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Graphics Programmer Jobs in Minneapolis, MN (NOW HIRING)

Software Engineer

Rogers, MN · On-site

$68K - $84K/yr

Preferred Skills: > GPU programming > 3D computer graphics with Robotics and Automated Systems > Computer vision > Computed tomography Compensation Information: Compensation for this position ranges ...

Senior Systems Engineer

New Hope, MN

$109K - $149K/yr

The Senior Systems Engineer is responsible for the design, engineering, and implementation of ... Advanced experience with BAS software, databases, and UI/graphics * Strong HVAC systems knowledge ...

Java Developer

Saint Paul, MN

$51.50 - $66.75/hr

... graphic designing, web application development using frameworks based on model view controller ... Java Developer Looking for local Candidate MUST HAVE: 4 engagements lasting at least 9 months each ...

Senior Systems Engineer

New Hope, MN · On-site

$110K - $145K/yr

The Senior Systems Engineer is responsible for the design, engineering, and implementation of ... Advanced experience with BAS software, databases, and UI/graphics * Strong HVAC systems knowledge ...

Senior Systems Engineer

New Hope, MN · On-site

$109K - $149K/yr

The Senior Systems Engineer is responsible for the design, engineering, and implementation of ... Advanced experience with BAS software, databases, and UI/graphics * Strong HVAC systems knowledge ...

Translates complex engineering concepts into visually engaging graphics and presentations Responsibilities * Interviews and gathers information to customize RFP responses with input from business ...

New

Translates complex engineering concepts into visually engaging graphics and presentations Responsibilities * Interviews and gathers information to customize RFP responses with input from business ...

New

Design Engineers possess an understanding of general or proposed designs, lead design support teams ... Strong graphics/visual aide creation skills. Understanding and practical application of FMEA.

Showing results 41-60

Graphics Programmer information

See Minneapolis, MN salary details

$115.3K

$140.9K

$163.4K

How much do graphics programmer jobs pay per year?

As of Aug 16, 2026, the average yearly pay for graphics programmer in Minneapolis, MN is $140,912.00, according to ZipRecruiter salary data. Most workers in this role earn between $130,500.00 and $151,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a graphics programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What is a graphics programmer?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What does a graphics programmer do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do graphics programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.

What are the most commonly searched types of Graphics Programmer jobs in Minneapolis, MN?

The most popular types of Graphics Programmer jobs in Minneapolis, MN are:

What are popular job titles related to Graphics Programmer jobs in Minneapolis, MN?

For Graphics Programmer jobs in Minneapolis, MN, the most frequently searched job titles are:

What cities near Minneapolis, MN are hiring for Graphics Programmer jobs?

Cities near Minneapolis, MN with the most Graphics Programmer job openings:

Infographic showing various Graphics Programmer job openings in Minneapolis, MN as of August 2026, with employment types broken down into 84% Full Time, 7% Part Time, and 9% Contract. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $140,914 per year, or $67.7 per hour.

Controls - SCADA and OT Engineer

Wunderlich-Malec Engineering, Inc

Hopkins, MN

$85K - $110K/yr

Full-time

Re-posted 22 days ago


Job description

Wunderlich-Malec Engineering (WM) is a 100% employee-owned ESOP and one of the largest and most well-established engineering companies in the United States. When you join WM you become part of a company that is:

- 100% employee-owned company with over 40 years of industry history
- A Top 5 Systems Integrator Giant
- ENR top 500 firm at #170

The Controls and OT Engineer will interact directly with the customer and could lead a team of Wunderlich-Malec engineers in identifying requirements, developing specifications, and implementing/testing/commissioning/qualifying automation solutions. This position requires strong problem-solving ability, well-balanced people skills, an aptitude for business efficiency, and an interest in creating partnerships. The Controls and OT Engineer demonstrates success by securing repeat work with both new and existing customers.

Major Responsibilities

  • This position requires the ability to deliver innovative automation solutions and design standards either self-directed or as a leader of a team. The candidate must have the ability to conceptualize, detail, and implement control systems for industrial processes and machinery that meet our customer’s requirements. This involves the development of a control system architecture, selecting the components to be used, detailing schematic diagrams and system documentation, programming controllers (PLC, DCS, RTU), programming the process visualization (HMI/SCADA), developing databases for archiving/displaying historical system data and implementing/commissioning the control system at the client’s facility. Knowledge of controller programming languages such as Ladder, Sequential Function Chart, Structured Text, and others to achieve the desired results is preferred. Also having knowledge of standard programming languages such as VBA, .NET, and SQL for the development of HMI/SCADA systems is required
  • For larger systems, experience with industrial networking used to connect control system components and instrumentation is preferred. The Controls Engineer will design, document, and implement a variety of fiber, wired, and wireless systems using industrial protocols (Ethernet/IP, Profinet, Modbus, etc.).
  • The ideal candidate must have a diverse engineering skillset with the ability to work independently. Will act as technical lead on projects and guide junior engineers and technicians. Could also act as Project Manager on smaller projects

Minimum Requirements

Education A Bachelor of Science degree in Electrical/Control Engineering, Mechanical Engineering, Chemical Engineering, or Computer Science is preferred.

Required Experience 6+ years with capabilities in the below areas:

  • In-depth understanding of HMI/SCADA hardware/software platforms such as ICONICS Genesis64, Wonderware ArchestrA System Platform, GE CIMPLICITY, GE iFIX, Rockwell Automation FactoryTalk View, Schneider, and Siemens
  • Various 3rd party web-based data integrations for monitoring and troubleshooting aid
  • Develop work processes to automate template and instance development within the System Platform
  • Provide technical leadership on design standards around graphics, alarming, and scale-up
  • SQL, .NET, Power BI, Grafana, and APIs
  • Understanding of PLC hardware/software platforms such as Rockwell Automation, Siemens, and Modicon
  • In-depth understanding of DCS hardware/software platforms such as Emerson DeltaV or similar
  • Experience in industries such as Food and Beverage, Oil & Gas, and/or Material and Grain Handling
  • Experience in design of electrical schematics, including power distribution under 480VAC, control panels, and associated NEC references desired
  • Experience with AutoCAD is also desired
  • Experience leading a team of engineers/technicians to provide control system solutions a plus
  • Experience mentoring less experienced engineers
  • Professional references, preferably one from each of the following: a subordinate, a peer, and a manager
  • Ability to travel up to 30%.

Physical Demands of Position Seeing, color perception, hearing, clear speech, dexterity in hands, driving, lifting, ability to mount/dismount equipment, pushing, and pulling.

Working Environment Standard office environment, on-site office environment, diverse industrial environments, frequent use of a personal computer, facsimile/copy machines, phones.

Our People

  • Empowered Employee-Owners – As owners of Wunderlich-Malec, we are invested in its success. We hire top talent and empower them to take initiative, drive innovation, and deliver impactful solutions
  • Motivated & Rewarded – We invest in continuing education and offer world-class benefits, ensuring our employee-owners stay motivated, fulfilled, and future-ready
  • Positive & Committed – Our experts bring long-term dedication and a positive, can-do attitude to every project
  • Industry-Smart – Recognized leaders in their fields, our employee-owners stay sharp through ongoing training and deep knowledge of evolving industry trends

*Job Descriptions are not exhaustive lists of all skills, responsibilities, or efforts associated with a job. They reflect principal job elements essential for performing the job and evaluating performance.

Wunderlich-Malec is proud to offer a comprehensive employee-owner benefit package. Full-time employees may be eligible for the following benefits: Medical • Dental • Vision • Basic and Supplemental Life and AD&D • Long Term Disability • Voluntary Short Term Disability • Healthcare & Dependent Care Flexible Spending Accounts • Health Savings Account • Paid Time Off (PTO) • Paid Holidays • Tuition Reimbursement • Referral Bonus Program • 401(k)/Profit Sharing • 100% ESOP (Employee Stock Ownership Plan) • Employee Assistance Program • Will Preparation Resources • Worldwide Travel Assistance

Salary Range The expected salary range is $85,000 - $150,000 per year depending on qualifications plus a discretionary bonus and employee stock program.

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