactions for the user interface. 
  • Setup UI and menu elements feedback, behavior, and animations.
  • Work with and implement industry leading techniques for motion graphics and vfx in mobile games and improve internal tools and structure.
  • Collaborate with engineers, game designers, UX designers, and production to define technical requirements.
  • Identify gaps in designs and technical constraints.
  • Supports creative and technical solutions/iteration.
  • Maintain best practices and keep control of asset integration in respects to our technical constraints and optimization guidelines.
To be successful in this role, your background includes:
  • Education background in Interaction Design, Art, Software Engineering, or equivalent work experience.
  • 2+ years of experience as a professional User Interface Technical Designer, VFX Artist, Technical Motion Designer.
  • Strong understanding of Motion Graphics and how it relates to Interaction Design.
  • A portfolio demonstrating effective solutions for visual and technical problems.
  • Solid understanding of timeline based animation tools.
  • Experience with real-time engines (e.g. Unity, Unreal).
  • Contributes to creative and technical solutions.
  • Proven track record of working independently and collaboratively in a dynamic team setting.
  • Knowledge of UI technical best practices (on Console, PC, or Mobile).
  • Excellent interpersonal, verbal, and written communication skills.
  • Ability to prototype shaders.
  • Experience in writing tools for UI.
  • Experience with Unity GUI or NGUI framework.
  • Solid understanding of C#.
  • Experience with 3D tools (example: Maya, 3DS Max, etc...).
  • Experience with Design Systems.
$42 - $52 an hour
The typical hiring range listed above is specific to candidates located in Vancouver. Compensation will be determined based on your knowledge, skills and competencies.
If you're interested in the contract but your expectations don't fully align with the provided range, we still encourage you to apply! Considerations may be made based on your experience level.
Excited by this opportunity? Kabam is dedicated to growing our diverse and inclusive workforce, so if your past experience doesn't perfectly match the listed requirements we encourage you to apply anyways - you could be a great fit for this or other positions.

We invite you to apply now and start the conversation with us. Together, we can create and support some of the best games ever made and entertain the world!

About Kabam

Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.

Kabam's games, Marvel Contest of Champions, Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple's Editor's Choice and Google Play's Best Game of the Year.

Founded in 2006, Kabam has studios and offices in Vancouver & Montreal in Canada, and Los Angeles & San Francisco in the United States. Kabam is a wholly-owned subsidiary of Netmarble Games.

Kabam is an Equal Employment Opportunity employer committed to building a diverse and equitable workplace, and inclusive environment for all existing and potential employees. Employment decisions are based on candidate qualifications and business need, not race, color, ancestry, place of origin, age, sex (including pregnancy), gender identity or expression, sexual orientation, political belief, religion, creed, marital or family status, medical condition, genetic information, physical or mental disability, military or veteran status, prior criminal conviction or any other protected class in accordance with federal, state or provincial and local laws and ordinances. Accommodations will be provided as requested by candidates taking part in all aspects of the selection process.
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