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Graphics Programming Salary Jobs in Portland, OR

Produces drawings, layouts, sketches, maps, and graphic representations of engineering designs ... Salary commensurate with qualifications and experience and regional office location. * Medical ...

Industrial Designer

Beaverton, OR · On-site +1

$80K - $95K/yr

... graphics, dye sublimation, UV printing, sewing, and final assembly. * Develop engineering standards ... The actual base salary offered depends on a variety of factors, which may include as applicable ...

Maya Software Engineer

Portland, OR · On-site +1

$139K - $249K/yr

... graphics algorithms and techniques * Demonstrated knowledge of Game and/or Film Production ... Salary transparency Salary is one part of Autodesk's competitive compensation package. For U.S ...

New

For 25 years, our company has changed computer graphics, PC gaming, and accelerated computing ... Your base salary will be determined based on your location, experience, and the pay of employees in ...

Compiler Engineer

Hillsboro, OR · On-site

$149K - $211K/yr

C/C++, and object oriented programming * Creating and characterizing performance using micro- and ... Annual Salary Range for jobs which could be performed in the US: $149,600.00-211,200.00 USD The ...

C/C++, and object oriented programming * Creating and characterizing performance using micro- and ... Annual Salary Range for jobs which could be performed in the US: $149,600.00-211,200.00 USD The ...

Experience in Mentor Graphics PADs Schematic and Layout Tools * Experience in Altium Schematic and ... Experience with AMD/Xilinx FPGA/SOC design flow tools is a plus. #FLIR Salary Range: $113,600.00 ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Your base salary will be determined based on your location, experience, and the pay of employees in ...

System Software Engineer

Hillsboro, OR · On-site

$127K - $156K/yr

... cloud computing, graphics, manufacturing, security, and virtualization technologies. By ... Salary Range for jobs to be performed in Hillsboro, OR: $127,878 - $156,740 USD This position ...

System Software Engineer

Hillsboro, OR · On-site

$127K - $156K/yr

... cloud computing, graphics, manufacturing, security, and virtualization technologies. By ... Salary Range for jobs to be performed in Hillsboro, OR: $127,878 - $156,740 USD This position ...

Senior Research Engineer

Portland, OR · On-site

$83K - $104K/yr

... graphical user interface (GUI) design. * Performing engineering analyses, writing reports, and ... SC Solutions is a high-technology company and provides excellent salary/benefits and the ...

Showing results 21-40

Graphics Programming Salary information

See Portland, OR salary details

$117.2K

$143.2K

$166K

How much do graphics programming salary jobs pay per year?

As of Aug 7, 2026, the average yearly pay for graphics programming salary in Portland, OR is $143,168.00, according to ZipRecruiter salary data. Most workers in this role earn between $132,600.00 and $153,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a graphics programmer?

To thrive as a Graphics Programmer, you need strong proficiency in computer graphics concepts, C++ programming, and mathematics, often supported by a degree in computer science or a related field. Familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, and experience with shader development tools, are typically required. Creativity, problem-solving skills, and effective teamwork make someone stand out in this position. These skills are crucial for developing visually stunning, efficient, and innovative graphics systems in games, simulations, or other interactive applications.

Are graphics programmers in demand?

Graphics programmers are in high demand in industries such as gaming, virtual reality, and visual effects, where expertise in graphics APIs like DirectX or OpenGL and programming languages like C++ are valued. The role often requires strong technical skills and knowledge of real-time rendering, with job growth driven by advancements in interactive media and entertainment technology.

What are some common challenges graphics programmers face when working on real-time rendering projects?

Graphics programmers working on real-time rendering often encounter challenges such as optimizing performance for various hardware platforms, balancing visual fidelity with frame rates, and integrating new rendering techniques. They must also troubleshoot complex bugs related to graphical artifacts or memory usage, and maintain compatibility with evolving graphics APIs. Collaboration with artists and game designers is crucial to ensure technical solutions align with creative vision while meeting project deadlines.

What is the difference between Graphics Programming Salary vs Game Developer Salary?

AspectGraphics Programming SalaryGame Developer Salary
Required CredentialsBachelor's in Computer Science, specialized in graphics or related fieldsBachelor's in Computer Science, software engineering, or game design
Work EnvironmentTech companies, animation studios, simulation firmsGame studios, entertainment companies, indie developers
Industry UsageFocuses on rendering, visual effects, and graphics enginesInvolves game design, programming, and interactive development

Graphics Programming Salary typically involves specialized skills in rendering and visual effects, often requiring a background in graphics APIs and mathematics. Game Developer Salary covers broader game design and programming tasks, with a focus on gameplay mechanics and user experience. Both roles are vital in the gaming and entertainment industry, but they differ in focus and skill set.

What is the average salary for a graphics programmer?

The average salary for a graphics programmer varies based on experience, location, and industry, but in the United States, it typically ranges from $80,000 to $140,000 per year. Entry-level graphics programmers might earn closer to $70,000, while those with several years of experience or specialized skills in areas like real-time rendering or game engines can command salaries upwards of $150,000. Salaries may be higher in major tech hubs or for roles in the gaming and entertainment industries.
What are popular job titles related to Graphics Programming Salary jobs in Portland, OR? For Graphics Programming Salary jobs in Portland, OR, the most frequently searched job titles are:
Infographic showing various Graphics Programming Salary job openings in Portland, OR as of August 2026, with employment types broken down into 41% Full Time, and 59% Part Time. Highlights an 100% In-person job distribution, with an average salary of $143,168 per year, or $68.8 per hour.

Senior Physical Design and Timing Engineer

Nvidia

Hillsboro, OR • Hybrid

Full-time

Re-posted 6 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

8th of 242 rated software companies


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

We are now looking for a motivated Senior Physical Design and Timing Engineer to join our dynamic and growing team. If you want to challenge yourself and be a part of something great, join us today! NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing! More recently, GPU deep learning ignited modern AI - the next era of computing. NVIDIA is a "learning machine" that constantly evolves by adapting to new opportunities which are hard to tackle, that only we can pursue, and that matter to the world. This is our life's work, to amplify human inventiveness and intelligence.

What you'll be doing:

  • Drive physical design and timing of high-frequency and low-power NVIDIA CPUs, GPUs, LPUs and SoCs at block level, cluster level, and/or full chip level.

  • Help in driving frontend and backend implementation from RTL to gds2, including synthesis, equivalence checking, floor-planning, timing constraints, timing and power convergence, and ECO implementation.

  • Work in a cross-functional environment interacting with multiple teams.

What we need to see:

  • BS (or equivalent experience) in Electrical or Computer Engineering with 5+ years of experience, or MS (or equivalent experience) with 3+ years of experience in physical design, synthesis, and timing.

  • Strong hands-on experience taking complex blocks, IPs, or chips from RTL/netlist to tapeout through logic synthesis, floorplanning, placement, clock-tree synthesis, routing, physical optimization, signoff, and ECOs.

  • Demonstrated success improving power, performance, and area through design improvements, critical-path planning and crafting,or methodology/workflow improvements.

  • Hands-on experiencein block, sub-chip, and full-chip levelStatic Timing Analysis, timing-constraint development, and multi-mode, multi-corner timing closure factoring in process variations, IR drop, and Xtalk.

  • Expertise and in-depth knowledge of industry-standard EDA tools.

  • Proficiency in Python, Tcl, Perl, Make, or similar scripting languages as well as AI/ML/DL/LLMs.

Ways to stand out from the crowd:

  • Physical design experience onhigh-performance CPUs, GPUs, LPUs, or AI accelerator designs.

  • Expertise or innovation in advanced physical design & circuits optimizations, clocking, or timing-closure strategies.

  • Experience in developing scalable optimization and signoff solutions through automation or AI/Agentic framework.

NVIDIA is widely considered to be the leader of AI computing, and one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative and autonomous, we want to hear from you.

Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

#LI-Hybrid

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 136,000 USD - 218,500 USD for Level 3, and 168,000 USD - 264,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 24, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993