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Industrial Light Magic Jobs (NOW HIRING)

Staff Accountant

San Antonio, TX · On-site

$49K - $65K/yr

... light fixtures for projects worldwide. You'll find our products everywhere from SF MOMA to the Nike ... industrial design and place a premium on service, quality, and innovation. Our people make magic ...

Staff Accountant

San Antonio, TX

$49K - $65K/yr

... light fixtures for projects worldwide. You'll find our products everywhere from SF MOMA to the Nike ... industrial design and place a premium on service, quality, and innovation. Our people make magic ...

... industrial design and place a premium on service, quality, and innovation.  Our people make magic ... We like to make work enjoyable and engaging.   We light the world's most beautiful spaces.

... industrial design and place a premium on service, quality, and innovation. Our people make magic ... We light the world's most beautiful spaces. Position Summary: The Lean Clerk will play a key role ...

Punch Press Operator

San Antonio, TX · On-site

$16 - $19.75/hr

... industrial design and place a premium on service, quality, and innovation. Our people make magic ... We light the world's most beautiful spaces. Essential Duties and Responsibilities: * Examine ...

... deliver magical experiences that surprise and delight our customers! The Camera Technologies ... industrial design teams more freedom when designing our hardware, confident that your work will ...

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Showing results 1-20

Industrial Light Magic information

See salary details

$28.5K

$42.7K

$66.5K

How much do industrial light magic jobs pay per year?

As of Aug 23, 2026, the average yearly pay for industrial light magic in the United States is $42,718.00, according to ZipRecruiter salary data. Most workers in this role earn between $37,500.00 and $43,500.00 per year, depending on experience, location, and employer.

What is the difference between Industrial Light Magic vs Visual Effects Artist?

AspectIndustrial Light MagicVisual Effects Artist
CredentialsDegree in film, animation, or related field; proficiency in VFX softwareSimilar credentials; often self-taught or with formal training in VFX
Work EnvironmentLarge studios, film sets, post-production facilitiesFilm, TV, commercials, freelance projects
Industry UsagePrimarily in film and high-end media productionsBroadly in entertainment, advertising, and independent projects

Industrial Light Magic is a leading visual effects company specializing in high-end film VFX, often working on blockbuster movies. Visual Effects Artists are professionals who create VFX for various media, including films, TV, and commercials. While both roles require similar skills and tools, ILM is a specific company known for large-scale projects, whereas Visual Effects Artists work across multiple companies and projects.

How much do industrial light magic compositors make?

Industrial Light & Magic compositors typically earn between $70,000 and $120,000 annually, depending on experience, location, and skill level. Senior compositors with advanced skills in software like Nuke or After Effects can earn higher salaries, especially in major entertainment hubs.

What are the career opportunities at Industrial Light Magic?

Career opportunities at Industrial Light & Magic include roles in visual effects, animation, compositing, modeling, and technical direction. The company seeks candidates with skills in software such as Maya, Houdini, and Nuke, and often requires relevant experience or a background in film, animation, or computer graphics. Positions may range from entry-level to senior roles, with opportunities for collaboration on major film projects.
More about Industrial Light Magic jobs
Infographic showing various Industrial Light Magic job openings in the United States as of August 2026, with employment types broken down into 92% Full Time, 4% Part Time, 2% Contract, and 2% Nights. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $42,718 per year, or $20.5 per hour.

Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco

The Walt Disney Company

San Francisco, CA • On-site

$103.81 - $132.93/hr

Other

Posted 11 days ago


Walt Disney Company rating

7.8

Company rating: 7.8 out of 10

Based on 129 frontline employees who took The Breakroom Quiz

3rd of 52 rated entertainment


Job description

Lighting Artist / Technical Director – Expression of Interest – ILM San Francisco

Job ID 10152348 | Location San Francisco, California, United States | Business Industrial Light & Magic | Date posted May 26, 2026

Job Summary

This posting is an opportunity to submit your resume for future consideration. This role is not currently open; we anticipate it may be open in the future. If you would like to be considered, submit your resume. You may receive an email or call from a recruiter if and when the role becomes available.

Position Summary

ILM’s Interactive team advances the studio’s legacy of innovation by developing original immersive experiences across virtual reality, augmented reality, and location-based platforms. We are seeking a Lighting Artist who reflects the innovative spirit, creative talent, production excellence, and passion for great storytelling that defines ILM.

The Lighting Artist is responsible for bringing the best out of our environments and combining artistic talent and technical ability. You will work closely with the Department Supervisor of Lighting and development/production teams on design and implementation of lighting setups and pipelines.

What You’ll Do
  • Work with Art Directors, Lighting Leads, and concept artwork to design lighting setups for environments, characters, and interactive game assets.
  • Have deep understanding of lightmap baking, dynamic lighting tools, image-based specular lighting, indirect light probes, post-process volumes, and real-time rendering.
  • Collaborate with environment, character, and VFX artists to achieve desired aesthetics and performance through material shader and geometry work.
  • Partner with level designers to animate dynamic lighting or transitions via level blueprint or sequencer.
  • Actively participate in improving workflows, optimizations, and best practices.
  • Identify, triage, and fix bugs working with engineering and relevant departments.
  • Take final projects to a high degree of polish and optimization.
What We’re Looking For
  • 5+ years experience as a Lighting TD/Artist in AAA game development or animation/vfx/film.
  • Strong aesthetic sense for lighting and color theory.
  • Strong technical knowledge of current real-time lighting toolsets, including atmospheric effects, post-processing, color grading, and HDR IBL workflows.
  • Able to effectively take direction and know what looks good and why.
  • Experience with Unreal/Unity or equivalent game engine, including dynamic and baked lighting workflows, physically-based rendering, and basic level blueprint scripting.
  • Shaders: in-depth knowledge of real-time shader implementations, limitations in VR, knowledge of PBR pipelines, and subsurface shaders.
  • Materials: experienced in the development, authoring, and organization of efficient materials via the UE4 material editor.
  • Fluency in Windows, JIRA, Perforce or equivalent OS, workload and data management tools.
  • Excellent communication, organization, and problem-solving skills, and self-motivated.
  • Bonus points for:
    • Strong traditional art, photography, or film studies background.
    • Proficiency with profiling tools for diagnosing performance issues related to lighting.
    • Experience with one or more of: Maya, Unity, Substance Designer/Painter, Zbrush or Mudbox, Houdini, Mari, 3D Studio Max, Photoshop, Nuke.
    • Interest and capacity to work with proprietary toolsets.
Compensation

The hiring range for this position in San Francisco is $103,812 to $132,930 per year. The base pay offered will take into account internal equity and may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and other benefits.

EEO Statement

Lucasfilm Entertainment Company (LLC Payroll Svc), part of the Industrial Light & Magic, is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, religion, color, sex, sexual orientation, gender identity, gender expression, national origin, ancestry, age, marital status, military or veteran status, medical condition, genetic information, disability, or any other basis prohibited by federal, state, or local law.

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What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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