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Interface Coordinator Jobs in Oregon (NOW HIRING)

OR · On-site

... in coordination with the UX/UI department, encompassed by UX/UI pillars, design systems, pipelines, and component libraries to enhance development efficiency, consistency, and quality Build and ...

The Quality Coordinator (Non-Programming Quality Engineer) is responsible for customer focused ... Must have strong verbal and written communication skills with the ability to successfully interface ...

The Fleet Coordinator supports field operations by promoting and maintaining an organized ... Interface with vendors to ensure compliance with established delivery schedules, pricing, and ...

The Fleet Coordinator supports field operations by promoting and maintaining an organized ... Interface with vendors to ensure compliance with established delivery schedules, pricing, and ...

The Fleet Coordinator supports field operations by promoting and maintaining an organized ... Interface with vendors to ensure compliance with established delivery schedules, pricing, and ...

The Fleet Coordinator supports field operations by promoting and maintaining an organized ... Interface with vendors to ensure compliance with established delivery schedules, pricing, and ...

The Fleet Coordinator supports field operations by promoting and maintaining an organized ... Interface with vendors to ensure compliance with established delivery schedules, pricing, and ...

The Fleet Coordinator supports field operations by promoting and maintaining an organized ... Interface with vendors to ensure compliance with established delivery schedules, pricing, and ...

The Fleet Coordinator supports field operations by promoting and maintaining an organized ... Interface with vendors to ensure compliance with established delivery schedules, pricing, and ...

The Fleet Coordinator supports field operations by promoting and maintaining an organized ... Interface with vendors to ensure compliance with established delivery schedules, pricing, and ...

The Fleet Coordinator supports field operations by promoting and maintaining an organized ... Interface with vendors to ensure compliance with established delivery schedules, pricing, and ...

The Fleet Coordinator supports field operations by promoting and maintaining an organized ... Interface with vendors to ensure compliance with established delivery schedules, pricing, and ...

The Fleet Coordinator supports field operations by promoting and maintaining an organized ... Interface with vendors to ensure compliance with established delivery schedules, pricing, and ...

The Fleet Coordinator supports field operations by promoting and maintaining an organized ... Interface with vendors to ensure compliance with established delivery schedules, pricing, and ...

The Fleet Coordinator supports field operations by promoting and maintaining an organized ... Interface with vendors to ensure compliance with established delivery schedules, pricing, and ...

The Fleet Coordinator supports field operations by promoting and maintaining an organized ... Interface with vendors to ensure compliance with established delivery schedules, pricing, and ...

Facilities Coordinator

Hillsboro, OR · On-site

$56K - $65K/yr

Act as a professional interface with clients, visitors, and guests,representingJLL's commitment to ... Experience coordinating with multiple vendors and service providers simultaneously * Ability to ...

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Interface Coordinator information

See Oregon salary details

$12

$47

$88

How much do interface coordinator jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for interface coordinator in Oregon is $47.67, according to ZipRecruiter salary data. Most workers in this role earn between $29.01 and $68.81 per hour, depending on experience, location, and employer.

What is the difference between Interface Coordinator vs Project Coordinator?

AspectInterface CoordinatorProject Coordinator
Required CredentialsTypically a bachelor's degree in relevant fields; certifications like PMP are a plusUsually a bachelor's degree; certifications like CAPM are common
Work EnvironmentCollaborative, cross-departmental teams, often in tech or engineering sectorsProject teams across various industries, managing timelines and resources
Employer & Industry UsageUsed in tech, engineering, and manufacturing industries to manage interface pointsWidely used across industries to oversee project execution

While both roles involve coordination, the Interface Coordinator focuses on managing interactions between different systems or departments, ensuring seamless communication. The Project Coordinator manages project timelines, resources, and deliverables. Understanding these differences helps in choosing the right career path or job search focus.

What cities in Oregon are hiring for Interface Coordinator jobs? Cities in Oregon with the most Interface Coordinator job openings:

Senior UX/UI Design Lead

teamLFG

OR • On-site

Other

Re-posted 4 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Are you fascinated by IPs that blend genres and approach UX/UI in potentially novel ways? Are you delighted by game interfaces that make it frictionless to play with friends? Are you drawn to dissecting trends in game UX and interaction design?

As the Senior UX/UI Design Lead on teamLFG, you will drive the UX/UI of an Unannounced Project from pre-production and beyond. Through collaborating with Directors and other Leads, you will develop product and staffing strategies for the UX/UI discipline. Through research, prototyping and collaboration with other disciplines, you'll turn player experience goals into user experiences that support both player needs and product goals. Most importantly, you will work with a fun, dedicated, cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Establish and maintain the UX/UI development roadmap, upholding the vision of the game by understanding its product and player needs, working with the Game Director

Proactively represent UX/UI in discussions, feature prioritization, and goal creation, ensuring the UX/UI and player experiences effectively support aspects of the game such as core gameplay mechanics, social mechanics, monetization strategies, live events, and player progression systems

Collaborate with the Art Director to capture the look and feel of the user interface, communicating the direction, feedback and thoughts to the UX/UI team

Deliver functional wireframe specs, user flow diagrams, information architecture, interactive prototypes and more to drive alignment on UX/UI vision to cross-functional teammates

Design from first principles, through deeply understanding the game genre, analyzing competitive references, actively participating in playtesting sessions, and collaborating with User Research to uncover player needs and motivations, and address usability concerns

Establish and maintain robust UX standards and best practices across the studio in coordination with the UX/UI department, encompassed by UX/UI pillars, design systems, pipelines, and component libraries to enhance development efficiency, consistency, and quality

Build and maintain a healthy UX/UI team through managing, staffing planning, hiring, and exdev management, embracing a "we" culture

REQUIRED SKILLS

Experience leading or directly supporting leadership in an ongoing live service game

Expert skills of clear written and verbal communication, such as Slack messages, presentations, wireframes, flows, prototypes, and design documentation

Expert ability to articulate UX/UI design decisions and work effectively with cross-disciplinary teams (Game Design, Art, Engineering, Test, etc.)

Expert ability to give constructive feedback, receive feedback, and determine next steps Proficiency in design tools such as Figma, Sketch, Adobe XD, or similar

Expert ability to create functional prototypes and accompanying technical documentation

Strong management, strategy, planning, and team building experience

Strong understanding of design and user-center principles

Strong understanding of game development pipelines and technical constraints

Experience bridging the gap between technical specs and player experiences

Experience with multiplayer genres and across a variety of platforms (PC, console)

NICE-TO-HAVE SKILLS

Experience with global gaming markets and the competitive gaming/esports landscape

Familiarity with development using Unreal Engine

REQUIRED

Strong portfolio showcasing previous UX/UI design work in games