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Graphics Programmer Jobs in Portland, OR (NOW HIRING)

Review project scope to ensure alignment with controls deliverables, graphics, programming, and commissioning requirements * Support issue resolution by understanding basic troubleshooting of BMS ...

BMS Project Manager

Portland, OR · On-site

$115K - $145K/yr

Review project scope to ensure alignment with controls deliverables, graphics, programming, and commissioning requirements * Support issue resolution by understanding basic troubleshooting of BMS ...

BMS Project Manager

Portland, OR

$100K - $132K/yr

Review project scope to ensure alignment with controls deliverables, graphics, programming, and commissioning requirements * Support issue resolution by understanding basic troubleshooting of BMS ...

BMS Project Manager

Portland, OR · On-site

$115K - $145K/yr

Review project scope to ensure alignment with controls deliverables, graphics, programming, and commissioning requirements * Support issue resolution by understanding basic troubleshooting of BMS ...

BMS Project Manager

Portland, OR

$100K - $132K/yr

Review project scope to ensure alignment with controls deliverables, graphics, programming, and commissioning requirements * Support issue resolution by understanding basic troubleshooting of BMS ...

Systems Software Engineer I

Vancouver, WA · On-site

$181K - $214K/yr

Assists higher level Systems Software Engineers in the utilization of computer hardware and ... Performs basic program and graphics modification and hardware applications designs. * Initiates and ...

As part of our Silicon Engineering group, you will generate ideas and turn them into reality. You ... CPUs, Graphics, compute ( AI/ML) accelerators, media IPs, caches and fabric.-Modeling power ...

... GPU programming, and performance optimization. Contributes to the design, development, and ... Graphics experience (GPU / CUDA) Job Type:Student / Intern Shift:Shift 1 (United States of America ...

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Showing results 1-20

Graphics Programmer information

See Portland, OR salary details

$112.9K

$138K

$159.9K

How much do graphics programmer jobs pay per year?

As of Jun 23, 2026, the average yearly pay for graphics programmer in Portland, OR is $137,954.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,700.00 and $148,200.00 per year, depending on experience, location, and employer.

Are graphics programmers in demand?

Graphics programmers are in demand in the gaming, entertainment, and simulation industries due to the need for advanced visual effects and real-time rendering. They often require knowledge of graphics APIs like DirectX or OpenGL and programming skills in C++ or similar languages. The role is expected to grow as visual technology continues to advance across various digital platforms.

How do I become a graphics programmer?

A graphics programmer typically needs a bachelor's degree in computer science, computer graphics, or a related field. Developing strong programming skills in languages like C++ and understanding graphics APIs such as DirectX or OpenGL are essential. Gaining experience through personal projects, internships, or contributing to open-source graphics engines can also help build a portfolio for this role.

What are the key skills and qualifications needed to thrive as a Graphics Programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What are graphics programmers?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What is the highest paying graphic design job?

In the field of graphics programming, senior roles such as Lead Graphics Programmer or Technical Director often have the highest salaries, especially in large gaming or software development companies. These positions typically require advanced skills in graphics APIs like DirectX or Vulkan, and extensive experience in real-time rendering, with salaries reaching six figures or more in some regions.

What Does a Graphics Programmer Do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

Is graphics programming difficult?

Graphics programming is considered challenging because it requires understanding complex concepts such as rendering pipelines, shaders, and mathematical calculations. It often involves proficiency in programming languages like C++ and knowledge of graphics APIs such as DirectX or OpenGL. Success in this field depends on strong problem-solving skills and continuous learning of new tools and techniques.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do Graphics Programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.
What are the most commonly searched types of Graphics Programmer jobs in Portland, OR? The most popular types of Graphics Programmer jobs in Portland, OR are:
What are popular job titles related to Graphics Programmer jobs in Portland, OR? For Graphics Programmer jobs in Portland, OR, the most frequently searched job titles are:
What job categories do people searching Graphics Programmer jobs in Portland, OR look for? The top searched job categories for Graphics Programmer jobs in Portland, OR are:
What cities near Portland, OR are hiring for Graphics Programmer jobs? Cities near Portland, OR with the most Graphics Programmer job openings:
Infographic showing various Graphics Programmer job openings in Portland, OR as of June 2026, with employment types broken down into 80% Full Time, 10% Part Time, and 10% Contract. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $137,954 per year, or $66.3 per hour.
ASIC Verification Engineer - New College Grad 2026

ASIC Verification Engineer - New College Grad 2026

Nvidia

Hillsboro, OR • On-site

Full-time

Posted 8 days ago


Job description

We are now looking for a Verification Engineer for our Memory Management Unit.

NVIDIA is seeking outstanding ASIC Verification Engineer to verify the world's leading GPUs. This position offers the opportunity to have a real impact in a dynamic, technology-focused company impacting product lines ranging from consumer graphics to self-driving cars and the growing field of artificial intelligence. We have crafted a team of outstanding people stretching around the globe, whose mission is to push the frontiers of what is possible today and define the platform for the future of computing.

What you'll be doing:

  • As a member of our verification team, you'll understand the design & implementation with focus on Memory Management unit, define the verification scope, develop the verification infrastructure (Testbenches, BFMs, Checkers, Monitors), implement test/coverage plans, and verify the correctness of the design.

  • Collaborate with architects, designers, software engineers across sites to accomplish your goals.

  • Plan and work on strategic direction of the methodology for the testbench with advance methodology.

What we need to see:

  • You have Bachelors or Masters Degree in Electrical Engineering or Computer Science or Computer Engineering or equivalent experience

  • Exposure to Computer Architecture, ASIC design and verification methodology is required

  • Strong ability with SystemVerilog, C and/or C++, test planning, coverage closure, and creating reusable verification components.

  • Knowledgeable in constrained random testing with functional coverage and assertion-based verification.

  • Understanding of object oriented programming concepts.

  • Exposure to simulation tools like VCS, IES and debug tools like Debussy, GDB.

  • Strong interpersonal skills.

  • Good debugging and problem solving skills.

Ways to stand out from the crowd:

  • Understanding of memory subsystem micro-architecture, cache topologies and policies, memory management, interconnects, and/or arbiter designs is a huge plus.

  • Experience with Universal Verification Methodology (UVM), SystemVerilog checkers and scoreboards. Assertion-based verification, Semiformal Verification (SFV).

  • Perl or Python knowledge.

NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. Are you creative and autonomous? Do you love the challenge of crafting the highest performance & lowest power silicon possible? If so, we want to hear from you. Come join our GPU ASIC Verification team and help us build future architectures that will continue to drive us forward in the fields of High Performance Computing, Graphics and AI.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 100,000 USD - 166,750 USD for Level 1, and 116,000 USD - 189,750 USD for Level 2.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until April 19, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993