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Graphics Software Engineer Jobs in Hillsboro, OR

... software developers, and be involved in silicon/model correlation efforts of mobile SoC design ... CPUs, Graphics, compute ( AI/ML) accelerators, media IPs, caches and fabric. -Modeling power ...

Collaborate with architects, designers, software engineers across sites to accomplish your goals ... Graphics and AI. Your base salary will be determined based on your location, experience, and the ...

Compiler Engineer

Hillsboro, OR · On-site

$149K - $211K/yr

Collaborate with hardware architects and software developers to define and implement optimizations ... graphics. Posting Statement:All qualified applicants will receive consideration for employment ...

Graphic Designer

Tualatin, OR · Hybrid

$35 - $50/hr

... management, engineering, sales, and subject matter experts to clarify requirements, organize ... Technical / Software Skills • Advanced proficiency with Adobe Creative Cloud, including InDesign ...

... from consumer graphics to autonomous vehicles. Positioned at the leading edge of artificial ... Collaborate with architects, designers, and software engineers across sites to accomplish your ...

... from consumer graphics to autonomous vehicles. Positioned at the leading edge of artificial ... Collaborate with architects, designers, and software engineers across sites to accomplish your ...

... software engineering and systems integration. Our tightly integrated offerings are tailored to each ... Graphics (Calibre & XRC) , Hercules Additional Information Regards, Narendra 734-357-8978 narendra ...

Seeking a licensed Structural Engineer with experience in steel and concrete design for industrial ... Experience with NavisWorks and/or Revit BIM software preferred * Strong presentation and graphic ...

Showing results 41-60

Graphics Software Engineer information

See Hillsboro, OR salary details

$150.8K

$176.5K

$190K

How much do graphics software engineer jobs pay per year?

As of Sep 2, 2026, the average yearly pay for graphics software engineer in Hillsboro, OR is $176,499.00, according to ZipRecruiter salary data. Most workers in this role earn between $152,500.00 and $188,400.00 per year, depending on experience, location, and employer.

What is a graphics software engineer?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What are the typical daily responsibilities of a graphics software engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.

What are the key skills and qualifications needed to thrive in the graphics software engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

What are popular job titles related to Graphics Software Engineer jobs in Hillsboro, OR?

For Graphics Software Engineer jobs in Hillsboro, OR, the most frequently searched job titles are:

Infographic showing various Graphics Software Engineer job openings in Hillsboro, OR as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 10% Part Time, and 5% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $176,499 per year, or $84.9 per hour.

Manager, Compiler Engineering

Nvidia Corporation

Hillsboro, OR • On-site

Full-time

Re-posted 14 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

NVIDIA's invention of the GPU sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. Our GPUs are being used in many of the largest high performance computing projects around the world, solving real world problems. Our products are used to build and parallelize the most meaningful scientific applications in the world for weather modeling, climatology, fluid dynamics and defense. We support real science and scientists throughout the world.
We are now looking for a Compiler Engineering Manager! NVIDIA's HPC Compiler team is looking to hire a Compiler Engineering Manager to join the team building one of the world's most important optimizing compiler products. Your work will support development of compilers for high-performance computing and drive the underlying technology that powers GPU code generation for Python, C++, Fortran, OpenACC and OpenMP. Do you love the inherent challenges of complex software projects and driving systemic improvements in compiler performance and development methodologies? Are you self-motivated and a comfortable in a fast-paced team? Being a compiler engineering manager requires both traditional software management skills and a dedication to the success of our end users. We are looking for a manager to lead teams working on compiling Python, C++, and Fortran HPC applications, measuring performance, and charting the journey to speed-of-light execution. If you want to drive innovative compiler development in high-performance computing, then we want you!
What you'll be doing:
  • Managing a team of experienced compiler and performance engineers
  • Establish team objectives to meet schedules and goals.
  • Act as a mentor and advisor to grow our next generation of leaders.
  • Establish and evolve policies and procedures that affect the immediate organization.
  • Communicate with senior management for team vision and development.

What we need to see:
  • Degree in Computer Science, ECE or equivalent experience; (Ph.D. or Masters preferred)
  • A software engineer with 10+ overall years of experience with at least 4+ years of hands-on management
  • Strong software design fundamentals and a deep understanding of compilers and programming languages
  • Knowledge of software engineering principles

Ways to stand out from the crowd:
  • Contributing to LLVM or other open source projects
  • Familiarity with GPU code generation, OpenMP, and OpenACC standards
  • Knowledge of compiler internals from front end to run-time environment

With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until March 26, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US