1

Gstreamer Jobs (NOW HIRING)

Experience with sensor integration: cameras (V4L2, GStreamer, or vendor SDK), IMUs, depth sensors, or similar. * Comfortable working at the hardware-software boundary - reading protocol specs ...

Experience with sensor integration: cameras (V4L2, GStreamer, or vendor SDK), IMUs, depth sensors, or similar. * Comfortable working at the hardware-software boundary -- reading protocol specs ...

Rust Engineer - Remote

$125K - $165K/yr

Depending on your interests and the team's needs, go deep on the GStreamer media pipeline (custom elements, pro codecs, low-latency streaming) or the cloud and data plane (API, storage, search, auth)

Senior Systems Engineer - Streaming

San Mateo, CA · On-site

$119K - $162K/yr

Build and extend multimedia frameworks (e.g., GStreamer, FFmpeg) to support real-time video capture, processing, and delivery. * Integrate and optimize streaming protocols (RTSP, RTP, RTMP, HLS, DASH ...

Embedded Engineer - Streaming

San Mateo, CA

$149K - $197K/yr

Build and extend multimedia frameworks (e.g., GStreamer, FFmpeg) to support real-time video capture, processing, and delivery. * Integrate and optimize streaming protocols (RTSP, RTP, RTMP, HLS, DASH ...

Sr. Rust Engineer

Denver, CO · On-site

$126K - $166K/yr

Depending on your interests and the team's needs, go deep on the GStreamer media pipeline (custom elements, pro codecs, low-latency streaming) or the cloud and data plane (API, storage, search, auth)

Senior Rust Engineer

Los Angeles, CA · On-site

$132K - $174K/yr

... the GStreamer media pipeline (custom elements, pro codecs, low-latency streaming) or the cloud and data plane (API, storage, search, auth). · Instrument everything (OpenTelemetry, Datadog ...

... GStreamer Ability to work in the U.S. without restriction. Ability to work safely around common shop equipment. Demonstrated respect for the environment. Ability to work as a valued teammate with the ...

... GStreamer or DeepStream for multithreaded video pipelines • Experience with WebRTC or other real-time transport technologies Company : SaaS, Report Automation, Communication Founded in 2020, the ...

Showing results 21-40

Gstreamer information

See salary details

$14

$39

$67

How much do gstreamer jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for gstreamer in the United States is $39.06, according to ZipRecruiter salary data. Most workers in this role earn between $24.04 and $47.60 per hour, depending on experience, location, and employer.

What is a gstreamer?

A GStreamer job typically involves working with the GStreamer multimedia framework, which is used for creating and managing media pipelines. Professionals in this role develop, optimize, and integrate audio and video streaming applications across various platforms. They may work on tasks such as real-time media processing, codec integration, and performance tuning. Strong knowledge of C, C++, or Python, along with experience in multimedia streaming, is often required.

What skills and qualifications are needed for a gstreamer?

To thrive as a GStreamer Developer, you need strong programming skills in C and C++, a solid understanding of multimedia frameworks, and experience with real-time audio/video processing. Familiarity with the GStreamer open-source framework, Linux operating systems, and tools like Git are typically required, and certification in multimedia technologies can be a plus. Problem-solving skills, attention to detail, and effective collaboration and communication abilities help candidates excel in cross-functional development teams. These combined skills are vital for efficiently building robust multimedia applications that meet both technical and user requirements.

What are the typical challenges faced by gstreamer developers in their daily work?

GStreamer Developers often encounter challenges related to integrating complex audio and video codecs, optimizing real-time performance, and troubleshooting compatibility issues across different platforms. The rapid evolution of multimedia technology and frequent updates to libraries and dependencies require continuous learning and adaptability. Collaboration with hardware teams, product managers, and QA engineers is common, especially when aligning project goals or addressing system-level bugs. These challenges provide valuable opportunities to deepen your technical expertise and contribute to innovative multimedia solutions.

More about Gstreamer jobs

What are the most commonly searched types of Gstreamer jobs?

The most popular types of Gstreamer jobs are:

What states have the most Gstreamer jobs?

States with the most job openings for Gstreamer jobs include:

Infographic showing various Gstreamer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 93% Full Time, and 6% Contract. Highlights an 79% Physical, 7% Hybrid, and 14% Remote job distribution, with an average salary of $81,251 per year, or $39.1 per hour.

Robotics Perception Engineer I/II - Perception Systems & Integration

San Luis Obispo, CA

Zone 5 Technologies
Aerospace Product and Parts Manufacturing • 11 - 50 employees

Full-time

Re-posted yesterday


Job description

We are seeking a Robotics Perception Engineer to build and integrate real-time vision systems and perception infrastructure for unmanned aerial platforms. You will develop camera pipelines, implement sensor fusion algorithms, and create robust testing frameworks to ensure reliable perception performance across diverse operating conditions. 

Responsibilities: 

Vision System Integration 

  • Develop and maintain camera drivers and sensor interfaces for multi-camera systems on embedded platforms
  • Integrate off-the-shelf and custom perception algorithms into production autonomy stacks
  • Build efficient image processing pipelines using GStreamer, V4L2, and Jetson multimedia APIs
  • Implement camera calibration workflows including intrinsic, extrinsic, and temporal synchronization
  • Design data logging and telemetry systems for perception subsystem monitoring and debugging 

Perception Infrastructure & ROS2 Development 

  • Build ROS2 nodes for camera capture, sensor fusion, and perception output distribution 
  • Develop standardized message interfaces and APIs between perception, planning, and control systems 
  • Create visualization and diagnostic tools for real-time perception system health monitoring 
  • Implement efficient data serialization and transport for high-bandwidth sensor streams 
  • Maintain perception software repositories with proper documentation and version control 

Algorithm Implementation & Tuning 

  • Integrate visual-inertial odometry (VIO) and SLAM libraries for state estimation 
  • Tune EKF/UKF filters for multi-sensor fusion from IMU, cameras, barometers, and rangefinders 
  • Implement outlier rejection and sensor health monitoring for robust operation 
  • Optimize algorithm parameters based on flight test data and performance metrics 

Testing & Validation 

  • Design comprehensive test scenarios in simulation environments 
  • Develop automated regression test suites for continuous integration of perception updates 
  • Analyze flight logs and sensor data to identify failure modes and performance degradation 
  • Create hardware-in-the-loop test setups for pre-flight validation 
  • Support flight test operations and conduct post-flight performance analysis 

Qualifications:

  • 2-4+ years of experience in robotics perception, computer vision, or sensor integration 
  • Bachelor's in Robotics, Aerospace Engineering, Computer Science, Electrical Engineering, or related field - equivalent industry experience also welcome
  • Proficient in C++14/17 with understanding of modern software development practices 
  • Strong hands-on experience with ROS2 architecture, packages, and development workflows 
  • Solid understanding of camera systems, image sensors, and computer vision fundamentals 
  • Experience with sensor calibration procedures and multi-sensor time synchronization 
  • Familiarity with Linux development environments and embedded systems 
  • Strong debugging skills and experience with system-level integration 

Preferred: 

  • Experience with camera drivers, GStreamer, V4L2, or similar multimedia frameworks 
  • Hands-on experience with NVIDIA Jetson platforms (Orin, Xavier, AGX) 
  • Prior work with small UAVs, drones, or mobile robotics platforms 
  • Familiarity with PX4 or ArduPilot autopilot systems and MAVLink protocol 
  • Experience with state estimation techniques (EKF, UKF, particle filters) 
  • Knowledge of VIO/SLAM frameworks (OpenVINS, VINS-Fusion, ORB-SLAM) 
  • Python skills for data analysis, visualization, and tooling development 
  • Understanding of real-time systems and computational performance optimization 
  • Experience with CI/CD pipelines for robotics software 
    • Background in sensor fusion, optical flow, or feature-based tracking 

#LI-BC1