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Head Of Game Development Jobs (NOW HIRING)

Head of Partnerships

$100K - $150K/yr

Playground Labs is seeking a highly motivated and experienced Head of Partnerships to drive the execution of partnerships and strategic advisory services with web3 games, organizations, and ecosystem

At Side, we work alongside some of the world's leading developers and innovators to create immersive interactive experiences that combine cutting-edge technology with exceptional user engagement.

Game Development Producer (Temporary)

Roseville, MN · On-site

$125K - $127K/yr

Fantasy Flight Games (FFG) is a pioneering publisher of hobby board and card games, including trademarked Living Card Games. Established in 1995, FFG has earned a reputation for its epic themes,

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Infographic showing various Head Of Game Development job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 83% Full Time, 14% Part Time, and 2% Contract. Highlights an 86% Physical, 3% Hybrid, and 11% Remote job distribution.

Senior Producer (Game Development)

Emeryville, CA • On-site

Digital Eclipse Entertainment Partners
PC Games • 11 - 50 employees

Full-time

Re-posted 4 days ago


Job description

Job Summary:
Digital Eclipse is a studio dedicated to preserving and restoring classic video games. As a Senior Producer, you will lead multiple game projects, manage teams, and improve production practices to ensure high-quality releases.
Responsibilities:
• Lead multiple game projects concurrently, balancing priorities and guiding them toward successful, high-quality releases.
• Manage internal teams and collaborate with key external development partners, ensuring alignment with schedules, budgets, and quality standards.
• Manage producers and cross-functional collaborators, providing guidance on best practices, production workflows, and remote collaboration strategies.
• Help define and improve scalable production practices for working with external development teams as DE expands its publishing and co-development capabilities.
• Act as a key production point of contact on high-profile partnerships, contributing to relationships that support the studio’s continued growth.
• Share learnings and production strategies with the broader team, fostering cross-discipline understanding and professional development studio-wide.
• Collaborate with the Head of Production to contribute to early project planning—including scoping, resource planning, budgeting, and forecasting.
• Drive the success of projects from pre-production to launch, ensuring strong communication, milestone tracking, and accountability at every phase.
• Continue developing project management expertise while working with studio management to explore potential opportunities and training programs for SCRUM/Agile certification.
Qualifications:
Required:
• 8+ years’ experience in a production role in the videogame industry
• Demonstrated ability to produce project results across multiple departments
• Excellent communication skills
• Strong critical thinking and problem solving skills
• Strong project management skills
• Great relationship-building skills
• Solid knowledge of Jira, Google Docs, and MS Office
• Ability to commute or relocate to the Emeryville, California area
Preferred:
• Passion for video games, especially retro games
• Contributed extensively to the development for at least two shipped console games
• Experience with 1st party portals and submission process
• Detail orientation without forgetting the bigger picture
• Additional skills outside of production, including art, writing, coding, scripting, etc., that could assist in a game development environment
• University-level degree
Company:
In its original incarnation in 1994, Digital Eclipse pioneered accurate video game re-releases, emulating vintage arcade games well before “emulation” was a household word. Founded in , the company is headquartered in Emeryville, USA, with a team of 11-50 employees. The company is currently Early Stage.