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Indie Game Jobs (NOW HIRING)

Blender Tutor

Eugene, OR · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Clifton, NJ · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Missouri City, TX · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Mesa, AZ · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

San Marcos, TX · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Glen Cove, NY · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Cambridge, MA · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Paramus, NJ · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Elizabeth, NJ · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

New Orleans, LA · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Columbus, OH · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Coral Gables, FL · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Bridgeport, CT · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Columbia, SC · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Iowa City, IA · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Champaign, IL · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Blender Tutor

Corpus Christi, TX · Remote

$18 - $40/hr

Emphasizes understanding the full 3D production pipeline and connects Blender skills to indie game development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ...

Showing results 21-40

Indie Game information

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$20

$37

How much do indie game jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for indie game in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What is an indie game?

An Indie Game job refers to working in the development, design, marketing, or publishing of independently created video games. Unlike large studios, indie game teams are usually smaller, with individuals taking on multiple roles. These jobs can include game design, programming, art, sound design, and business management. Indie game developers often have more creative freedom but may face challenges in funding and marketing. Many indie developers work as freelancers or start their own game studios.

What skills and qualifications are needed to thrive as an indie game developer?

To thrive as an Indie Game Developer, you need strong skills in game design, programming languages (such as C# or Unity), as well as a solid understanding of digital art and audio integration. Familiarity with game engines like Unity or Unreal Engine, and version control systems such as Git, is typically essential, though formal education is often less critical than portfolio quality. Creativity, self-motivation, and the ability to manage time effectively are key soft skills in this often self-driven field. These skills are crucial because indie developers often handle multiple aspects of game production and must independently push projects from concept to completion.

What are the biggest challenges faced by indie game developers and how can they be overcome?

One of the biggest challenges for Indie Game Developers is managing limited resources while handling various aspects of game creation, from programming and design to marketing and distribution. Time management and prioritization skills are essential to ensure that the project stays on track without sacrificing quality. Networking with other developers, seeking feedback early, and utilizing available online resources or communities can help overcome hurdles and refine your game. Many developers also find success by clearly defining the game's scope and focusing on building a strong, unique core experience rather than trying to match larger studio productions. Understanding these challenges and developing strategies to address them can significantly improve your chances for both creative fulfillment and commercial success.

What cities are hiring for Indie Game jobs?

Cities with the most Indie Game job openings:

What are the most commonly searched types of Indie Game jobs?

The most popular types of Indie Game jobs are:

What states have the most Indie Game jobs?

States with the most job openings for Indie Game jobs include:

Infographic showing various Indie Game job openings in the United States as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 1% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.

3D Game Programmer (Unity)

Spellbrush

San Francisco, CA • On-site

Full-time

Re-posted 20 days ago


Job description

tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the game. Think MiSide with LLMs, but truly integrated with gameplay, not just a RP chatbot.
About Us
Here at Spellbrush, we're passionate about making a good anime game.
We also happen to be the world's leading generative AI studio-we're the team behind niji・journey.
Our mission is simple: use AI to bring characters to life and push the boundaries of narrative-driven games.
What We're Building
We've developed an in-house LLM storytelling system that blends AI, story, and gameplay-going far beyond shallow "chat-only" experiences.
The result is an AI companion who cooperates with you in puzzles, remembers across worlds, and changes how each chapter unfolds.
We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working prototype into a full game.
In-game screenshots (development build)
About The Role
You will join a small but extremely talented team to define a new kind of video game experience. You'll work alongside top otaku minds in the industry, including the creator of Warudo and Cytoid, a Google Deepmind veteran behind Project Astra, and top-tier AI researchers.
As an early member of this team, you will have significant artistic and research freedom to shape what could become the next-generation LLM-driven storytelling experience.
Why You'll Love Working With Us
Impact and Ownership: As an early team member, you'll have the opportunity to push the boundaries of what's possible at the intersection of the AI, anime, and video game industry.
A World-Class Team: You'll work directly with some of the best AI researchers and engineers in the world in a small, mighty, and fast-paced team.
Culture: We are seeking individuals who ideally are fans of anime and the anime aesthetic. We believe in the unmatched speed of in-person collaboration.
International Opportunities: We have primary research offices in downtown Akihabara, Tokyo, and San Francisco. Visa sponsorships are available for qualified candidates.
You may be a good fit if:
You love anime and the anime aesthetic
We are literally building an anime game, so this is a requirement!
You have independently developed a 3D narrative game in Unity
Bonus points if the game is first-person.
You're good at 3D character animation
Bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store.
You're excited about the potential of Generative AI
You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into our game. You will be at the literal cutting edge of what is possible with machine learning, art, and games. Having experience working with LLMs is a plus.
You're comfortable working on small, fast-paced teams
Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.
We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.