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Gstreamer Developer Jobs in California (NOW HIRING)

Strong hands-on proficiency with GStreamer at the developer level: building and debugging complex multi-branch media pipelines, working with elements, pads, caps, and custom plugins. * Proficiency in ...

Strong hands-on proficiency with GStreamer at the developer level: building and debugging complex multi-branch media pipelines, working with elements, pads, caps, and custom plugins. * Proficiency in ...

Senior Audio/Video Engineer

Sunnyvale, CA · On-site

$155K - $210K/yr

Strong hands-on proficiency with GStreamer at the developer level: building and debugging complex multi-branch media pipelines, working with elements, pads, caps, and custom plugins. * Proficiency in ...

The Staff Software Engineer will create and implement machine learning techniques, collaborating ... GStreamer, and streaming protocols to handle high-throughput, low-latency video ingestion ...

... GStreamer with solid knowledge of video codec and streaming technologies. • Experience with ... engineers, or driving architectural decisions. • Experience presenting technical strategy or ...

Sr. Staff Software Engineer

San Diego, CA · On-site

$130K - $171K/yr

Engineering Group, Engineering Group > Software Engineering General Summary: As a leading ... Own the design and development of GStreamer-based QIM SDK (Qualcomm Intelligent Multimedia SDK ...

Senior Software Engineer

Palo Alto, CA · On-site

$175K - $186K/yr

Develop and maintain GStreamer-based video pipelines * Implement and optimize map rendering on ... Product-minded engineer who thinks about usability, not just functionality * Ability to move ...

Senior Software Engineer

Palo Alto, CA

$144K - $189K/yr

Develop and maintain GStreamer-based video pipelines * Implement and optimize map rendering on ... Product-minded engineer who thinks about usability, not just functionality * Ability to move ...

Senior Software Engineer

Palo Alto, CA · On-site

$175K - $186K/yr

Develop and maintain GStreamer-based video pipelines * Implement and optimize map rendering on ... Product-minded engineer who thinks about usability, not just functionality * Ability to move ...

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Gstreamer Developer information

What is the difference between Gstreamer Developer vs Multimedia Software Engineer?

AspectGstreamer DeveloperMultimedia Software Engineer
Required CredentialsProficiency in GStreamer, C/C++, LinuxKnowledge of multimedia frameworks, C/C++, Linux/Windows
Work EnvironmentEmbedded systems, multimedia applications, open-source projectsMultimedia applications, software development teams, cross-platform
Industry UsageStreaming, multimedia processing, embedded devicesMedia players, video editing, broadcasting

Gstreamer Developers specialize in multimedia streaming and processing using the GStreamer framework, often working on embedded and open-source projects. Multimedia Software Engineers have a broader focus on developing multimedia applications across various platforms. While both roles require C/C++ skills and Linux knowledge, Gstreamer Developers focus more on streaming pipelines, whereas Multimedia Software Engineers work on diverse multimedia functionalities.

What are the key skills and qualifications needed to thrive as a Gstreamer Developer, and why are they important?

To thrive as a Gstreamer Developer, you need strong programming skills in C/C++, a solid understanding of multimedia processing, and experience with the GStreamer framework. Familiarity with Linux environments, version control systems like Git, and relevant multimedia libraries or APIs is typically required. Excellent problem-solving abilities, attention to detail, and effective communication skills help you collaborate with teams and troubleshoot complex media pipeline issues. These skills and qualities are essential for building efficient, scalable multimedia applications and ensuring seamless integration and performance.

What are Gstreamer Developers?

Gstreamer Developers are software engineers who specialize in using the GStreamer multimedia framework to build, customize, and optimize audio and video streaming applications. They work with pipelines, plugins, and elements to process and transport media data efficiently across various platforms. Their role often involves integrating codecs, enabling hardware acceleration, troubleshooting media issues, and ensuring smooth playback or streaming experiences. Gstreamer Developers are commonly found in industries such as media playback, broadcasting, video conferencing, and embedded systems.

What are some typical challenges faced by Gstreamer Developers when integrating multimedia pipelines with various hardware and platforms?

Gstreamer Developers often encounter challenges related to ensuring compatibility and optimal performance across different operating systems, hardware architectures, and drivers. Handling hardware acceleration, synchronizing audio and video streams, and debugging pipeline issues can be complex due to the wide variety of plugins and external dependencies involved. Effective collaboration with hardware engineers and QA teams is essential to resolve platform-specific bugs and to optimize resource usage, especially when deploying to embedded or resource-constrained devices.
What job categories do people searching Gstreamer Developer jobs in California look for? The top searched job categories for Gstreamer Developer jobs in California are:
What cities in California are hiring for Gstreamer Developer jobs? Cities in California with the most Gstreamer Developer job openings:
Senior Audio/Video Engineer

Senior Audio/Video Engineer

Knightscope

Sunnyvale, CA

$155K - $210K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 24 days ago


Job description

About Knightscope

Knightscope is a security technology company building the Nation's First Autonomous Security Force. The Company combines autonomous machines, advanced software, and human expertise to help protect people, property, and critical infrastructure. Knightscope's long-term mission is to make the United States of America the safest country in the world.

About the Role

Knightscope is seeking two Senior Audio/Video Engineers to own the real-time audio and video infrastructure across the ICM and Signals platforms. These engineers will be responsible for the full A/V stack - from WebRTC ingest and GStreamer pipeline architecture to low-latency audio processing and multi-stream rendering. Given the thin talent pool for combined WebRTC and low-latency audio expertise, both positions will be recruited simultaneously.


Location Requirement: Full-time, on-site at Sunnyvale HQ (No relocation provided)


Key Responsibilities

  • Design, build, and maintain the end-to-end real-time video pipeline: WebRTC/RTSP/RTMP ingest, hardware-accelerated transcoding, and simultaneous multi-stream rendering for up to 10 concurrent robot video feeds.
  • Architect and optimize GStreamer-based multi-branch pipelines for video capture, processing, recording, and cloud upload (S3) - including codec selection, pad/cap negotiation, and plugin development.
  • Own the full audio subsystem: real-time two-way audio, SIP/VoIP integration (pjsip/Asterisk), text-to-speech (AWS Polly), and talk-down functionality with a sub-200ms end-to-end round-trip latency target.
  • Implement and optimize WebRTC signaling, ICE, DTLS-SRTP, and media server components for reliable low-latency communication across distributed robot deployments.
  • Profile, debug, and tune A/V pipeline performance for low latency, high throughput, and resilience under concurrent multi-robot load and variable network conditions.
  • Build Make-a-Clip functionality enabling operators to extract, annotate, and store video segments from live and recorded feeds.
  • Define and maintain A/V API contracts in collaboration with ICM and Signals platform engineers; contribute to code reviews, technical documentation, and on-call runbooks.
  • Mentor junior engineers and contribute to architectural decisions across the A/V stack.

Required Qualifications

  • 7-10 years of software engineering experience specializing in real-time audio and video systems in production environments.
  • Deep expertise in WebRTC - including signaling protocols, ICE/STUN/TURN, DTLS-SRTP, RTP/RTCP, and media server architecture (Janus, mediasoup, or equivalent).
  • Strong hands-on proficiency with GStreamer at the developer level: building and debugging complex multi-branch media pipelines, working with elements, pads, caps, and custom plugins.
  • Proficiency in C/C++ (C++11/14/17) for performance-critical media and networking code; Python for tooling and automation.
  • Solid experience with SIP/VoIP protocols and stacks (pjsip, Asterisk, or equivalent) and low-latency audio processing.
  • Strong understanding of audio/video codecs (H.264/H.265, VP9, AAC, Opus) and streaming protocols (RTSP, RTMP, HLS, RTP).
  • Experience with AWS media services (S3, Kinesis Video Streams, Polly, or equivalent) and cloud-based media pipeline architectures.
  • Familiarity with hardware-accelerated video processing (NVIDIA NVENC/NVDEC, V4L2, or equivalent) is a strong plus.
  • BS in Computer Science, Electrical Engineering, or equivalent professional experience.

Compensation & Benefits

  • Base Salary: $155,000 - $210,000 each (DOE)
  • Equity: Stock options
  • Benefits: Medical, dental, vision, 401(k), paid time off
  • Location Requirement: Full-time, on-site at Sunnyvale HQ