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Hourly Maya Modeling Jobs (NOW HIRING)

This is an hourly freelance position, with expected availability during PST core hours M-F 9:00 AM ... Model a broad range of assets, from characters and vehicles to props and full environments, across ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

This is an hourly freelance position, with expected availability during PST core hours M-F 9:00 AM ... Model a broad range of assets, from characters and vehicles to props and full environments, across ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

This is an hourly freelance position, with expected availability during PST core hours M-F 9:00 AM ... Model a broad range of assets, from characters and vehicles to props and full environments, across ...

Manager, Art Direction

Los Angeles, CA · On-site

$198 - $310/hr

... 3D models, to document and advance the design process. * Oversee concept art, scenic packages ... Skilled deployment of digital design tools such as SketchUp, Maya, Blender, Rhino, Photoshop ...

This is an hourly freelance position, with expected availability during PST core hours M - F 9:00 ... 3D modeling experience in Blender, Maya, or similar * Exposure to Fortnite Creative/UEFN or other ...

This is an hourly freelance position, with expected availability during PST core hours M - F 9:00 ... 3D modeling experience in Blender, Maya, or similar * Exposure to Fortnite Creative/UEFN or other ...

This is an hourly freelance position, with expected availability during PST core hours M - F 9:00 ... 3D modeling experience in Blender, Maya, or similar * Exposure to Fortnite Creative/UEFN or other ...

Hourly Maya Modeling information

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$22

$40

$76

How much do hourly maya modeling jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for hourly maya modeling in the United States is $40.33, according to ZipRecruiter salary data. Most workers in this role earn between $31.25 and $43.51 per hour, depending on experience, location, and employer.

What cities are hiring for Hourly Maya Modeling jobs?

Cities with the most Hourly Maya Modeling job openings:

What are the most commonly searched types of Maya Modeling jobs?

The most popular types of Maya Modeling jobs are:

What states have the most Hourly Maya Modeling jobs?

States with the most job openings for Hourly Maya Modeling jobs include:

Infographic showing various Hourly Maya Modeling job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 51% Full Time, 44% Part Time, 1% Temporary, and 3% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $83,896 per year, or $40.3 per hour.

Adjunct faculty- Virtual Production Designer and Developer

Virtual Producer

Manhattan, NY • On-site

$130.87 - $143.27/hr

Other

Posted 2 days ago

New


Job description

Overview

New York Institute of Technology’s six schools and colleges offer undergraduate, graduate, and professional degree programs in demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.

The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 112,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university’s community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21‑century challenges, and reinvent the future.

For more information, visit nyit.edu.

Responsibilities

The Department of Digital Art and Design anticipates openings for part‑time (adjunct) instructors in Spring 2024 at its Old Westbury and Manhattan locations to teach undergraduate courses within the Digital Arts BFA program. Subjects we are seeking teaching for at this time include Digital Compositing and Visual Effects and Portfolio Development for Digital Artists, but may also include subjects related to 3D Modeling and Animation, 2D animation, and emerging technologies like Augmented and Virtual Reality.

Qualifications

Candidates must have a Master’s degree or a Bachelor’s degree and 5 years of professional experience in the fields of traditional and digital art and design.

Academic experience is a plus.

Candidates should have technical knowledge and proficiency in Adobe CC, including Photoshop, Illustrator, After Effects, Maya, Cinema 4D, Nuke and other commonly used software.

Knowledge and understanding of emerging technologies (AR, VR) is a plus.

New York Institute of Technology is an Equal Opportunity Employer – All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.

Other Information

In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.

Adjunct Faculty offered hourly rate is contingent on applicable rank.

Minimum Salary: USD $95.00/Hr.

Maximum Salary: USD $104.00/Hr.

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