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Graphics Engineer Jobs in Portland, OR (NOW HIRING)

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are now looking for a motivated ASIC Timing Engineer to join our dynamic and growing team. If ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are now looking for a motivated ASIC Timing Engineer to join our dynamic and growing team. If ...

We are looking for a Senior CPU Design Engineer. NVIDIA is seeking best-in-class CPU Design ... graphics to self-driving cars and the growing field of artificial intelligence. NVIDIA is a ...

We are looking for a Senior CPU Design Engineer!NVIDIA is seeking best-in-class CPU Design ... graphics to self-driving cars and the growing field of artificial intelligence. NVIDIA is a ...

Produces drawings, layouts, sketches, maps, and graphic representations of engineering designs. * Develops project specifications in a wide variety of formats * Prepares construction cost estimates ...

Excellent technical, graphical, written, and verbal communication skills Physical Requirements: The ... global firm of engineers, architects, and materials scientists. Clients worldwide seek our ...

As part of our Digital Design Engineering group, you'll take imaginative and revolutionary ideas ... Knowledge of MENTOR GRAPHICS or CADENCE layout tools * Scripting skills in CSH, PERL or SKILL are ...

Showing results 41-60

Graphics Engineer information

See Portland, OR salary details

$66.3K

$151.1K

$185.6K

How much do graphics engineer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for graphics engineer in Portland, OR is $151,088.00, according to ZipRecruiter salary data. Most workers in this role earn between $148,500.00 and $168,600.00 per year, depending on experience, location, and employer.

What is a graphics engineer?

Graphics Engineers are specialized software engineers who design, develop, and optimize computer graphics systems and applications. They work on rendering engines, visual effects, shaders, and graphics APIs to create realistic and efficient visual experiences in video games, simulations, movies, and other multimedia platforms. Graphics Engineers need strong programming skills, particularly in languages like C++ and knowledge of graphics libraries such as DirectX, OpenGL, or Vulkan. Their work bridges the gap between hardware capabilities and artistic vision, ensuring smooth and visually appealing graphics performance.

What are the key skills and qualifications needed to thrive as a graphics engineer?

To thrive as a Graphics Engineer, you need a strong background in computer graphics, mathematics, and programming languages such as C++ or Python, often supported by a degree in computer science or a related field. Familiarity with graphics APIs (like DirectX, OpenGL, or Vulkan), shader programming, and real-time rendering engines is typically required. Exceptional problem-solving, creativity, and communication skills help you devise innovative solutions and collaborate effectively with multidisciplinary teams. Mastering these skills ensures the delivery of visually compelling, high-performance graphics crucial for gaming, simulation, and visualization industries.

How do graphics engineers typically collaborate with artists and game designers during a project's development cycle?

Graphics Engineers work closely with artists and game designers to ensure that visual assets and effects are integrated seamlessly into the project. They often participate in regular meetings to discuss technical feasibility, optimize rendering pipelines, and troubleshoot graphical issues. This collaboration helps translate creative vision into efficient, real-time graphics while balancing performance and quality. Establishing clear communication and understanding both artistic goals and technical constraints are key to successful teamwork in this role.

Is graphics engineer a good career?

A graphics engineer designs and develops visual computing systems, often working with graphics APIs, rendering techniques, and hardware acceleration. The role offers strong job growth, competitive salaries, and opportunities in gaming, entertainment, and simulation industries, requiring skills in programming, mathematics, and graphics software tools. It can be a rewarding career for those interested in technology and visual computing.

What are the most commonly searched types of Graphics Engineer jobs in Portland, OR?

The most popular types of Graphics Engineer jobs in Portland, OR are:

What are popular job titles related to Graphics Engineer jobs in Portland, OR?

For Graphics Engineer jobs in Portland, OR, the most frequently searched job titles are:

Infographic showing various Graphics Engineer job openings in Portland, OR as of August 2026, with employment types broken down into 95% Full Time, 2% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $151,088 per year, or $72.6 per hour.

Software Engineer: SoC System Stress Validation

Apple

Beaverton, OR • On-site

Full-time

Re-posted 7 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something - you’ll add something.
Would you like to work on SW that runs on every Apple phone, pad, and Mac computer in the world? Join a team of SME embedded software engineers with a diverse set of backgrounds to do system level validation of Apple's next generation SoCs.
Description
You will leave no stone left unturned for a comprehensive "system-level" validation of Apple SoCs.
You will dive deep into the SoC architecture, and also become a specialist in our existing SiVal software stack.
You will come up with creative ways to test the SoC for all kind of stress and corner-case scenarios.
Preferred Qualifications
Strong software skills in C/C++
Familiarity with programming in assembly language
Passionate about writing code close to the hardware, and debugging
Familiarity with computer architecture, memory hierarchies, CPUs, and caching
You enjoy the validation mentality: detail-oriented, curious, and persistent
Experience in writing code, developing tests, and coming up with strategies for SoC silicon validation is a huge plus
Experience in graphics, video codecs, video capture, display mechanisms, and storage technologies is ideal
Experience with scripting (Python, Tcl, Perl).
Minimum Qualifications
A minimum of a bachelor's degree in relevant field with 10 years of relevant industry experience in silicon validation software engineering or related field.

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976