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Gstreamer Developer Jobs in Michigan (NOW HIRING)

Gstreamer Developer information

What is the difference between Gstreamer Developer vs Multimedia Software Engineer?

AspectGstreamer DeveloperMultimedia Software Engineer
Required CredentialsProficiency in GStreamer, C/C++, LinuxKnowledge of multimedia frameworks, C/C++, Linux/Windows
Work EnvironmentEmbedded systems, multimedia applications, open-source projectsMultimedia applications, software development teams, cross-platform
Industry UsageStreaming, multimedia processing, embedded devicesMedia players, video editing, broadcasting

Gstreamer Developers specialize in multimedia streaming and processing using the GStreamer framework, often working on embedded and open-source projects. Multimedia Software Engineers have a broader focus on developing multimedia applications across various platforms. While both roles require C/C++ skills and Linux knowledge, Gstreamer Developers focus more on streaming pipelines, whereas Multimedia Software Engineers work on diverse multimedia functionalities.

What are the key skills and qualifications needed to thrive as a Gstreamer Developer, and why are they important?

To thrive as a Gstreamer Developer, you need strong programming skills in C/C++, a solid understanding of multimedia processing, and experience with the GStreamer framework. Familiarity with Linux environments, version control systems like Git, and relevant multimedia libraries or APIs is typically required. Excellent problem-solving abilities, attention to detail, and effective communication skills help you collaborate with teams and troubleshoot complex media pipeline issues. These skills and qualities are essential for building efficient, scalable multimedia applications and ensuring seamless integration and performance.

What are Gstreamer Developers?

Gstreamer Developers are software engineers who specialize in using the GStreamer multimedia framework to build, customize, and optimize audio and video streaming applications. They work with pipelines, plugins, and elements to process and transport media data efficiently across various platforms. Their role often involves integrating codecs, enabling hardware acceleration, troubleshooting media issues, and ensuring smooth playback or streaming experiences. Gstreamer Developers are commonly found in industries such as media playback, broadcasting, video conferencing, and embedded systems.

What are some typical challenges faced by Gstreamer Developers when integrating multimedia pipelines with various hardware and platforms?

Gstreamer Developers often encounter challenges related to ensuring compatibility and optimal performance across different operating systems, hardware architectures, and drivers. Handling hardware acceleration, synchronizing audio and video streams, and debugging pipeline issues can be complex due to the wide variety of plugins and external dependencies involved. Effective collaboration with hardware engineers and QA teams is essential to resolve platform-specific bugs and to optimize resource usage, especially when deploying to embedded or resource-constrained devices.
Software Engineer ? Data Streaming Platforms

Software Engineer ? Data Streaming Platforms

Eccalon LLC

Detroit, MI • On-site

Full-time

Posted 18 days ago


Job description

Job Description

We are seeking a Software Engineer with a strong focus on data streaming and real-time processing platforms to help design, build, and operate scalable, high-throughput, low-latency systems. This role will work on distributed systems that ingest, process, and deliver streaming data used for analytics, machine learning, monitoring, and mission-critical applications. You will collaborate closely with data engineers, platform engineers, product teams, and infrastructure to ensure reliability, performance, and scalability across streaming pipelines.

Responsibilities

  • Design, build, and maintain scalable data streaming pipelines
  • Develop and operate event-driven architectures using streaming technologies
  • Implement real-time and near-real-time data processing applications
  • Ensure data correctness, ordering, fault tolerance, and exactly-once or at-least-once semantics as required
  • Contribute to the design and evolution of streaming platforms and internal data infrastructure
  • Build resilient, high-availability services capable of handling large volumes of data
  • Optimize systems for throughput, latency, and resource efficiency
  • Participate in capacity planning and performance tuning
  • Implement monitoring, logging, alerting, and metrics for streaming applications
  • Debug production issues related to performance, lag, data loss, or backpressure
  • Support on-call rotations and incident response for critical data systems
  • Improve automation, deployment pipelines, and operational tooling
  • Collaborate with product, analytics, and ML teams to support data use cases
  • Write clean, maintainable, and well-tested code
  • Participate in design reviews, code reviews, and technical discussions
  • Contribute to documentation and engineering best practices

Required Qualifications

  • Bachelor’s degree in Computer Science, Computer Engineering, or a related technical field (or equivalent practical experience).
  • 3+ years of professional software engineering experience.
  • Systems Programming: 2+ years of hands-on experience programming real-time applications at the Low-Level / Packet Level using C, C++, or Rust.
  • Must be highly comfortable with manual memory management, pointer manipulation, and multi-threaded optimizations.
  • Strong experience in a modern concurrency language like Go or Python for stream orchestration, tooling, and control-plane API development.
  • Network Protocols: Deep, foundational understanding of UDP and TCP/IP networking mechanics. Direct experience managing socket programming, custom congestion control, packet pacing, and error correction techniques (ARQ / selective retransmission).
  • Media Transport: Proven experience with broadcast and linear video workflows, including media containers and multiplexing (specifically MPEG-TS wrappers).
  • Experience building custom stream troubleshooting, diagnostic, or real-time monitoring software.
  • Codecs: Codec-agnostic architecture mindset with low-level implementation knowledge of H.264/AVC, H.265/HEVC, and emerging standards like AV1.
  • Automation & Scripting: Strong scripting capabilities in Python or Bash for stream orchestration, pipeline automation, and local-first systems management.

Preferred Qualifications

  • Direct development experience with libsrt, librist, RTMP, or similar APIs.
  • Deep familiarity with open-source media frameworks like FFmpeg, Astreamer, GStreamer, and low level packet streaming tools.
  • Experience using network analysis to debug packet loss, jitter, clock drift, and MTU issues on live networks.
  • Familiarity with AWS, GCP, or Azure specifically regarding networking components (firewall traversal, listener/caller architecture, and high-bandwidth ingress).
  • Lightweight containerization experience or portable streaming endpoints or edge-compute tools.
  • Knowledge of serialization formats (like Protobuf or JSON) strictly for control-plane APIs and performance telemetry aggregation.

Eccalon logo

About Eccalon

Sourced by ZipRecruiter

We are a cross-functional collective of innovative minds that leverages technology to tackle the most challenging problems of this generation for clients, the nation, and the world. Eccalon fosters creativity, curiosity, and imagination across all departments and divisions to pioneer new ideas, products, and services. We advance innovation.​

Industry

Guided missile and space vehicle manufacturing

Company size

11 - 50 Employees

Headquarters location

Hanover, MD, US

Year founded

2017