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Houdini Environment Jobs (NOW HIRING)

Create integrations within Nuke, Houdini, 3ds Max, Maya, and other production applications that ... environments. * Experience with ComfyUI, Stable Diffusion, Flux, or other generative AI frameworks.

Create shot-ready assets (e.g., characters, props, environments) using a combination of generative tools and traditional DCCs (Photoshop, Maya, Houdini, Harmony, Blender, etc.). * Build and fine-tune ...

Create shot-ready assets (e.g., characters, props, environments) using a combination of generative tools and traditional DCCs (Photoshop, Maya, Houdini, Harmony, Blender, etc.). * Build and fine-tune ...

Computational Designer

New York, NY · On-site

$115K - $143K/yr

A portfolio demonstrating computational and generative design applied to built environment or landscape contexts. * Proficiency in Houdini for computational geometry and procedural modeling is ...

Support CG artists in the creation of shot-ready assets (e.g., characters, props, environments) using a combination of generative tools and traditional DCCs (Photoshop, Maya, Houdini, Harmony ...

System Administrator

El Segundo, CA · On-site

$60 - $70/hr

Cosm is a global technology company that brings experiences to life in immersive environments. We ... Hands‑on support experience with VFX/post creative tools (Nuke, Resolve, Cinema 4D, Houdini, or ...

VFX AI Pipeline

Manhattan, NY · On-site

$125K/yr

Create integrations within Nuke, Houdini, 3ds Max, Maya, and other production applications that ... environments. * Experience with ComfyUI, Stable Diffusion, Flux, or other generative AI frameworks.

Create integrations within Nuke, Houdini, 3ds Max, Maya, and other production applications that ... environments. * Experience with ComfyUI, Stable Diffusion, Flux, or other generative AI frameworks.

Support CG artists in the creation of shot-ready assets (e.g., characters, props, environments) using a combination of generative tools and traditional DCCs (Photoshop, Maya, Houdini, Harmony ...

Cosm is a global technology company that brings experiences to life in immersive environments. We ... Hands-on support experience with VFX/post creative tools (Nuke, Resolve, Cinema 4D, Houdini, or ...

Support CG artists in the creation of shot-ready assets (e.g., characters, props, environments) using a combination of generative tools and traditional DCCs (Photoshop, Maya, Houdini, Harmony ...

Support CG artists in the creation of shot-ready assets (e.g., characters, props, environments) using a combination of generative tools and traditional DCCs (Photoshop, Maya, Houdini, Harmony ...

Showing results 21-40

Houdini Environment information

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$5

$16

$29

How much do houdini environment jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for houdini environment in the United States is $16.08, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $17.55 per hour, depending on experience, location, and employer.

What is a Houdini environment artist?

Houdini Environment Artists are professionals who use the 3D software Houdini to create realistic or stylized environments for movies, video games, TV, and other digital media. They specialize in modeling, texturing, and lighting natural and artificial landscapes such as forests, cities, terrains, and skies. Their work often involves procedural generation, allowing for the efficient creation of complex and detailed virtual worlds. Houdini Environment Artists collaborate closely with other departments to ensure their environments fit seamlessly into the overall visual narrative. Mastery of Houdini and a strong artistic eye are essential for success in this field.

What skills and qualifications are needed to thrive as a Houdini environment artist?

To thrive as a Houdini Environment Artist, you need strong expertise in 3D modeling, procedural generation, and visual design, usually supported by a background in digital art or computer graphics. Mastery of Houdini software, familiarity with rendering engines like Redshift or Arnold, and experience with version control systems are typically required. Creativity, problem-solving, and effective communication distinguish top performers in this role. These skills are essential to efficiently create complex, visually stunning environments that meet project requirements and collaborative production pipelines.

What are the typical collaborative workflows for a Houdini environment artist within a visual effects or game studio?

As a Houdini Environment Artist, you will frequently collaborate with concept artists, lighting specialists, and technical directors to bring complex digital environments to life. The workflow often involves exchanging assets and feedback through regular team meetings, version control systems, and project management tools. You'll be expected to share your procedural setups, troubleshoot technical challenges with colleagues, and iterate based on creative direction. This collaborative structure ensures that your work integrates smoothly with other visual and technical elements in the final production.

What is the difference between Houdini Environment vs Houdini Artist?

AspectHoudini EnvironmentHoudini Artist
Required CredentialsKnowledge of Houdini software, scripting, and technical skillsProficiency in Houdini, artistic skills, and understanding of visual effects
Work EnvironmentTechnical, production-focused, often in VFX or animation studiosCreative, visual-focused, in film, gaming, or advertising industries
Employer & Industry UsageUsed by studios for pipeline setup, technical support, and environment managementHired for creating visual effects, modeling, and animation assets

Houdini Environment roles focus on technical setup, pipeline integration, and supporting Houdini workflows, while Houdini Artists are primarily responsible for creating visual effects, modeling, and animations within Houdini. Both roles require Houdini proficiency but differ in their focus—technical versus artistic.

What other helpful pages are available for Houdini Environment?

Other pages related to Houdini Environment:

Infographic showing various Houdini Environment job openings in the United States as of September 2026, with employment types broken down into 78% Full Time, 11% Temporary, and 11% Contract. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $33,452 per year, or $16.1 per hour.

VFX AI Pipeline

Manhattan, NY • On-site

TheLab
Marketing • 51 - 200 employees

Full-time

Re-posted 9 days ago


Key responsibilities

  • Design, develop, and maintain AI-enhanced production solutions that integrate into existing VFX and CGI pipelines.

  • Build automated AI workflows and reusable pipelines to improve production speed, consistency, and scalability.

  • Manage the training, fine-tuning, and deployment of custom AI models to support production needs.


Job description

Position Summary:

The VFX AI Pipeline Engineer is responsible for designing, developing, and maintaining the infrastructure that integrates artificial intelligence and machine learning into Wellcom's CGI and visual effects production pipeline. Working within HOME, Wellcom's AI-enabled production ecosystem, this role bridges traditional VFX applications with AI-native technologies to create scalable, artist-friendly workflows that enhance efficiency without compromising creative quality.

Acting as the connection between software engineering, pipeline development, and production, the VFX AI Pipeline Engineer builds intelligent tools that automate repetitive processes, accelerate asset creation, and enable creative teams to leverage AI throughout the production lifecycle. This role collaborates closely with CGI Supervisors, Compositing Artists, Developers, Creative Technologists, and Production teams to continuously evolve HOME's AI capabilities.



Key Responsibilities:

AI Pipeline Integration

  • Architect, develop, and maintain AI-enhanced production solutions that integrate seamlessly into existing VFX and CGI pipelines.
  • Build custom tools, APIs, and services that connect traditional DCC applications—including 3ds Max, Maya, Houdini, Nuke, and Fusion—with AI generation platforms and machine learning models.
  • Ensure AI workflows are scalable, secure, reliable, and production-ready within HOME.
  • Collaborate with pipeline engineers and software developers to optimize performance and interoperability across production systems.

Workflow Automation

  • Design, build, and maintain automated AI workflows using ComfyUI, Python, and proprietary workflow frameworks.
  • Standardize AI-assisted asset generation, image enhancement, look development, and production processes across creative teams.
  • Develop reusable automation pipelines that improve production speed, consistency, and scalability.
  • Monitor workflow performance and continuously optimize processing efficiency.

Model Fine-Tuning & AI Development

  • Manage the training, fine-tuning, and deployment of custom AI models including LoRAs, ControlNets, IP-Adapters, and related machine learning assets.
  • Maintain model libraries, checkpoints, version control, and documentation to support project consistency and governance.
  • Optimize AI models for specific client aesthetics, character consistency, product visualization, and brand standards.
  • Evaluate emerging AI technologies and recommend production-ready implementations.

Technical Artist Tools

  • Develop intuitive tools, interfaces, and scripts that enable artists to utilize AI capabilities without requiring advanced programming knowledge.
  • Create integrations within Nuke, Houdini, 3ds Max, Maya, and other production applications that support AI-powered workflows such as texture synthesis, depth-map generation, image upscaling, rotoscoping, segmentation, and asset enhancement.
  • Build artist-focused workflows that balance automation with creative control.
  • Improve usability through documentation, training, and ongoing technical support.

Collaboration & Innovation

  • Partner with CGI Supervisors, Compositing Artists, Creative Technologists, AI Developers, and Production teams to identify opportunities for AI-enabled workflow improvements.
  • Support the evolution of HOME by researching, testing, and implementing emerging AI technologies that enhance production capabilities.
  • Establish best practices, technical documentation, and governance standards for AI-assisted production.
  • Champion responsible, ethical, and secure implementation of AI technologies throughout the production pipeline.



Required Qualifications:

  • Bachelor's degree in Computer Science, Software Engineering, Visual Effects, Computer Graphics, Artificial Intelligence, or equivalent professional experience.
  • 5+ years of experience in VFX pipeline development, technical direction, software engineering, or AI workflow development.
  • Strong understanding of VFX production pipelines and digital content creation workflows.
  • Advanced programming experience with Python.
  • Experience integrating software applications through APIs and automation frameworks.
  • Excellent problem-solving, communication, and cross-functional collaboration skills.



Preferred Qualifications:

  • Experience developing AI-enabled production pipelines for CGI, VFX, or creative production environments.
  • Experience with ComfyUI, Stable Diffusion, Flux, or other generative AI frameworks.
  • Knowledge of machine learning concepts, inference optimization, and model fine-tuning.
  • Experience training and managing LoRAs, ControlNets, IP-Adapters, or similar AI models.
  • Familiarity with cloud computing, GPU infrastructure, and distributed AI processing.
  • Experience working within commercial advertising, production, or animation studios.



Technical Skills:

Programming & Development

  • Python
  • REST APIs
  • Git
  • Docker
  • Workflow automation
  • Pipeline development

AI & Machine Learning

  • ComfyUI
  • Stable Diffusion
  • Flux
  • LoRA training
  • ControlNet
  • IP-Adapters
  • Model inference
  • Prompt engineering
  • AI workflow orchestration

VFX & DCC Applications

  • Autodesk Maya
  • 3ds Max
  • Houdini
  • Nuke
  • Fusion

Pipeline & Infrastructure

  • Asset management
  • Pipeline architecture
  • GPU rendering
  • Cloud infrastructure
  • Version control
  • AI model management



Success in This Role:

A successful VFX AI Pipeline Engineer will:

  • Build reliable, scalable AI infrastructure that seamlessly integrates with Wellcom's VFX and CGI production pipeline.
  • Empower artists through intuitive AI tools that enhance creativity while reducing repetitive manual work.
  • Optimize AI workflows to improve production efficiency, consistency, and quality.
  • Collaborate effectively across engineering, creative, and production teams to deliver innovative solutions.
  • Help shape the future of HOME by advancing AI-enabled production capabilities while maintaining the highest standards of technical excellence, artistic integrity, and operational reliability.