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Interactive Art Jobs (NOW HIRING)

The Interactive Art Director creates engaging user experiences by designing, developing and supporting application, web, and mobile projects. IADs will collaborate with clients and team members to ...

The Interactive Art Director creates engaging user experiences by designing, developing and supporting application, web, and mobile projects. IADs will collaborate with clients and team members to ...

The Interactive Experiences group is part of Apple Marcom and is responsible for envisioning and ... As a Senior Art Director you'll work under the guidance of creative leads, and in collaboration ...

The Interactive Experiences group is part of Apple Marcom and is responsible for envisioning and ... Description As a Senior Art Director you'll work under the guidance of creative leads, and in ...

We are looking for a Senior Art Director, Interactive with a portfolio of highly conceptual, award-winning work for major brands. Someone who can transform strategy into powerful visual ideas ...

Sushi Cook, Interactive Dining

Las Vegas, NV ยท On-site

$13.25 - $17.50/hr

... interactive art installations, extraordinary design elements, unique retail, ground-breaking ... With a robust, ever-changing roster of concerts, events, immersive art exhibitions, out-of-this ...

... Interactive Art. Graphic Design is the largest area with 150 majors. We anticipate several program revisions soon, including the development of a BDes that merges Graphic Design and Interaction ...

... Interactive Art. Graphic Design is the largest area with 150 majors. We anticipate several program revisions soon, including the development of a BDes that merges Graphic Design and Interaction ...

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Interactive Art information

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$11K

$118.5K

How much do interactive art jobs pay per year?

As of Jun 15, 2026, the average yearly pay for interactive art in the United States is $117,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $117,000.00 and $117,000.00 per year, depending on experience, location, and employer.

What is the difference between Interactive Art vs Graphic Designer?

AspectInteractive ArtGraphic Designer
Required CredentialsPortfolio, possibly a degree in art or digital mediaDesign degree or certification, portfolio
Work EnvironmentDigital studios, galleries, public installationsAdvertising agencies, design firms, corporate offices
Industry UsageArt exhibitions, digital media projects, interactive installationsBranding, marketing materials, print and digital media

Interactive Art and Graphic Design both involve visual creativity, but Interactive Art focuses on creating engaging digital or physical experiences that often involve user interaction, while Graphic Design emphasizes visual communication through static or digital images for branding and marketing. Both roles require strong design skills and creativity, but Interactive Art typically involves more experimental and experiential projects.

What are some common challenges interactive artists face when working on collaborative projects?

Interactive artists often collaborate with professionals from diverse fields such as developers, designers, and engineers. A common challenge is ensuring clear communication and aligning creative visions, especially when technical limitations arise. Balancing artistic intent with user experience and technical feasibility can require compromise and flexibility. Successful interactive artists are proactive in project planning, open to feedback, and skilled at bridging the gap between art and technology.

What is interactive art?

Interactive art is a form of art that engages the audience in a way that allows them to participate actively in the creative process. Unlike traditional art forms, interactive art often incorporates digital technology, sensors, or physical components that respond to the viewer's actions or presence. This dynamic interaction creates a unique and often immersive experience, making each encounter with the artwork different. Interactive art can be found in museums, galleries, public spaces, and online platforms, and it often blurs the lines between the artist, the artwork, and the audience.

What are the key skills and qualifications needed to thrive as an Interactive Artist, and why are they important?

To thrive as an Interactive Artist, you need a strong background in visual design, user experience (UX), and programming, often supported by a degree in digital arts or a related field. Familiarity with tools like Adobe Creative Suite, Unity, TouchDesigner, and coding languages such as JavaScript or C# is typically required. Creative problem-solving, collaboration, and effective communication are essential soft skills that set standout interactive artists apart. These skills are crucial for producing engaging, innovative interactive experiences that effectively merge artistry with technology and user engagement.
More about Interactive Art jobs
What cities are hiring for Interactive Art jobs? Cities with the most Interactive Art job openings:
What are the most commonly searched types of Interactive Art jobs? The most popular types of Interactive Art jobs are:
Infographic showing various Interactive Art job openings in the United States as of June 2026, with employment types broken down into 5% As Needed, 42% Full Time, 50% Part Time, 1% Temporary, 1% Contract, and 1% Nights. Highlights an 83% Physical, 2% Hybrid, and 15% Remote job distribution, with an average salary of $117,000 per year, or $56.2 per hour.

Interactive Art Director

Asynchrony

Saint Louis, MO โ€ข On-site

Full-time

Posted 15 days ago


Job description

Company Description
Asynchrony, a Division of Schafer Corporation, is an innovative software technology firm focused on the agile delivery of custom software solutions, enterprise architecture, systems integration and mobility solutions. Clients include Fortune 500 companies and Government agencies. More information is available on the Web at www.asynchrony.com.
Job Description
Asynchrony has an opportunity for an Interactive Art Director. The Interactive Art Director creates engaging user experiences by designing, developing and supporting application, web, and mobile projects. IADs will collaborate with clients and team members to define, estimate, create, and deliver the entire visual layer that conform to brand and industry standards.
Candidate must have experience with traditional user experience (UX) principles and processes such as task flow analysis, wireframing, prototyping, and usability analysis. IADs are responsible for overseeing UI design throughout the entire development process and must champion their creative vision through implementation.
Candidate will be a member of the Asynchrony UX team and contribute to the growth and improvement of the entire team through mentoring, peer review, and creative collaboration. Along with client projects, the UX team also provides design support for marketing, business development, and corporate communications for Asynchrony and parent companies.
Qualifications
The following knowledge skills and attributes are required:
  • 5+ years experience in interactive design
  • Bachelor's Degree in Art, Graphic Design or equivalent experience
  • Excellent design skills and experience with production graphics, image manipulation, typography, layout and color
  • Extensive knowledge of Adobe Creative Suite on Mac OS
  • Strong knowledge of web UI execution (HTML and CSS)
  • Strong knowledge of mobile user interfaces including iOS and Android
  • A strong portfolio displaying examples of web/application design
  • Candidate must be able eligible to receive a security clearance

The following knowledge skills and attributes are preferred:
  • General understanding of Agile Development processes
  • Strong written and presentation skills, comfortable working directly with clients
  • High attention to detail and able to solve visual design challenges
  • Knowledge of internal and external messaging and content creation
  • Familiarity with file version control systems such as SubVersion and/or Git
  • Strong understanding of software UI mechanics, navigational constructs, and iconography
  • Past experience with Federal, Government, or Military projects

Additional Information
Compensation:
Asynchrony seeks to fill this position with an exceptionally talented and self-motivated individual. Salary will be commensurate with experience. Asynchrony has highly competitive benefits, excellent development opportunities and a great working environment.
Worksite Location:
St. Louis, MO 63102
APPLY TODAY AT: jobs.asynchrony.com
Asynchrony, a division of Schafer Corporation, is an Affirmative Action, Equal Opportunity Employer. Asynchrony is a background screening, and E-Verify participating employer.
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