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Home Based Unity Game Developer Jobs (NOW HIRING)

$122K - $140K/yr

Responsibilities Responsible for designing immersive, high-fidelity user experiences and game-based ... Proficiency prototyping and implementing UX/UI within game engines such as Unreal Engine or Unity.

Responsible for designing immersive, high-fidelity user experiences and game-based interfaces that ... Proficiency prototyping and implementing UX/UI within game engines such as Unreal Engine or Unity.

Salary: $25.00 - $30.00/hour Catface is a YouTube entertainment company, home to a family of ... This position offers the opportunity to transition into a permanent role based on performance. For ...

Game Engine Developer

Santa Clara, CA · On-site

$120K - $130K/yr

Experience with additional game engines (Unity, Godot, or similar). * Familiarity with MCP or agentic AI developer tool workflows. * Proficiency across multiple programming languages. Why QualiTest?

Remote Become a part of our customer's forward-thinking team as a 2D Game Developer focused on ... Proficient in Lua scripting and knowledgeable about component-based game architecture. * Proven ...

Game Engine Developer

Santa Clara, CA · On-site

$120K - $130K/yr

Experience with additional game engines (Unity, Godot, or similar). * Familiarity with MCP or agentic AI developer tool workflows. * Proficiency across multiple programming languages. Why QualiTest?

Programmer Analyst Sr.

King George, VA · On-site

$41.50 - $56.25/hr

The primary development project will occur within the Unity game engine and support USN and FMS customers. The ideal candidate will be experienced with the Unity game engine and C++ / C# programming ...

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Home Based Unity Game Developer information

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$32.5K

$108.5K

$180K

How much do home based unity game developer jobs pay per year?

As of Jun 15, 2026, the average yearly pay for home based unity game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What does a Home Based Unity Game Developer do?

A Home Based Unity Game Developer designs, codes, and tests video games or interactive experiences using the Unity game engine, all from a remote or home office setting. Their responsibilities include collaborating with artists and designers, implementing gameplay features, optimizing performance, and debugging issues. Working from home allows them to connect with team members online, often using tools like version control systems and project management platforms. This role requires strong programming skills, creativity, and the ability to work independently.

What are the key skills and qualifications needed to thrive as a Home Based Unity Game Developer, and why are they important?

To thrive as a Home Based Unity Game Developer, you need a strong background in C# programming, game design principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Proficiency in Unity Editor, version control systems like Git, and familiarity with asset management tools are typically required, with certifications in Unity development considered a plus. Creativity, self-motivation, and effective remote communication are vital soft skills for collaborating with distributed teams and managing independent workflows. These skills and qualities are essential for delivering high-quality, engaging games efficiently while working remotely.

What is the difference between Home Based Unity Game Developer vs Remote Unity Game Programmer?

AspectHome Based Unity Game DeveloperRemote Unity Game Programmer
Required SkillsUnity engine, C#, game designUnity engine, C#, scripting, debugging
Work EnvironmentHome office, independent setupHome or remote office, flexible location
Industry UsageGame studios, indie developersGame development companies, freelance projects

Both roles involve Unity engine and C# skills, often working remotely. The main difference lies in job focus: Home Based Unity Game Developers typically handle entire game development processes, while Remote Unity Game Programmers focus more on coding and technical implementation. Both roles are common in the gaming industry and offer flexible, remote work options.

What are some common challenges faced by home-based Unity Game Developers, and how can they be addressed?

Home-based Unity Game Developers often face challenges such as maintaining effective communication with remote teams, managing their own schedules, and staying motivated without in-person supervision. To address these, it's important to establish clear communication routines using tools like Slack or Discord, set regular check-ins with project managers, and create a dedicated workspace to minimize distractions. Additionally, leveraging online communities and resources can help developers stay updated with the latest Unity features and best practices while fostering a sense of collaboration.
More about Home Based Unity Game Developer jobs
What cities are hiring for Home Based Unity Game Developer jobs? Cities with the most Home Based Unity Game Developer job openings:
What are the most commonly searched types of Unity Game Developer jobs? The most popular types of Unity Game Developer jobs are:
What states have the most Home Based Unity Game Developer jobs? States with the most job openings for Home Based Unity Game Developer jobs include:
3D Game Developer - XR / VR with Security Clearance

3D Game Developer - XR / VR with Security Clearance

CODE Plus Inc

Petersburg, VA

Other

Posted 13 days ago


Job description

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results. We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA. In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR). This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.
________________________________________ Key Responsibilities
• Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
• Design and develop interactive 3D and VR/XR training experiences using modern game engines.
• Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
• Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
• Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
• Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
• Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
• Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
• Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
• Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.
• Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.
________________________________________ Required Qualifications
• Experience developing 3D applications or games using real-time engines (Unity preferred).
• Demonstrated experience building or contributing to VR, AR, or XR applications.
• Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
• Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
• Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
• Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
• Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
• Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.
________________________________________ Preferred Qualifications
• Experience developing VR/XR training simulations for government, military, or enterprise environments.
• Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
• Experience deploying applications to WebGL or cross-platform environments.
• Background in simulation, serious games, or instructional technology.
• Experience designing immersive UX/UI systems for VR/AR environments.
• Knowledge of Agile or iterative development processes.