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Graphics Software Engineer Jobs in Hillsboro, OR

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... NVIDIA is seeking a talented Software Engineer to join our small team building custom, high-impact ...

Senior VLSI CAD Software Engineer

Hillsboro, OR · On-site

$133K - $175K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... NVIDIA is seeking a talented Software Engineer to join our small team building custom, high-impact ...

... software stacks, GPU programming, and performance optimization. Contributes to the design ... Graphics experience (GPU / CUDA) Job Type: Student / Intern Shift: Shift 1 (United States of ...

... software stacks, GPU programming, and performance optimization. Contributes to the design ... Graphics experience (GPU / CUDA) Job Type: Student / Intern Shift: Shift 1 (United States of ...

... software stacks, GPU programming, and performance optimization. Contributes to the design ... Graphics experience (GPU / CUDA) Job Type:Student / Intern Shift:Shift 1 (United States of America ...

Graphic Designer

Portland, OR · On-site +1

$65K/yr

... graphics, and animation * Develop creative concepts that align with client objectives, brand ... Experience collaborating with product managers and software developers * Healthcare industry ...

... graphics, and revolutionized parallel computing. Our GPUs are being used in many of the largest ... D. or Masters preferred) A software engineer with 10+ overall years of experience with at least 4+ ...

... graphics, and revolutionized parallel computing. Our GPUs are being used in many of the largest ... A software engineer with 10+ overall years of experience with at least 4+ years of hands-on ...

Showing results 21-40

Graphics Software Engineer information

See Hillsboro, OR salary details

$150.8K

$176.5K

$190K

How much do graphics software engineer jobs pay per year?

As of Sep 2, 2026, the average yearly pay for graphics software engineer in Hillsboro, OR is $176,499.00, according to ZipRecruiter salary data. Most workers in this role earn between $152,500.00 and $188,400.00 per year, depending on experience, location, and employer.

What is a graphics software engineer?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What are the typical daily responsibilities of a graphics software engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.

What are the key skills and qualifications needed to thrive in the graphics software engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

What are popular job titles related to Graphics Software Engineer jobs in Hillsboro, OR?

For Graphics Software Engineer jobs in Hillsboro, OR, the most frequently searched job titles are:

Infographic showing various Graphics Software Engineer job openings in Hillsboro, OR as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 10% Part Time, and 5% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $176,499 per year, or $84.9 per hour.

Distinguished Software Engineer - NVLink Fusion Software

Nvidia

Hillsboro, OR • On-site

Full-time

Re-posted 17 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work.

NVIDIA has a rapidly expanding ecosystem of data center platform & node designs. From single node HGX/DGX systems all the way up to large multi-node NVLink domain rack architectures. These designs have become core to NVIDIA's rapidly growing enterprise and cloud provider businesses. Each bringing together the full power of NVIDIA GPUs, NVIDIA NVLink, NVIDIA InfiniBand networking, NVIDIA Grace CPUs, and a fully optimized NVIDIA AI and HPC software stack. NVIDIA NVLink Fusion will enable industry-leading AI scale-up and scale-out performance with NVIDIA technology plus semi-custom ASICs or CPUs. NVIDIA's robust partner ecosystem enables hyperscalers to build an ASIC hybrid AI infrastructure with NVIDIA NVLink, rack-scale architecture. We're searching for a highly motived, technical architect to champion work across NVIDIA's Software, Architecture, Networking and Systems engineering teams in defining the architecture for NVLink Fusion. Ensuring we have seamless integration of partner ASICs/CPUs into our rack-scale architecture. Establishing the necessary abstraction layers, guidance/documentation and SW engagement models to make both NVIDIA & its partners successful.

What you'll be doing:

  • Define NVLink Fusion architecture, leveraging industry leading NVIDIA scale-up and scale out technologies as a foundation

  • Establish appropriate software abstraction layers & reference software required for NVLink Fusion partners to extend NVIDIA's rack-scale architecture.

  • Work directly with major customers to understand their requirements and work to align their roadmap with NVIDIA's roadmap.

  • Work with business partners and vendors to shape their products to meet NVIDIA's needs.

  • Mentor architects and engineering teams to grow them into future leaders.

  • Make key technical decisions even when faced with ambiguity, and mitigate execution risks by following left shift strategy to accelerate time to market.

What we need to see:

  • BS or MS degree in Computer Engineering, Computer Science, or related degree or equivalent experience.

  • 16+ years in the area of System architecture and design

  • Deep experience in designing architecture for scalable and performant server systems, particularly at the SW/HW interface.

  • Previous experience working with complex system software for accelerators such as GPUs, DPUs, or FPGAs

  • Expertise in out-of-band and in-band management architectures.

  • Knowledge of device management protocols such as MCTP, PLDM and RDE.

  • Knowledge of system management protocols such as Redfish and IPMI.

  • Demonstrable experience in implementing left shift strategy to de-risk program execution. Excellent written and verbal communication skills.

Ways to stand out from the crowd:

  • Knowledge of cloud and cluster level deployment and management systems.

  • Participation and contributions in standards bodies such as OCP and DMTF.

  • Familiarity with CXL, UCIE and other C2C technology architectures. Knowledge in storage and networking technologies.

We are widely considered to be one of the technology world's most desirable employers, and as a result have some of the most forward-thinking and hardworking people in the world working for us. So if you're clever, creative, and driven, we'd love to have you join the team.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 320,000 USD - 488,750 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 21, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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Hours and flexibility

Workplace

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US