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Hand Modeling Jobs (NOW HIRING)

Farm Hand (Hand I)

Chattahoochee Hills, GA ยท On-site

$13.50 - $18/hr

... model for growth that is an antidote to urban sprawl. On our farm you'll find a small cadre of ... The hand will work closely with the other members of the crew taking care of our animals and land.

Hand Therapist (Part-Time)

Sewell, NJ ยท On-site

$31 - $48/hr

Hand Therapist (Part-Time) RO Washington Township - Sewell, NJ; RO Marlton - Marlton, NJ Overview ... We model our values by creating and enacting practices that encourage participation from all ...

Farm Hand

Vance, SC ยท On-site

$31K - $62K/yr

... Agriculture production model, we want to hear from you! Primary Job Duties: * Egg Collection ... hand. Grow With Us (Bonus Duties & Pay Increases): We are looking for someone eager to learn the ...

Ranch Hand

Olsburg, KS ยท On-site

$45K - $55K/yr

... model that gives us control of every step, from ranch to final cut. Our cattle are raised on the ... The Ranch Hand is responsible for supporting the day-to-day operations of Booth Creek Wagyu Ranch.

Hand Therapist (Per Diem)

Sewell, NJ ยท On-site

$31.25 - $55/hr

The Hand Therapist performs the duties of an OT or PT with a specific emphasis on treating and ... We model our values by creating and enacting practices that encourage participation from all ...

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Hand Modeling information

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How much do hand modeling jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for hand modeling in the United States is $18.31, according to ZipRecruiter salary data. Most workers in this role earn between $16.59 and $19.23 per hour, depending on experience, location, and employer.

What is hand modeling?

A hand modeling job involves using your hands to showcase products in advertisements, commercials, and editorial shoots. Hand models are often hired for their well-groomed, symmetrical hands and fingers. They may pose with jewelry, skincare products, or handle objects to highlight their features. Professional hand models must maintain their hands carefully and often work with photographers, directors, and brands. It is a specialized niche within the modeling industry that requires precision and attention to detail.

What does a hand model do?

A typical workday for a Hand Model often involves traveling to studios or on-location shoots, where you'll work closely with photographers, stylists, and product teams to showcase items like jewelry, cosmetics, or technology. You'll spend considerable time following exact instructions to position your hands for the best angles and lighting, with frequent attention paid to skincare and nail maintenance before and during shoots. Downtime can be spent waiting for setup changes, reviewing creative direction, or caring for your hands. Collaboration with creative professionals and adaptability to different shoot requirements are integral parts of the job, offering variety and the potential to work on high-profile campaigns.

What skills and qualifications are needed for hand modeling?

To thrive as a Hand Model, you need well-groomed, symmetrical, and photogenic hands, along with an understanding of posing and hand care routines. Familiarity with photographic studios, posing aids, and sometimes specialized skincare products is beneficial, though no formal certifications are typically required. Patience, attention to detail, and the ability to take direction help hand models excel during long shoots and precise positioning. These skills ensure consistent professional presentation and maximize opportunities in advertising, fashion, and commercial work.

Are hand models in high demand?

Hand modeling is a niche profession with steady demand in advertising, fashion, and product photography, especially for jewelry, skincare, and hand care products. Opportunities can vary based on industry needs, and successful hand models often maintain well-groomed, healthy hands and may need to build a strong portfolio to attract clients.
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States with the most job openings for Hand Modeling jobs include:

Infographic showing various Hand Modeling job openings in the United States as of August 2026, with employment types broken down into 56% Full Time, and 44% Part Time. Highlights an 100% In-person job distribution, with an average salary of $38,082 per year, or $18.3 per hour.

Research Scientist - Computer Vision (Hand Tracking & Manipulation)

Kindredventures

Manhattan, NY โ€ข On-site

$110 - $150/hr

Other

Posted 4 days ago


Job description

About Mecka AI

Mecka AI is building the data infrastructure layer for robotics and embodied AI. We partner with leading AI labs and robotics companies to deliver high-quality, real-world datasets used to train, evaluate, and deploy robotic systemsโ€”where model performance is dictated by data quality.

The Role

While our existing perception division handles state estimation and spatial mapping, this role is dedicated to one of the most critical bottlenecks in embodied AI: dexterous manipulation and human-object interaction. We are hiring a Research Scientist to architect and train proprietary foundation models from scratch focused on 3D hand tracking and articulated pose estimation.

Your core mandate is twofold: building our in-house equivalents to cutting-edge 3D hand and mesh recovery architectures, and developing highly robust interaction models tailored for the heavily occluded, chaotic domain of egocentric manipulation. Beyond these core pillars, you will serve as a lead problem-solver for emergent perception challenges as our hardware and downstream robotics needs evolve.

To achieve this, we can provide a massive, continuous stream of high-quality, proprietary ground-truth manipulation data captured by our infrastructure. You will use this data advantage to train networks that surpass current public baselines, owning the complete hand-object perception loop for our data engine.

What You'll Work On

Architecting Proprietary Articulation Models

  • Zero-to-One Model Development: Design, implement, and train state-of-the-art networks for 3D hand pose estimation, dense mesh recovery, and kinematic tracking.

  • Large-Scale Distributed Training: Scale multi-view and temporal ML architectures across multi-GPU clusters to handle massive, multi-modal datasets of human hands in action.

  • Loss & Architecture Innovation: Push the boundaries of current paradigms by developing novel loss functions that enforce biomechanical constraints, temporal smoothness, and physical plausibility.

Egocentric Hand-Object Interaction (HOI)

  • Egocentric Manipulation Modeling: Build and train custom architectures capable of handling the extreme motion blur, severe self-occlusion, and rapid rotations inherent in first-person object manipulation.

  • Dynamic Scene Understanding: Use your models to track objects through complex grasps, segment tools from hands, and map contact points and forces to provide rich regularization for downstream action-conditioned robotics models.

Emergent Perception R&D

  • Rapid Prototyping: Tackle novel, unmapped AI challenges as they arise. You will rapidly prototype and deploy new models for tasks spanning tactile-visual fusion, fine-grained action segmentation, and novel hardware sensor integrations.

  • Agile Problem Solving: Pivot to resolve sudden algorithmic bottlenecks in the data engine, adapting the latest research to unblock new product capabilities for our robotics customers.

Dense Contact & Physics-Aware Tracking

  • Interaction Integration: Connect the outputs of your foundational tracking models into highly optimized pipelines that reason about physical contact surfaces and object affordances, directly bridging the gap between human video data and robotic control policies.

Who You Are

Required Background

  • Deep expertise in Deep Learning, 3D Computer Vision, and specifically Articulated Tracking / Hand Pose Estimation.

  • Proven experience training large-scale vision models from scratch, not just running inference or fine-tuning existing checkpoints.

  • Strong theoretical and practical understanding of parametric hand models, inverse kinematics, and dense mesh estimation.

  • Mastery of PyTorch and deep learning scaling frameworks.

  • Experience handling and curating massive, multi-terabyte image and video datasets for training.

  • Comfortable operating in a fast-paced environment where priorities can shift rapidly to capitalize on new research or hardware capabilities.

Warning: Research Scientist positions require hyper-specific expertise. Please limit your applications to one research role. Applying to multiple Research Scientist positions suggests a lack of focus and may result in the rejection of all submissions. You may, however, apply to other non-research roles alongside your research application.

Strong Signals:

  • First-author publications in top-tier venues (CVPR, ICCV, ECCV, NeurIPS) focusing on 3D hand tracking, hand-object interaction (HOI), dexterous manipulation, or human mesh recovery.

  • Specific experience working with massive egocentric manipulation datasets (e.g., Ego4D, Ego-Exo4D, DexYCB, Epic-Kitchens) and solving the unique optimization challenges they present.

  • Experience writing custom CUDA kernels to accelerate 3D operations, differentiable rendering of meshes, or collision/contact computation.

Why This Role?
  • The Data Advantage: You will have access to a scale and quality of proprietary spatial and temporal ground truth for human manipulation that most academic researchers only dream of.

  • Pure R&D & Model Ownership: You are not maintaining legacy systems; you are given a blank slate and the compute resources to build the state-of-the-art.

  • High Impact: The kinematic priors and interaction models you architect will directly define how the next generation of embodied AI agents learn to physically grasp and manipulate the world.

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