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Graphics Software Engineer Jobs in Houston, TX (NOW HIRING)

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts as part of the Robotics, Simulations, and Graphics Support (RSGS) team. This role is ideal for ...

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts as part of the Robotics, Simulations, and Graphics Support (RSGS) team. This role is ideal for ...

Bachelor or Advanced Degree in Computer Science or Software Engineering (or equivalent experience ... graphics, XR systems and advanced web-based tools. METECS is an Equal Opportunity Employer ...

Bachelor or Advanced Degree in Computer Science or Software Engineering (or equivalent experience ... graphics, XR systems and advanced web-based tools. METECS is an Equal Opportunity Employer ...

... engineers, and producers to deliver compelling and precise on-air graphics that enhance the fan ... Basic knowledge of design software and interest in broadcast graphics workflows. * Familiarity with ...

Graphics Developer

Spring, TX · On-site

$50K - $55K/yr

... engineers, and producers to deliver compelling and precise on-air graphics that enhance the fan ... Basic knowledge of design software and interest in broadcast graphics workflows. * Familiarity with ...

... engineers, and producers to deliver compelling and precise on-air graphics that enhance the fan ... Basic knowledge of design software and interest in broadcast graphics workflows. * Familiarity with ...

The Software Engineer - Counter Measures Systems will support the space program located in Houston ... Graphical User Interface development. Experience with developing systems, formulas, or methods that ...

Laser Etching Operator

Houston, TX · On-site

$22 - $25/hr

Blueprint or engineering drawing interpretation * Adobe Photoshop, Illustrator, or similar graphics software experience * Experience converting PDF/JPG files to machine-readable formats * Quality ...

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Graphics Software Engineer information

See Houston, TX salary details

$129.1K

$151K

$162.6K

How much do graphics software engineer jobs pay per year?

As of Jul 13, 2026, the average yearly pay for graphics software engineer in Houston, TX is $151,044.00, according to ZipRecruiter salary data. Most workers in this role earn between $130,500.00 and $161,200.00 per year, depending on experience, location, and employer.

How much do graphic software engineers make?

Graphic software engineers typically earn a median salary ranging from $80,000 to $130,000 annually, depending on experience, location, and company size. Skilled professionals with expertise in graphics programming, rendering, and related tools like OpenGL or DirectX tend to earn higher salaries.

What does a graphic software engineer do?

A graphics software engineer designs, develops, and maintains software related to computer graphics, such as rendering engines, visualization tools, or graphical user interfaces. They often work with programming languages like C++ or Python and use graphics APIs such as OpenGL or DirectX to create visual content and optimize graphical performance. Strong knowledge of algorithms, mathematics, and graphics principles is essential for this role.

What are the typical daily responsibilities of a Graphics Software Engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.

What is a Graphics Software Engineer job?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What engineer makes $500,000 a year?

Highly experienced software engineers, including those working in specialized fields like graphics software engineering, can earn $500,000 or more annually, especially at senior levels or in leadership roles at large tech companies. Achieving this salary typically requires advanced skills, extensive experience, and often stock options or bonuses.

What engineers make $300,000 a year?

Senior graphics software engineers, especially those with extensive experience, expertise in graphics APIs, and proficiency in languages like C++ and shader programming, can earn $300,000 or more annually. High compensation is often associated with roles in large tech companies, specialized industries, or positions requiring advanced skills and leadership responsibilities.

What are the key skills and qualifications needed to thrive in the Graphics Software Engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

What cities near Houston, TX are hiring for Graphics Software Engineer jobs? Cities near Houston, TX with the most Graphics Software Engineer job openings:
Junior Simulation Software Engineer

Junior Simulation Software Engineer

METECS

Houston, TX • On-site

Full-time

Re-posted 9 days ago


Job description

METECS is seeking an entry-level Simulation Software Engineer to support NASA’s simulation efforts as part of the Robotics, Simulations, and Graphics Support (RSGS) team. This role is ideal for candidates with a strong foundation in computer science and software engineering who are interested in applying those skills to challenging problems in aerospace, robotics, human spaceflight, and physics-based simulation.
In this role, you will contribute to the design, development, integration, testing, and maintenance of high-fidelity simulation software that supports engineering analysis across a wide range of human spaceflight programs, including the International Space Station (ISS), Orion, Moon Base, Space Reactor-1 Freedom (SR-1), Human Landing System (HLS), and other advanced exploration initiatives. Projects may include development and enhancement of core dynamics and simulation tools, investigations of crew member stability in lunar and microgravity environments, lunar vehicle simulations, and support of ISS training simulation systems.
Successful candidates will be active contributors to a modern software development environment. Responsibilities include implementing and maintaining features from Git-managed work items, participating in peer code reviews, contributing to automated testing efforts, and helping maintain and improve continuous integration and deployment (CI/CD) pipelines. Candidates should be comfortable working within large, collaborative codebases and applying software engineering best practices to ensure reliability, maintainability, and performance.
Simulation development at METECS is a highly multidisciplinary effort, requiring close collaboration with experts in software engineering, physics, robotics, biomechanics, computer graphics, and aerospace systems. You will work alongside NASA engineers and mission stakeholders to develop simulation capabilities that are accurate, robust, and relevant to real-world mission scenarios.
Required Qualifications:

  • Bachelor’s degree in Computer Science, Aerospace Engineering, Physics, or a related field.
  • Experience in simulations, software development, or a related technical field.
  • Proficiency in C++.
  • Experience working in Linux-based environments.
  • Familiarity with Git for version control.
  • Strong communication skills and a collaborative mindset.
  • Familiarity with scripting languages such as Python.
  • Solid foundation in physics and mathematics.
  • Ability to work independently while contributing to a team-oriented environment.

Desired Qualifications:
 
  • Exposure to AI/ML concepts and applications.
  • Understanding of the software development life cycle (SDLC).
  • Experience with CI/CD pipelines and automated testing.
  • Familiarity with the Trick simulation framework.
  • Unity, Unreal Engine, EDGE or similar graphics engines.

 
Citizenship or lawful permanent resident required due to federal position.
About METECS:
We are a high-performance team providing advanced engineering, software, and analysis solutions for human space flight and terrestrial applications. We develop and integrate custom software for NASA and other government and commercial customers utilizing a wide variety of in-house, commercial, and open-source technologies. Our specialties include robotics automation, embedded systems, hardware/software integration, multibody dynamics simulations, immersive computer graphics, XR systems and advanced web-based tools.
METECS is an Equal Opportunity Employer, including veterans and individuals with disabilities.

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