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Gstreamer Developer Jobs in California (NOW HIRING)

Senior Rust Engineer

Los Angeles, CA · On-site

$132K - $174K/yr

Job Role: Sr. Rust Engineer Location: Los Angeles, CA (Onsite Work) Duration: Long Term Contract ... GStreamer media pipeline (custom elements, pro codecs, low-latency streaming) or the cloud and data ...

Senior Perception Learning Engineer

Sunnyvale, CA · On-site

$122K - $167K/yr

As a Senior Perception Learning Engineer, you will lead the research and development of advanced ... 2, GStreamer, or zero-copy pipelines. • Knowledge of synthetic data generation and domain ...

Embedded Engineer - Streaming

San Mateo, CA · On-site

$149K - $197K/yr

About the Role As an Embedded Engineer (Video Streaming) , you will design and implement streaming ... Build and extend multimedia frameworks (e.g., GStreamer, FFmpeg) to support real-time video capture ...

Senior Systems Engineer - Streaming

San Mateo, CA · On-site

$119K - $162K/yr

About the Role As an Senior Systems Engineer (Video Streaming) , you will design and implement ... Build and extend multimedia frameworks (e.g., GStreamer, FFmpeg) to support real-time video capture ...

Software Engineer

San Mateo, CA · On-site

$96K - $156K/yr

Preferred Experience with pipeline-based multimedia frameworks like Gstreamer * Experience with ... Engineering Disciplines Organization: PL R&I Schedule: Full time Employee Status: Regular Job Type:

Senior Systems Software Engineer - QoS

Santa Clara, CA · On-site

$143K - $189K/yr

We're looking for a Senior Systems Software Engineer with strong C++ experience and familiarity ... Build and improve media streaming pipelines using technologies such as WebRTC, GStreamer, RTP/RTCP ...

Preferred Experience with pipeline-based multimedia frameworks like Gstreamer * Experience with ... Engineering Disciplines Organization: PL R&I Schedule: Full time Employee Status: Regular Job Type:

Senior Software Engineer - Video

Berkeley, CA · On-site

$150K - $197K/yr

Our work extends the state-of-the-art in video engineering, Internet networking, data science ... Ability to debug third party software and experience with libav/ffmpeg/gstreamer codebases * In ...

Senior Systems Software Engineer - QoS

Santa Clara, CA · On-site

$143K - $189K/yr

We're looking for a Senior Systems Software Engineer with strong C++ experience and familiarity ... WebRTC, GStreamer, RTP/RTCP, and related protocols. Analyze performance metrics across server ...

Principal Video Engineer Company: Digital Surgery Systems Inc. Job Posting Location: Goleta ... OpenCV, GStreamer, FFmpeg, and industry-standard video codecs. * Collaborate with Software ...

Showing results 21-40

Gstreamer Developer information

What is a Gstreamer developer?

Gstreamer Developers are software engineers who specialize in using the GStreamer multimedia framework to build, customize, and optimize audio and video streaming applications. They work with pipelines, plugins, and elements to process and transport media data efficiently across various platforms. Their role often involves integrating codecs, enabling hardware acceleration, troubleshooting media issues, and ensuring smooth playback or streaming experiences. Gstreamer Developers are commonly found in industries such as media playback, broadcasting, video conferencing, and embedded systems.

What are the key skills and qualifications needed to thrive as a Gstreamer developer?

To thrive as a Gstreamer Developer, you need strong programming skills in C/C++, a solid understanding of multimedia processing, and experience with the GStreamer framework. Familiarity with Linux environments, version control systems like Git, and relevant multimedia libraries or APIs is typically required. Excellent problem-solving abilities, attention to detail, and effective communication skills help you collaborate with teams and troubleshoot complex media pipeline issues. These skills and qualities are essential for building efficient, scalable multimedia applications and ensuring seamless integration and performance.

What are some typical challenges faced by Gstreamer developers when integrating multimedia pipelines with various hardware and platforms?

Gstreamer Developers often encounter challenges related to ensuring compatibility and optimal performance across different operating systems, hardware architectures, and drivers. Handling hardware acceleration, synchronizing audio and video streams, and debugging pipeline issues can be complex due to the wide variety of plugins and external dependencies involved. Effective collaboration with hardware engineers and QA teams is essential to resolve platform-specific bugs and to optimize resource usage, especially when deploying to embedded or resource-constrained devices.

What is the difference between Gstreamer Developer vs Multimedia Software Engineer?

AspectGstreamer DeveloperMultimedia Software Engineer
Required CredentialsProficiency in GStreamer, C/C++, LinuxKnowledge of multimedia frameworks, C/C++, Linux/Windows
Work EnvironmentEmbedded systems, multimedia applications, open-source projectsMultimedia applications, software development teams, cross-platform
Industry UsageStreaming, multimedia processing, embedded devicesMedia players, video editing, broadcasting

Gstreamer Developers specialize in multimedia streaming and processing using the GStreamer framework, often working on embedded and open-source projects. Multimedia Software Engineers have a broader focus on developing multimedia applications across various platforms. While both roles require C/C++ skills and Linux knowledge, Gstreamer Developers focus more on streaming pipelines, whereas Multimedia Software Engineers work on diverse multimedia functionalities.

What cities in California are hiring for Gstreamer Developer jobs?

Cities in California with the most Gstreamer Developer job openings:

Infographic showing various Gstreamer Developer job openings in California as of August 2026, with employment types broken down into 100% Contract. Highlights an 100% In-person job distribution.

Robotics Perception Engineer I/II - Perception Systems & Integration

Zone 5 Technologies

San Luis Obispo, CA • On-site

$110K - $145K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 26 days ago


Job description

At Zone 5 Technologies, we're redefining what's possible in unmanned aircraft systems. Our team of engineers and innovators is developing cutting-edge autonomous solutions that push the boundaries of UAS technology - solving complex challenges that matter.
We're building the future of UAS capabilities, and we're looking for exceptional talent to join us. If you're driven by hard problems, energized by rapid innovation, and ready to make an impact on next-generation flight systems, you belong here.
We are seeking a Robotics Perception Engineer to build and integrate real-time vision systems and perception infrastructure for unmanned aerial platforms. You will develop camera pipelines, implement sensor fusion algorithms, and create robust testing frameworks to ensure reliable perception performance across diverse operating conditions.
Responsibilities:
Vision System Integration
  • Develop and maintain camera drivers and sensor interfaces for multi-camera systems on embedded platforms
  • Integrate off-the-shelf and custom perception algorithms into production autonomy stacks
  • Build efficient image processing pipelines using GStreamer, V4L2, and Jetson multimedia APIs
  • Implement camera calibration workflows including intrinsic, extrinsic, and temporal synchronization
  • Design data logging and telemetry systems for perception subsystem monitoring and debugging

Perception Infrastructure & ROS2 Development
  • Build ROS2 nodes for camera capture, sensor fusion, and perception output distribution
  • Develop standardized message interfaces and APIs between perception, planning, and control systems
  • Create visualization and diagnostic tools for real-time perception system health monitoring
  • Implement efficient data serialization and transport for high-bandwidth sensor streams
  • Maintain perception software repositories with proper documentation and version control

Algorithm Implementation & Tuning
  • Integrate visual-inertial odometry (VIO) and SLAM libraries for state estimation
  • Tune EKF/UKF filters for multi-sensor fusion from IMU, cameras, barometers, and rangefinders
  • Implement outlier rejection and sensor health monitoring for robust operation
  • Optimize algorithm parameters based on flight test data and performance metrics

Testing & Validation
  • Design comprehensive test scenarios in simulation environments
  • Develop automated regression test suites for continuous integration of perception updates
  • Analyze flight logs and sensor data to identify failure modes and performance degradation
  • Create hardware-in-the-loop test setups for pre-flight validation
  • Support flight test operations and conduct post-flight performance analysis

Qualifications:
  • 2-4+ years of experience in robotics perception, computer vision, or sensor integration
  • Bachelor's in Robotics, Aerospace Engineering, Computer Science, Electrical Engineering, or related field - equivalent industry experience also welcome
  • Proficient in C++14/17 with understanding of modern software development practices
  • Strong hands-on experience with ROS2 architecture, packages, and development workflows
  • Solid understanding of camera systems, image sensors, and computer vision fundamentals
  • Experience with sensor calibration procedures and multi-sensor time synchronization
  • Familiarity with Linux development environments and embedded systems
  • Strong debugging skills and experience with system-level integration

Preferred:
  • Experience with camera drivers, GStreamer, V4L2, or similar multimedia frameworks
  • Hands-on experience with NVIDIA Jetson platforms (Orin, Xavier, AGX)
  • Prior work with small UAVs, drones, or mobile robotics platforms
  • Familiarity with PX4 or ArduPilot autopilot systems and MAVLink protocol
  • Experience with state estimation techniques (EKF, UKF, particle filters)
  • Knowledge of VIO/SLAM frameworks (OpenVINS, VINS-Fusion, ORB-SLAM)
  • Python skills for data analysis, visualization, and tooling development
  • Understanding of real-time systems and computational performance optimization
  • Experience with CI/CD pipelines for robotics software
    • Background in sensor fusion, optical flow, or feature-based tracking

#LI-BC1
Pay range for this role
$110,000-$145,000 USD
What's in it for you:
Benefits:
  • Competitive total compensation package
  • Comprehensive benefit package options include medical, dental, vision, life, and more.
  • 401k with company-match
  • 3 weeks of paid time off each year
  • 40 hours of sick time
  • 12 annual company holidays

Why Join Zone 5 Technologies?
  • Innovative Environment: Work on cutting-edge technology that is shaping the future of defense and aerospace.
  • Collaborative Culture: Join a team of passionate professionals dedicated to pushing the boundaries of what's possible.
  • Career Growth: Opportunities for professional development and career advancement.

If you are passionate about unmanned aircraft technology and want to be a part of a dynamic and growing company, we would love to hear from you. Apply today and join the Zone 5 Technologies team!
In compliance with federal law, all persons hired will be required to verify identity and eligibility to work in the United States and to complete the required employment eligibility verification form upon hire.
Zone 5 Technologies is a federal contractor and participates in E-Verify to confirm employment eligibility. As required by law, we will verify the identity and employment authorization of all new employees using the E-Verify system. Learn more about your rights and responsibilities under E-Verify: https://www.e-verify.gov.